Player Matchup

Horus
Horus
DRAGONLORD69946
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
RandomHamSamich
Ao Kuang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,635 Elo+
Party 1
Geb
Geb
ThatFluffyHermit
Geb
Level 28
God Stats
3W - 1L
1,503 SR
Queue Stats
62W - 51L
1,631 Elo+
Party 1
Anubis
Anubis
baph6606
Anubis
Level 106
God Stats
3W - 4L
1,592 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 2
Medusa
Medusa
crakin
Medusa
Level 46
God Stats
5W - 1L
1,871 SR
Queue Stats
16W - 12L
1,567 Elo+
Party 1
Team Averages
Level 72
1,593 SR
1,547 Elo+

VS

Team Averages
Level 67
1,683 SR
1,677 Elo+
Hel
Hel
FaultyMage
Hel
Level 68
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 3
Hercules
Hercules
JuiceGang
Hercules
Level 107
God Stats
1W - 1L
1,700 SR
Queue Stats
25W - 4L
2,016 Elo+
Party 3
Yemoja
Yemoja
LeeW30
Yemoja
Level 20
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 3
Merlin
Merlin
MrFistersSister
Merlin
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
centenza
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
9,288
581
883
4,084
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
20
14 / 0 / 10
14,907
932
25,167
17,065
7,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 2 / 15
11,406
713
13,129
26,515
12,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
baph6606
Anubis
18
6 / 2 / 10
12,489
781
16,940
12,464
6,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
crakin
Medusa
20
5 / 1 / 11
12,897
806
18,668
14,517
6,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,994
562
9,889
12,010
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JuiceGang
Hercules
17
1 / 7 / 3
9,824
614
9,630
24,525
21,683
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
LeeW30
Yemoja
15
0 / 5 / 2
9,490
593
3,048
17,446
11,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
2 / 2 / 2
11,739
734
26,497
12,046
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
centenza
Hou Yi
18
2 / 6 / 3
11,084
693
6,845
19,858
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
26
Kills
5
5
Deaths
26
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
0
6
2
0.17
L
Hercules
JuiceGang
Hercules
1
7
3
0.36
L
Yemoja
LeeW30
Yemoja
0
5
2
0.2
L
2
2
2
1.5
W
Ao Kuang
14
0
10
19
W
1
2
15
4.25
W
Anubis
baph6606
Anubis
6
2
10
5.5
L
Hou Yi
centenza
Hou Yi
2
6
3
0.58
W
Medusa
crakin
Medusa
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,787
Damage
55,909
74,645
Taken
85,885
35,927
Mitigated
49,738
29,841
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
883
104
1,267
1,428
4,084
3,130
351
2,601
1,483
0
5,060
L
9,889
96
4,304
2,811
12,010
5,400
1
8,149
3,781
21,209
0
L
Hercules
JuiceGang
Hercules
9,630
2,600
0
2,805
24,525
21,683
215
12,532
11,403
0
30,944
L
Yemoja
LeeW30
Yemoja
3,048
1,011
2,135
2,747
17,446
11,800
90
12,106
4,993
12,338
0
L
26,497
2,127
0
1,737
12,046
4,623
126
7,771
4,009
90,579
0
W
Ao Kuang
25,167
3,215
0
6,665
17,065
7,836
0
8,960
8,017
53,082
0
W
13,129
1,155
0
11,903
26,515
12,395
229
12,014
14,197
36,703
0
W
Anubis
baph6606
Anubis
16,940
78
255
5,529
12,464
6,528
1,758
7,090
5,346
46,841
0
L
Hou Yi
centenza
Hou Yi
6,845
4,166
335
1,849
19,858
6,232
1,081
13,649
5,934
0
42,952
W
Medusa
crakin
Medusa
18,668
6,840
0
2,794
14,517
6,038
5,600
8,722
5,643
0
75,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
51,131
350
Minions Killed
378
4
Camps Cleared
10
1,551,454
Distance Traveled
1,414,999
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,288
581
9
1
0
325,482
0
L
Hel
8,994
562
34
2
3
276,792
0
L
Hercules
9,824
614
60
4
1
298,975
3
L
Yemoja
9,490
593
20
1
0
289,979
6
L
Merlin
11,739
734
163
10
3
281,548
1
W
Ao Kuang
14,907
932
82
5
2
337,556
1
W
Geb
11,406
713
45
3
1
311,371
0
W
Anubis
12,489
781
81
5
0
278,753
0
L
Hou Yi
11,084
693
101
6
3
267,705
3
W
Medusa
12,897
806
133
8
1
298,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role