Player Matchup

Bellona
Bellona
Alex1211564
Bellona
Level 28
God Stats
41W - 40L
1,439 SR
Queue Stats
405W - 423L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
AsylumNXT
Gilgamesh
Level 29
God Stats
5W - 3L
1,484 SR
Queue Stats
64W - 78L
1,372 Elo+
Solo
Danzaburou
Danzaburou
CommanderPorter
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 1
Yemoja
Yemoja
GoneDreamer
Yemoja
Level 19
God Stats
56W - 54L
1,380 SR
Queue Stats
549W - 616L
1,291 Elo+
Solo
Ah Puch
Ah Puch
killer_hammer24
Ah Puch
Level 99
God Stats
6W - 1L
1,725 SR
Queue Stats
92W - 88L
1,508 Elo+
Party 1
Team Averages
Level 36
1,506 SR
1,444 Elo+

VS

Team Averages
Level 25
1,397 SR
1,340 Elo+
Bellona
Bellona
BlackBury
Bellona
Level 17
God Stats
6W - 10L
1,422 SR
Queue Stats
38W - 27L
1,115 Elo+
Solo
Tiamat
Tiamat
CrypticxLegendd
Tiamat
Level 30
God Stats
8W - 8L
1,348 SR
Queue Stats
192W - 223L
1,356 Elo+
Solo
Chiron
Chiron
Deezdeezwhat
Chiron
Level 23
God Stats
62W - 84L
1,405 SR
Queue Stats
98W - 150L
1,232 Elo+
Solo
Hera
Hera
KalemWard
Hera
Level 26
God Stats
0W - 2L
1,347 SR
Queue Stats
135W - 118L
1,639 Elo+
Solo
Heimdallr
Heimdallr
SAP_omega_757
Heimdallr
Level 27
God Stats
21W - 21L
1,463 SR
Queue Stats
64W - 56L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alex1211564
Bellona
16
5 / 2 / 2
9,828
578
8,129
11,246
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
AsylumNXT
Gilgamesh
15
4 / 0 / 4
9,046
532
6,662
8,452
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
CommanderPorter
Danzaburou
17
7 / 1 / 0
10,279
605
9,735
14,176
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
1 / 2 / 6
7,985
470
4,594
7,522
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 3 / 0
8,153
480
8,310
7,318
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackBury
Bellona
11
1 / 4 / 1
6,846
403
5,175
13,519
7,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 0
8,160
480
3,378
11,453
5,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
12
0 / 3 / 2
7,076
416
5,739
12,312
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
14
4 / 2 / 1
8,560
504
6,010
9,302
3,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SAP_omega_757
Heimdallr
12
1 / 7 / 3
7,647
450
3,351
11,379
4,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
20
Kills
8
8
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alex1211564
Bellona
5
2
2
3
W
Gilgamesh
AsylumNXT
Gilgamesh
4
0
4
6
L
Bellona
BlackBury
Bellona
1
4
1
0.38
W
Danzaburou
CommanderPorter
Danzaburou
7
1
0
7
L
2
5
0
0.4
L
Chiron
0
3
2
0.33
W
Yemoja
1
2
6
2
L
Hera
4
2
1
2.25
L
Heimdallr
SAP_omega_757
Heimdallr
1
7
3
0.36
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
23,653
48,714
Taken
57,965
25,888
Mitigated
23,645
16,723
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alex1211564
Bellona
8,129
4,534
0
2,935
11,246
8,723
1,974
2,502
8,744
0
57,617
W
Gilgamesh
AsylumNXT
Gilgamesh
6,662
2,023
0
1,312
8,452
4,960
204
1,078
7,374
0
51,343
L
Bellona
BlackBury
Bellona
5,175
860
0
63
13,519
7,044
92
2,133
11,198
0
33,683
W
Danzaburou
CommanderPorter
Danzaburou
9,735
2,887
0
9,094
14,176
5,367
943
2,928
11,248
0
91,281
L
3,378
908
0
2,336
11,453
5,582
72
464
10,989
41,814
0
L
Chiron
5,739
2,656
307
5,345
12,312
3,589
0
2,379
9,930
0
34,568
W
Yemoja
4,594
870
427
661
7,522
4,492
583
1,849
5,673
27,426
0
L
Hera
6,010
1,440
188
3,950
9,302
3,246
15
1,638
7,582
48,395
0
L
Heimdallr
SAP_omega_757
Heimdallr
3,351
1,284
0
0
11,379
4,184
1,133
5,606
5,359
0
34,670
W
8,310
0
468
1,826
7,318
2,346
0
1,031
6,287
40,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
38,289
512
Minions Killed
358
0
Camps Cleared
0
1,661,899
Distance Traveled
1,447,122
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,828
578
147
9
0
339,846
3
W
Gilgamesh
9,046
532
84
5
0
436,242
2
L
Bellona
6,846
403
66
4
0
324,609
0
W
Danzaburou
10,279
605
145
9
0
292,732
0
L
Tiamat
8,160
480
66
4
0
252,490
2
L
Chiron
7,076
416
60
4
0
272,782
0
W
Yemoja
7,985
470
59
3
0
293,541
0
L
Hera
8,560
504
87
5
0
300,287
5
L
Heimdallr
7,647
450
79
5
0
296,954
4
W
Ah Puch
8,153
480
77
5
0
299,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role