Player Matchup

Anubis
Anubis
DaddyFknLopes
Anubis
Level 14
God Stats
21W - 15L
1,484 SR
Queue Stats
40W - 35L
1,382 Elo+
Party 1
Izanami
Izanami
Ladderxxx
Izanami
Level 20
God Stats
2W - 0L
1,520 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Achilles
Achilles
Tsohgecaps
Achilles
Level 29
God Stats
20W - 8L
1,394 SR
Queue Stats
93W - 81L
1,463 Elo+
Party 1
Ares
Ares
b0iye
Ares
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,376 Elo+
Party 1
King Arthur
King Arthur
nitr0zZz
King Arthur
Level 28
God Stats
4W - 2L
1,495 SR
Queue Stats
96W - 86L
1,477 Elo+
Party 1
Team Averages
Level 21
1,478 SR
1,425 Elo+

VS

Team Averages
Level 35
1,515 SR
1,551 Elo+
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Monfu33
Thor
Level 6
God Stats
0W - 2L
1,497 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo
Neith
Neith
SeacretKy
Neith
Level 15
God Stats
6W - 7L
1,474 SR
Queue Stats
13W - 11L
1,541 Elo+
Solo
Cthulhu
Cthulhu
XxINVIDIOUSxX
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 133L
1,620 Elo+
Party 2
Ganesha
Ganesha
hoboPower
Ganesha
Level 18
God Stats
28W - 19L
1,603 SR
Queue Stats
228W - 216L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
9,213
576
13,523
11,152
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ladderxxx
Izanami
14
8 / 0 / 3
8,860
554
12,505
7,308
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Tsohgecaps
Achilles
13
4 / 3 / 4
8,021
501
7,795
12,259
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
b0iye
Ares
12
1 / 2 / 9
7,837
490
6,576
11,064
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
nitr0zZz
King Arthur
15
3 / 1 / 3
8,775
548
7,777
10,960
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 2
7,906
494
8,001
12,411
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Monfu33
Thor
8
0 / 8 / 2
5,760
360
3,694
11,456
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SeacretKy
Neith
13
1 / 4 / 0
7,640
478
4,363
9,972
3,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
3 / 7 / 1
7,798
487
10,125
16,369
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
hoboPower
Ganesha
10
0 / 4 / 3
6,785
424
4,178
13,087
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
24
Kills
8
8
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
2
5
W
8
2
3
4.75
W
Izanami
Ladderxxx
Izanami
8
0
3
9.5
L
Thor
Monfu33
Thor
0
8
2
0.13
L
Neith
SeacretKy
Neith
1
4
0
0.25
W
Achilles
Tsohgecaps
Achilles
4
3
4
2
L
Cthulhu
3
7
1
0.5
W
Ares
b0iye
Ares
1
2
9
2.75
L
Ganesha
hoboPower
Ganesha
0
4
3
0.38
W
King Arthur
nitr0zZz
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,176
Damage
30,361
52,743
Taken
63,295
28,520
Mitigated
26,049
20,871
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,001
2,777
0
2,814
12,411
6,862
0
4,168
8,193
0
37,758
W
13,523
691
0
4,609
11,152
5,367
58
5,716
4,910
47,333
0
W
Izanami
Ladderxxx
Izanami
12,505
7,995
0
3,378
7,308
3,035
2,487
1,470
5,808
0
71,617
L
Thor
Monfu33
Thor
3,694
860
99
1,765
11,456
2,114
0
3,515
7,941
0
18,703
L
Neith
SeacretKy
Neith
4,363
2,012
0
2,779
9,972
3,424
619
0
9,647
0
36,868
W
Achilles
Tsohgecaps
Achilles
7,795
3,085
0
4,436
12,259
5,158
0
2,676
9,373
0
42,197
L
Cthulhu
10,125
638
0
1,630
16,369
5,873
0
7,791
8,528
35,374
0
W
Ares
b0iye
Ares
6,576
603
0
3,648
11,064
6,305
333
3,217
7,705
15,306
0
L
Ganesha
hoboPower
Ganesha
4,178
566
0
3,167
13,087
7,776
0
4,625
8,437
15,602
0
W
King Arthur
nitr0zZz
King Arthur
7,777
800
0
4,800
10,960
8,655
710
293
10,644
0
46,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
35,889
391
Minions Killed
267
0
Camps Cleared
0
1,505,778
Distance Traveled
1,441,312
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,906
494
77
5
0
335,924
2
W
Anubis
9,213
576
88
6
0
277,505
0
W
Izanami
8,860
554
123
8
0
291,498
0
L
Thor
5,760
360
32
2
0
276,212
0
L
Neith
7,640
478
80
5
0
254,244
1
W
Achilles
8,021
501
66
4
0
308,574
2
L
Cthulhu
7,798
487
71
4
0
287,459
1
W
Ares
7,837
490
26
2
0
321,937
5
L
Ganesha
6,785
424
7
0
0
287,473
5
W
King Arthur
8,775
548
88
6
0
306,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role