Player Matchup

Ymir
Ymir
BippyOn
Ymir
Level 8
God Stats
19W - 22L
1,543 SR
Queue Stats
24W - 28L
1,454 Elo+
Party 1
Vamana
Vamana
CalebTheWhite
Vamana
Level 25
God Stats
16W - 19L
1,553 SR
Queue Stats
186W - 183L
1,528 Elo+
Party 1
Medusa
Medusa
ConfusedJhinMain
Medusa
Level 7
God Stats
4W - 3L
1,202 SR
Queue Stats
13W - 9L
1,256 Elo+
Party 1
Ra
Ra
Demøиic
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 89L
1,686 Elo+
Solo
Camazotz
Camazotz
mylilponyhohoho
Camazotz
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 18L
1,763 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,537 Elo+

VS

Team Averages
Level 21
1,562 SR
1,544 Elo+
Loki
Loki
DisEthan
Loki
Level 28
God Stats
24W - 21L
1,710 SR
Queue Stats
108W - 84L
1,668 Elo+
Solo
Tyr
Tyr
GriffinLol
Tyr
Level 28
God Stats
3W - 5L
1,562 SR
Queue Stats
122W - 111L
1,520 Elo+
Solo
Anubis
Anubis
JoeDartOTFB
Anubis
Level 24
God Stats
5W - 2L
1,876 SR
Queue Stats
34W - 28L
1,697 Elo+
Solo
Apollo
Apollo
nulshocks
Apollo
Level 17
God Stats
3W - 1L
1,536 SR
Queue Stats
37W - 36L
1,539 Elo+
Solo
Bacchus
Bacchus
rokefeler11
Bacchus
Level 10
God Stats
5W - 8L
1,125 SR
Queue Stats
24W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BippyOn
Ymir
16
4 / 4 / 10
11,097
504
10,888
19,008
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 1
10,768
489
12,581
19,975
12,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 8 / 6
11,643
529
18,642
20,890
7,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 3 / 6
11,810
537
16,590
13,974
5,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
16
3 / 9 / 3
10,224
465
7,344
25,274
9,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 3 / 5
13,135
597
17,244
17,070
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 4 / 7
13,151
598
16,101
25,239
26,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
15 / 3 / 4
14,601
664
30,754
27,261
16,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
nulshocks
Apollo
18
2 / 2 / 4
11,995
545
4,398
15,161
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
rokefeler11
Bacchus
18
3 / 8 / 8
11,506
523
6,830
18,621
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
20
Kills
29
29
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
BippyOn
Ymir
4
4
10
2.25
L
4
5
1
0.9
L
7
8
6
1.25
L
2
3
6
1.67
W
Loki
8
3
5
3.5
W
1
4
7
1.13
W
Anubis
15
3
4
5.67
L
Camazotz
3
9
3
0.5
W
Apollo
nulshocks
Apollo
2
2
4
2
W
Bacchus
rokefeler11
Bacchus
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,045
Damage
75,327
99,121
Taken
103,352
51,494
Mitigated
76,309
26,595
Healing
41,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BippyOn
Ymir
10,888
3,769
0
1,429
19,008
16,190
164
10,959
8,049
30,938
0
L
12,581
7,988
0
5,667
19,975
12,339
2,508
3,128
16,847
0
48,205
L
18,642
10,723
0
6,599
20,890
7,940
618
6,345
14,545
0
68,390
L
16,590
1,340
928
3,752
13,974
5,273
0
8,009
5,965
103,871
0
W
Loki
17,244
4,962
0
4,271
17,070
7,301
2,406
1,961
15,097
0
90,860
W
16,101
1,676
0
9,794
25,239
26,855
1,124
7,155
17,932
0
93,361
W
Anubis
30,754
1,237
0
21,195
27,261
16,974
2,139
8,657
18,500
121,122
0
L
Camazotz
7,344
2,214
0
8,220
25,274
9,752
0
9,143
16,131
0
60,815
W
Apollo
nulshocks
Apollo
4,398
2,552
0
5,527
15,161
5,360
4,138
4,477
10,626
0
87,400
W
Bacchus
rokefeler11
Bacchus
6,830
608
0
826
18,621
19,819
645
4,853
13,719
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
64,388
528
Minions Killed
652
0
Camps Cleared
0
1,924,367
Distance Traveled
2,127,120
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,097
504
53
2
0
362,243
4
L
Vamana
10,768
489
76
3
0
383,266
0
L
Medusa
11,643
529
94
4
0
355,004
3
L
Ra
11,810
537
196
9
0
448,472
4
W
Loki
13,135
597
126
6
0
467,764
5
W
Tyr
13,151
598
168
8
0
436,991
2
W
Anubis
14,601
664
187
9
0
411,491
3
L
Camazotz
10,224
465
109
5
0
375,382
5
W
Apollo
11,995
545
126
6
0
391,299
7
W
Bacchus
11,506
523
45
2
0
419,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role