Player Matchup

Ymir
Ymir
Lord Fun Dude
Ymir
Level 157
God Stats
10W - 2L
1,632 SR
Queue Stats
160W - 119L
1,592 Elo+
Party 1
Nemesis
Nemesis
MoonxIight
Nemesis
Level 159
God Stats
3W - 1L
1,583 SR
Queue Stats
308W - 187L
1,679 Elo+
Party 1
Zeus
Zeus
Th3SpicyJesus
Zeus
Level 160
God Stats
4W - 2L
1,756 SR
Queue Stats
532W - 204L
1,769 Elo+
Party 1
Gilgamesh
Gilgamesh
WornDragoon8608
Gilgamesh
Level 48
God Stats
9W - 2L
1,856 SR
Queue Stats
58W - 13L
1,869 Elo+
Party 1
Scylla
Scylla
xMissStellar
Scylla
Level 159
God Stats
30W - 11L
1,670 SR
Queue Stats
541W - 168L
1,815 Elo+
Party 1
Team Averages
Level 137
1,700 SR
1,745 Elo+

VS

Team Averages
Level 74
1,527 SR
1,529 Elo+
Scylla
Scylla
KotoriiMinami
Scylla
Level 62
God Stats
6W - 4L
1,643 SR
Queue Stats
53W - 50L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShogunPlasma
Tsukuyomi
Level 126
God Stats
3W - 5L
1,425 SR
Queue Stats
254W - 214L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
Sirkekelon
Heimdallr
Level 46
God Stats
22W - 25L
1,420 SR
Queue Stats
204W - 206L
1,418 Elo+
Solo
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 47
God Stats
249W - 181L
1,543 SR
Queue Stats
728W - 618L
1,618 Elo+
Party 2
Athena
Athena
steve2nice
Athena
Level 89
God Stats
41W - 33L
1,603 SR
Queue Stats
883W - 764L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 30
11,898
1,082
10,118
13,245
17,269
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MoonxIight
Nemesis
18
10 / 1 / 17
12,033
1,094
18,796
10,111
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
13 / 2 / 21
12,476
1,134
24,083
5,327
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
WornDragoon8608
Gilgamesh
19
9 / 1 / 23
12,992
1,181
18,977
14,195
7,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Scylla
18
6 / 0 / 23
12,068
1,097
13,413
6,322
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
9,503
864
3,132
2,742
712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ShogunPlasma
Tsukuyomi
15
1 / 12 / 4
9,832
894
9,550
21,772
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Sirkekelon
Heimdallr
16
1 / 11 / 4
10,260
933
14,164
19,570
6,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheWandererBard
Amaterasu
16
0 / 7 / 4
9,481
862
3,780
21,460
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
steve2nice
Athena
15
1 / 9 / 2
10,196
927
10,271
24,887
20,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
21
40
Kills
5
5
Deaths
40
114
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
2
1
30
17
W
Nemesis
MoonxIight
Nemesis
10
1
17
18.5
L
Tsukuyomi
ShogunPlasma
Tsukuyomi
1
12
4
0.25
L
Heimdallr
Sirkekelon
Heimdallr
1
11
4
0.27
W
13
2
21
11.75
L
Amaterasu
TheWandererBard
Amaterasu
0
7
4
0.29
W
Gilgamesh
WornDragoon8608
Gilgamesh
9
1
23
20.5
L
Athena
steve2nice
Athena
1
9
2
0.22
W
Scylla
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,387
Damage
40,897
49,200
Taken
90,431
35,430
Mitigated
61,417
4,072
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,132
248
0
0
2,742
712
0
1,900
842
9,966
0
W
10,118
1,650
0
35
13,245
17,269
0
4,211
8,716
25,357
0
W
Nemesis
MoonxIight
Nemesis
18,796
11,002
0
1,132
10,111
5,066
0
3,092
6,848
0
36,048
L
Tsukuyomi
ShogunPlasma
Tsukuyomi
9,550
1,367
0
510
21,772
15,617
0
12,552
8,964
0
27,362
L
Heimdallr
Sirkekelon
Heimdallr
14,164
2,686
0
125
19,570
6,146
0
9,389
10,035
0
47,377
W
24,083
1,837
0
585
5,327
2,413
0
1,481
3,825
34,675
0
L
Amaterasu
TheWandererBard
Amaterasu
3,780
1,305
0
3,433
21,460
18,688
0
11,860
9,342
0
16,938
W
Gilgamesh
WornDragoon8608
Gilgamesh
18,977
6,368
0
250
14,195
7,929
0
3,553
9,875
0
35,390
L
Athena
steve2nice
Athena
10,271
2,017
0
550
24,887
20,254
0
11,130
13,634
20,964
0
W
Scylla
13,413
1,271
0
2,070
6,322
2,753
0
1,066
5,131
48,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,467
Gold Earned
49,272
234
Minions Killed
196
13
Camps Cleared
3
1,112,103
Distance Traveled
867,778
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,503
864
16
1
0
86,410
0
W
Ymir
11,898
1,082
43
4
1
200,375
3
W
Nemesis
12,033
1,094
41
4
8
229,809
0
L
Tsukuyomi
9,832
894
43
4
0
207,974
0
L
Heimdallr
10,260
933
78
7
1
181,031
2
W
Zeus
12,476
1,134
26
2
1
215,328
0
L
Amaterasu
9,481
862
34
3
0
189,461
0
W
Gilgamesh
12,992
1,181
30
3
3
254,193
0
L
Athena
10,196
927
25
2
2
202,902
0
W
Scylla
12,068
1,097
94
9
0
212,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role