Player Matchup

Chaac
Chaac
D1_Kakarot
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,228 Elo+
Solo
Cernunnos
Cernunnos
DarkestWraith
Cernunnos
Level 124
God Stats
6W - 1L
1,743 SR
Queue Stats
321W - 304L
1,588 Elo+
Party 1
Loki
Loki
Slyyster
Loki
Level 55
God Stats
23W - 25L
1,553 SR
Queue Stats
227W - 230L
1,532 Elo+
Party 1
Athena
Athena
Zurcl
Athena
Level 29
God Stats
16W - 14L
1,647 SR
Queue Stats
109W - 110L
1,574 Elo+
Party 1
Scylla
Scylla
homiesacred
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,589 SR
1,485 Elo+

VS

Team Averages
Level 76
1,632 SR
1,515 Elo+
Medusa
Medusa
ArBoK11
Medusa
Level 29
God Stats
1W - 1L
1,771 SR
Queue Stats
5W - 4L
1,602 Elo+
Party 2
Yemoja
Yemoja
Koiphlsh
Yemoja
Level 145
God Stats
19W - 15L
1,757 SR
Queue Stats
620W - 615L
1,485 Elo+
Solo
Ymir
Ymir
MNMgamingguy
Ymir
Level 18
God Stats
8W - 8L
1,602 SR
Queue Stats
12W - 13L
1,440 Elo+
Party 3
Gilgamesh
Gilgamesh
brtkiler
Gilgamesh
Level 121
God Stats
5W - 4L
1,507 SR
Queue Stats
109W - 107L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
sevward
Guan Yu
Level 69
God Stats
2W - 3L
1,523 SR
Queue Stats
156W - 144L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 0
5,571
506
4,349
8,206
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
DarkestWraith
Cernunnos
11
5 / 1 / 6
6,858
623
8,091
6,646
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
12
5 / 1 / 5
6,564
597
5,567
6,716
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Zurcl
Athena
9
1 / 1 / 11
6,098
554
3,217
6,132
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
3 / 1 / 0
6,353
578
4,574
2,875
803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArBoK11
Medusa
8
0 / 5 / 2
4,992
454
3,065
6,605
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Koiphlsh
Yemoja
10
2 / 2 / 0
6,028
548
2,623
6,313
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 2
5,335
485
4,311
9,321
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
brtkiler
Gilgamesh
9
2 / 3 / 0
5,711
519
3,593
7,802
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
sevward
Guan Yu
11
2 / 1 / 0
6,312
574
5,032
7,277
5,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
6
6
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArBoK11
Medusa
0
5
2
0.2
W
Chaac
1
2
0
0.5
W
Cernunnos
DarkestWraith
Cernunnos
5
1
6
8
L
Yemoja
Koiphlsh
Yemoja
2
2
0
1
L
0
4
2
0.25
W
Loki
5
1
5
7.5
W
Athena
Zurcl
Athena
1
1
11
6.5
L
Gilgamesh
brtkiler
Gilgamesh
2
3
0
0.67
W
Scylla
3
1
0
3
L
Guan Yu
sevward
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
18,624
30,575
Taken
37,318
12,568
Mitigated
16,842
12,031
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArBoK11
Medusa
3,065
1,526
0
996
6,605
1,567
28
977
5,628
0
21,147
W
Chaac
4,349
1,556
0
3,698
8,206
4,959
0
0
8,206
0
22,332
W
Cernunnos
DarkestWraith
Cernunnos
8,091
4,047
0
3,186
6,646
2,160
0
2,088
4,558
0
40,815
L
Yemoja
Koiphlsh
Yemoja
2,623
222
175
1,460
6,313
2,404
0
3,354
2,959
24,639
0
L
4,311
1,105
405
3,038
9,321
3,767
58
1,684
7,637
14,717
0
W
Loki
5,567
768
0
2,293
6,716
2,012
0
712
6,004
0
32,532
W
Athena
Zurcl
Athena
3,217
945
0
2,019
6,132
2,634
0
2,748
3,384
14,123
0
L
Gilgamesh
brtkiler
Gilgamesh
3,593
944
0
2,345
7,802
3,361
0
1,268
6,484
0
29,857
W
Scylla
4,574
555
0
835
2,875
803
108
1,386
1,489
29,635
0
L
Guan Yu
sevward
Guan Yu
5,032
946
0
2,268
7,277
5,743
0
508
6,444
0
28,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
28,378
270
Minions Killed
237
0
Camps Cleared
0
1,026,302
Distance Traveled
1,009,060
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,992
454
35
3
0
181,743
3
W
Chaac
5,571
506
44
4
0
186,575
3
W
Cernunnos
6,858
623
77
7
0
178,222
0
L
Yemoja
6,028
548
51
5
0
191,925
0
L
Ymir
5,335
485
21
2
0
207,933
4
W
Loki
6,564
597
59
5
0
228,078
1
W
Athena
6,098
554
24
2
0
236,133
2
L
Gilgamesh
5,711
519
63
6
0
233,805
1
W
Scylla
6,353
578
66
6
0
197,294
2
L
Guan Yu
6,312
574
67
6
0
193,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role