Player Matchup

Sun Wukong
Sun Wukong
Lingus
Sun Wukong
Level 17
God Stats
14W - 15L
1,499 SR
Queue Stats
97W - 109L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Nimmerar
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,439 Elo+
Solo
Danzaburou
Danzaburou
df1723
Danzaburou
Level 16
God Stats
11W - 12L
1,604 SR
Queue Stats
51W - 49L
1,582 Elo+
Party 2
Merlin
Merlin
drueterd
Merlin
Level 24
God Stats
11W - 12L
1,421 SR
Queue Stats
36W - 42L
1,398 Elo+
Solo
Ymir
Ymir
omarc92
Ymir
Level 29
God Stats
20W - 14L
1,729 SR
Queue Stats
69W - 66L
1,565 Elo+
Party 2
Team Averages
Level 19
1,550 SR
1,467 Elo+

VS

Team Averages
Level 15
1,461 SR
1,420 Elo+
Ne Zha
Ne Zha
DX_Fearless
Ne Zha
Level 15
God Stats
3W - 2L
1,493 SR
Queue Stats
58W - 46L
1,454 Elo+
Party 1
Ares
Ares
IuckyAce
Ares
Level 10
God Stats
10W - 7L
1,493 SR
Queue Stats
130W - 99L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
JesseJamesLAX
Kukulkan
Level 14
God Stats
65W - 38L
1,389 SR
Queue Stats
121W - 92L
1,474 Elo+
Party 1
Fenrir
Fenrir
Mr_FIowz
Fenrir
Level 29
God Stats
13W - 8L
1,591 SR
Queue Stats
124W - 99L
1,474 Elo+
Party 1
Medusa
Medusa
kberger554
Medusa
Level 6
God Stats
4W - 6L
1,336 SR
Queue Stats
7W - 16L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lingus
Sun Wukong
15
0 / 9 / 5
9,036
904
3,647
16,761
12,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Nimmerar
Gilgamesh
16
1 / 10 / 7
9,679
968
11,823
20,558
12,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
df1723
Danzaburou
16
0 / 6 / 10
9,937
994
13,138
11,835
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
drueterd
Merlin
16
8 / 6 / 2
11,703
1,170
15,087
8,966
3,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
omarc92
Ymir
16
2 / 11 / 7
9,668
967
8,074
20,850
10,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

65

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
12 / 1 / 17
11,649
1,165
13,535
10,961
5,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
19
4 / 0 / 30
11,218
1,122
10,438
12,939
16,078
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
JesseJamesLAX
Kukulkan
18
6 / 2 / 21
10,985
1,099
17,714
9,342
4,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mr_FIowz
Fenrir
19
19 / 1 / 15
13,903
1,390
23,873
13,769
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
kberger554
Medusa
17
1 / 7 / 20
10,060
1,006
7,316
11,018
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
11
Kills
42
42
Deaths
11
31
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
1
17
20.5
W
Ares
4
0
30
19
W
Kukulkan
JesseJamesLAX
Kukulkan
6
2
21
8.25
L
Sun Wukong
Lingus
Sun Wukong
0
9
5
0.28
W
Fenrir
Mr_FIowz
Fenrir
19
1
15
26.5
L
Gilgamesh
Nimmerar
Gilgamesh
1
10
7
0.45
L
Danzaburou
df1723
Danzaburou
0
6
10
0.83
L
Merlin
drueterd
Merlin
8
6
2
1.5
W
Medusa
kberger554
Medusa
1
7
20
1.57
L
Ymir
omarc92
Ymir
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
72,876
78,970
Taken
58,029
44,090
Mitigated
38,923
4,675
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,535
5,463
255
742
10,961
5,683
0
4,348
6,613
0
26,492
W
Ares
10,438
1,141
0
0
12,939
16,078
0
4,390
8,549
22,925
0
W
Kukulkan
JesseJamesLAX
Kukulkan
17,714
2,264
226
285
9,342
4,720
0
4,318
5,024
43,455
0
L
Sun Wukong
Lingus
Sun Wukong
3,647
557
982
1,153
16,761
12,491
0
6,453
10,308
0
16,645
W
Fenrir
Mr_FIowz
Fenrir
23,873
12,085
0
4,077
13,769
7,707
0
5,651
8,118
0
36,152
L
Gilgamesh
Nimmerar
Gilgamesh
11,823
2,691
0
826
20,558
12,430
0
9,180
11,378
302
34,344
L
Danzaburou
df1723
Danzaburou
13,138
4,791
0
722
11,835
5,308
0
1,511
10,324
0
29,123
L
Merlin
drueterd
Merlin
15,087
684
0
5
8,966
3,621
0
3,014
5,952
30,304
0
W
Medusa
kberger554
Medusa
7,316
3,170
0
886
11,018
4,735
0
4,756
6,262
0
22,021
L
Ymir
omarc92
Ymir
8,074
923
0
987
20,850
10,240
0
7,994
12,330
31,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
57,815
189
Minions Killed
183
3
Camps Cleared
7
811,922
Distance Traveled
913,197
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,649
1,165
28
3
0
200,896
2
W
Ares
11,218
1,122
17
2
0
195,335
0
W
Kukulkan
10,985
1,099
68
7
2
153,443
2
L
Sun Wukong
9,036
904
32
3
0
136,806
2
W
Fenrir
13,903
1,390
22
2
5
215,348
0
L
Gilgamesh
9,679
968
35
4
2
182,005
0
L
Danzaburou
9,937
994
30
3
0
166,670
0
L
Merlin
11,703
1,170
29
3
1
169,661
0
W
Medusa
10,060
1,006
48
5
0
148,175
0
L
Ymir
9,668
967
63
6
0
156,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role