Player Matchup

Neith
Neith
LilPi
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mystical BAMBOO
Chaac
Level 68
God Stats
1W - 2L
1,262 SR
Queue Stats
139W - 162L
1,543 Elo+
Solo
Olorun
Olorun
Protaeus
Olorun
Level 126
God Stats
2W - 0L
1,576 SR
Queue Stats
31W - 23L
1,632 Elo+
Party 2
Team Averages
Level 86
1,446 SR
1,558 Elo+

VS

Team Averages
Level 126
1,615 SR
1,597 Elo+
The Morrigan
The Morrigan
Songie
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
Tiffner
Ratatoskr
Level 128
God Stats
1W - 1L
1,844 SR
Queue Stats
6W - 3L
1,716 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vokuu
Kumbhakarna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilPi
Neith
13
5 / 0 / 4
9,278
714
10,602
6,976
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 8
8,393
646
8,533
9,854
7,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Protaeus
Olorun
12
3 / 1 / 5
8,647
665
5,584
6,196
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Songie
The Morrigan
11
1 / 6 / 1
7,732
595
6,669
7,620
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Tiffner
Ratatoskr
11
2 / 1 / 1
7,845
603
4,175
10,693
6,028
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Vokuu
Kumbhakarna
11
0 / 2 / 3
8,166
628
5,090
12,787
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
LilPi
Neith
5
0
4
7
W
1
2
8
2.5
W
Olorun
Protaeus
Olorun
3
1
5
5.5
L
The Morrigan
Songie
The Morrigan
1
6
1
0.25
L
Ratatoskr
Tiffner
Ratatoskr
2
1
1
2.5
L
Kumbhakarna
Vokuu
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
15,934
23,026
Taken
31,100
13,464
Mitigated
20,523
12,556
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LilPi
Neith
10,602
7,103
0
5,307
6,976
2,353
757
2,875
3,844
0
39,576
W
8,533
1,340
270
3,446
9,854
7,532
0
4,000
5,379
0
24,351
W
Olorun
Protaeus
Olorun
5,584
2,781
1,565
1,968
6,196
3,579
458
2,471
3,561
30,441
0
L
The Morrigan
Songie
The Morrigan
6,669
1,310
0
474
7,620
2,834
0
1,148
6,472
27,396
2,983
L
Ratatoskr
Tiffner
Ratatoskr
4,175
380
0
3,222
10,693
6,028
0
1,882
8,811
0
21,975
L
Kumbhakarna
Vokuu
Kumbhakarna
5,090
344
0
1,011
12,787
11,661
0
2,633
10,154
23,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
23,743
147
Minions Killed
134
0
Camps Cleared
0
660,926
Distance Traveled
721,393
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,278
714
72
6
0
204,003
0
W
Chaac
8,393
646
32
2
0
234,717
0
W
Olorun
8,647
665
43
3
0
222,206
0
L
The Morrigan
7,732
595
58
4
0
203,127
3
L
Ratatoskr
7,845
603
44
3
0
265,250
1
L
Kumbhakarna
8,166
628
32
2
0
253,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role