Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dope NewMoney
Sun Wukong
Level 60
God Stats
9W - 15L
1,332 SR
Queue Stats
191W - 195L
1,426 Elo+
Party 1
Hades
Hades
Maenec
Hades
Level 68
God Stats
3W - 1L
1,279 SR
Queue Stats
387W - 368L
1,393 Elo+
Solo
Skadi
Skadi
TheRealKhaos
Skadi
Level 65
God Stats
31W - 20L
1,591 SR
Queue Stats
338W - 324L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xavy_O
Kumbhakarna
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,234 Elo+
Solo
Team Averages
Level 75
1,440 SR
1,400 Elo+

VS

Team Averages
Level 98
1,531 SR
1,410 Elo+
Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BiddyBoyz
Ares
Level 56
God Stats
1W - 2L
1,535 SR
Queue Stats
39W - 55L
1,352 Elo+
Party 2
Hachiman
Hachiman
THELVADAAM18
Hachiman
Level 124
God Stats
11W - 11L
1,500 SR
Queue Stats
214W - 230L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Tokes4teens
Gilgamesh
Level 123
God Stats
3W - 4L
1,528 SR
Queue Stats
79W - 75L
1,372 Elo+
Solo
Agni
Agni
imkaulin
Agni
Level 89
God Stats
6W - 7L
1,594 SR
Queue Stats
142W - 172L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 3 / 11
10,399
547
2,854
15,841
9,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Dope NewMoney
Sun Wukong
16
3 / 1 / 9
10,632
560
6,533
12,007
8,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Maenec
Hades
17
11 / 6 / 4
11,085
583
15,406
18,542
10,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
15 / 6 / 14
12,469
656
19,409
12,630
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Xavy_O
Kumbhakarna
15
6 / 4 / 19
10,980
578
8,432
15,034
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 7 / 7
8,848
466
9,980
12,076
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 9 / 5
7,882
415
4,275
16,048
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
THELVADAAM18
Hachiman
11
1 / 10 / 4
7,329
386
6,362
14,424
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Tokes4teens
Gilgamesh
13
4 / 6 / 4
8,756
461
9,463
15,913
14,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
8 / 5 / 5
10,057
529
16,734
9,575
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
37
Kills
19
20
Deaths
37
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
11
2.5
L
Ravana
 
Ravana
5
7
7
1.21
L
Ares
1
9
5
0.39
W
Sun Wukong
Dope NewMoney
Sun Wukong
3
1
9
7.5
W
Hades
Maenec
Hades
11
6
4
2.17
L
Hachiman
THELVADAAM18
Hachiman
1
10
4
0.3
W
15
6
14
3.67
L
Gilgamesh
Tokes4teens
Gilgamesh
4
6
4
1
W
Kumbhakarna
Xavy_O
Kumbhakarna
6
4
19
3.88
L
Agni
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
46,814
74,054
Taken
68,036
48,557
Mitigated
35,765
19,758
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,854
1,990
0
3,563
15,841
9,167
0
3,279
12,266
0
50,700
L
Ravana
 
Ravana
9,980
4,015
0
981
12,076
5,871
0
5,050
6,831
0
46,232
L
Ares
4,275
139
0
1,322
16,048
8,460
126
3,244
12,731
24,322
0
W
Sun Wukong
Dope NewMoney
Sun Wukong
6,533
1,245
0
2,826
12,007
8,802
1,859
1,564
10,102
0
57,044
W
Hades
Maenec
Hades
15,406
1,840
1,372
9,907
18,542
10,728
746
6,794
11,149
67,225
0
L
Hachiman
THELVADAAM18
Hachiman
6,362
3,288
0
2,454
14,424
3,554
0
4,540
9,884
0
29,006
W
19,409
10,111
0
840
12,630
5,187
2,283
3,256
9,084
0
81,434
L
Gilgamesh
Tokes4teens
Gilgamesh
9,463
1,649
0
2,511
15,913
14,659
0
5,861
10,052
191
42,570
W
Kumbhakarna
Xavy_O
Kumbhakarna
8,432
2,151
0
1,250
15,034
14,673
169
4,948
9,714
28,329
0
L
Agni
16,734
1,145
0
1,651
9,575
3,221
242
5,143
4,432
41,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
42,872
501
Minions Killed
278
0
Camps Cleared
0
1,818,612
Distance Traveled
1,665,423
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,399
547
92
5
0
384,654
10
L
Ravana
8,848
466
64
3
0
356,086
0
L
Ares
7,882
415
30
2
0
329,639
0
W
Sun Wukong
10,632
560
139
7
0
387,933
4
W
Hades
11,085
583
113
6
0
343,043
5
L
Hachiman
7,329
386
39
2
0
338,850
6
W
Skadi
12,469
656
122
6
0
319,632
1
L
Gilgamesh
8,756
461
78
4
0
302,926
8
W
Kumbhakarna
10,980
578
35
2
0
383,350
0
L
Agni
10,057
529
67
4
0
337,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role