Player Matchup

Tiamat
Tiamat
Cybersurge
Tiamat
Level 27
God Stats
30W - 11L
1,652 SR
Queue Stats
63W - 46L
1,539 Elo+
Solo
Apollo
Apollo
EspinozaL_O
Apollo
Level 22
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 3L
1,678 Elo+
Solo
Fafnir
Fafnir
GamingOrange106
Fafnir
Level 29
God Stats
6W - 8L
1,603 SR
Queue Stats
142W - 154L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Neonicon11
Cernunnos
Level 28
God Stats
5W - 6L
1,509 SR
Queue Stats
95W - 112L
1,446 Elo+
Solo
Loki
Loki
Ohhkrew
Loki
Level 6
God Stats
1W - 2L
1,550 SR
Queue Stats
5W - 4L
1,603 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,555 Elo+

VS

Team Averages
Level 26
1,444 SR
1,472 Elo+
Ymir
Ymir
Gajjjy2
Ymir
Level 28
God Stats
31W - 18L
1,668 SR
Queue Stats
131W - 106L
1,564 Elo+
Party 2
Discordia
Discordia
Maseman13
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 146L
1,364 Elo+
Party 1
Bakasura
Bakasura
Plata_Angel
Bakasura
Level 32
God Stats
5W - 10L
1,309 SR
Queue Stats
148W - 151L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
PlzBanMeForGood
Sun Wukong
Level 18
God Stats
1W - 0L
1,243 SR
Queue Stats
28W - 19L
1,619 Elo+
Solo
Izanami
Izanami
T1ckl3MyP1ckl3
Izanami
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 115L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cybersurge
Tiamat
19
6 / 10 / 4
12,501
521
17,599
20,370
13,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
16
3 / 13 / 1
10,665
444
8,248
20,913
9,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 6 / 8
12,741
531
12,364
24,000
19,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Neonicon11
Cernunnos
16
3 / 16 / 8
11,099
462
15,192
24,027
8,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Ohhkrew
Loki
19
4 / 6 / 5
11,834
493
11,105
20,205
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gajjjy2
Ymir
18
7 / 5 / 23
13,051
544
11,267
24,150
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Maseman13
Discordia
18
3 / 4 / 11
10,916
455
15,148
10,050
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Plata_Angel
Bakasura
20
9 / 7 / 13
13,324
555
13,112
21,974
10,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
PlzBanMeForGood
Sun Wukong
20
20 / 0 / 8
14,929
622
27,224
21,310
23,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
12 / 5 / 11
12,684
529
19,750
15,397
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
21
Kills
51
51
Deaths
21
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cybersurge
Tiamat
6
10
4
0.8
L
Apollo
3
13
1
0.27
W
Ymir
Gajjjy2
Ymir
7
5
23
3.7
L
5
6
8
1.5
W
Discordia
Maseman13
Discordia
3
4
11
2.13
L
Cernunnos
Neonicon11
Cernunnos
3
16
8
0.44
L
Loki
Ohhkrew
Loki
4
6
5
1.08
W
Bakasura
Plata_Angel
Bakasura
9
7
13
2.21
W
Sun Wukong
PlzBanMeForGood
Sun Wukong
20
0
8
24
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
86,501
109,515
Taken
92,881
58,902
Mitigated
65,234
22,445
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cybersurge
Tiamat
17,599
2,752
0
3,876
20,370
13,545
2,300
4,649
14,251
79,321
0
L
Apollo
8,248
5,959
0
2,198
20,913
9,302
833
5,001
15,732
0
44,749
W
Ymir
Gajjjy2
Ymir
11,267
1,094
1,551
5,882
24,150
21,715
358
6,843
17,108
34,780
0
L
12,364
3,020
0
5,430
24,000
19,816
0
4,979
18,464
39,477
0
W
Discordia
Maseman13
Discordia
15,148
601
0
1,941
10,050
2,987
2,242
4,951
4,749
50,732
0
L
Cernunnos
Neonicon11
Cernunnos
15,192
7,783
0
3,117
24,027
8,469
1,541
6,677
16,986
0
59,035
L
Loki
Ohhkrew
Loki
11,105
2,768
0
7,824
20,205
7,770
0
3,838
16,016
0
80,038
W
Bakasura
Plata_Angel
Bakasura
13,112
8,972
0
3,854
21,974
10,832
1,107
6,516
15,326
0
93,301
W
Sun Wukong
PlzBanMeForGood
Sun Wukong
27,224
4,520
0
4,502
21,310
23,303
2,039
4,992
16,086
0
93,762
W
19,750
12,595
0
3,598
15,397
6,397
3,628
5,447
9,649
0
73,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,840
Gold Earned
64,904
516
Minions Killed
565
0
Camps Cleared
0
1,896,953
Distance Traveled
2,280,907
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,501
521
151
6
0
342,610
4
L
Apollo
10,665
444
90
4
0
334,880
2
W
Ymir
13,051
544
56
2
0
431,008
4
L
Fafnir
12,741
531
64
3
0
413,438
0
W
Discordia
10,916
455
80
3
0
416,865
5
L
Cernunnos
11,099
462
95
4
0
352,425
1
L
Loki
11,834
493
116
5
0
453,600
0
W
Bakasura
13,324
555
169
7
0
503,723
0
W
Sun Wukong
14,929
622
157
7
0
480,604
1
W
Izanami
12,684
529
103
4
0
448,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role