Player Matchup

Fenrir
Fenrir
BigFatDumps
Fenrir
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
89W - 84L
1,365 Elo+
Solo
Hades
Hades
MLVistan
Hades
Level 14
God Stats
0W - 1L
1,262 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Kukulkan
Kukulkan
XeroPrime
Kukulkan
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 9L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
XxWishm4sterxX
Kuzenbo
Level 57
God Stats
6W - 5L
1,485 SR
Queue Stats
244W - 315L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
xxNERDKILLER69xx
Guan Yu
Level 7
God Stats
3W - 4L
1,386 SR
Queue Stats
87W - 90L
1,437 Elo+
Party 1
Team Averages
Level 27
1,425 SR
1,375 Elo+

VS

Team Averages
Level 10
1,528 SR
1,459 Elo+
Chernobog
Chernobog
 
Chernobog
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drident
Nemesis
Level 17
God Stats
23W - 13L
1,537 SR
Queue Stats
87W - 78L
1,372 Elo+
Solo
Thanatos
Thanatos
Havenrooni
Thanatos
Level 21
God Stats
5W - 0L
1,602 SR
Queue Stats
18W - 10L
1,423 Elo+
Solo
Nu Wa
Nu Wa
PapadiaHero
Nu Wa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Yemoja
Yemoja
Rekimbra
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 4 / 1
6,212
565
2,968
10,217
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
MLVistan
Hades
8
1 / 7 / 2
4,813
438
3,854
7,930
3,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
XeroPrime
Kukulkan
8
1 / 7 / 2
5,162
469
1,861
6,315
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 2
5,530
503
3,385
8,217
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
5,295
481
932
4,997
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
4 / 2 / 5
6,105
555
4,280
6,044
1,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Drident
Nemesis
11
9 / 1 / 5
7,413
674
6,084
6,211
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Havenrooni
Thanatos
12
5 / 1 / 3
6,871
625
6,132
8,001
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 8
6,903
628
9,989
4,988
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Rekimbra
Yemoja
9
1 / 2 / 6
5,954
541
2,273
4,025
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
23
23
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
5
3.25
L
Fenrir
3
4
1
0.88
W
Nemesis
Drident
Nemesis
9
1
5
11.5
W
Thanatos
Havenrooni
Thanatos
5
1
3
6.5
L
Hades
MLVistan
Hades
1
7
2
0.29
W
4
1
8
8
W
Yemoja
Rekimbra
Yemoja
1
2
6
2
L
Kukulkan
XeroPrime
Kukulkan
1
7
2
0.29
L
1
3
2
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
28,758
37,676
Taken
29,269
15,750
Mitigated
10,425
6,236
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,280
2,469
127
605
6,044
1,940
1,230
2,739
3,263
0
25,376
L
Fenrir
2,968
1,632
0
1,969
10,217
2,727
0
2,893
7,072
0
23,563
W
Nemesis
Drident
Nemesis
6,084
3,314
0
925
6,211
2,276
707
1,282
4,856
0
35,569
W
Thanatos
Havenrooni
Thanatos
6,132
2,922
0
8,027
8,001
2,917
620
652
7,167
0
32,292
L
Hades
MLVistan
Hades
3,854
308
43
985
7,930
3,273
0
2,411
5,386
14,749
0
W
9,989
1,618
0
1,871
4,988
1,519
1,630
2,338
2,474
35,035
0
W
Yemoja
Rekimbra
Yemoja
2,273
610
1,234
577
4,025
1,773
412
1,791
2,234
10,671
0
L
Kukulkan
XeroPrime
Kukulkan
1,861
225
0
514
6,315
1,705
33
3,368
2,667
18,472
0
L
3,385
1,149
0
2,193
8,217
5,748
282
2,328
5,714
11,796
0
L
932
242
0
532
4,997
2,297
686
378
4,575
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
33,246
156
Minions Killed
258
0
Camps Cleared
0
940,338
Distance Traveled
1,040,626
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,105
555
54
5
0
191,360
2
L
Fenrir
6,212
565
49
4
0
184,064
1
W
Nemesis
7,413
674
70
6
0
230,974
0
W
Thanatos
6,871
625
60
5
0
223,378
1
L
Hades
4,813
438
27
2
0
192,704
0
W
Nu Wa
6,903
628
59
5
0
204,017
3
W
Yemoja
5,954
541
15
1
0
190,897
1
L
Kukulkan
5,162
469
28
3
0
155,142
0
L
Kuzenbo
5,530
503
14
1
0
194,618
0
L
Guan Yu
5,295
481
38
3
0
213,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role