Player Matchup

Sun Wukong
Sun Wukong
Duderrs
Sun Wukong
Level 25
God Stats
23W - 25L
1,435 SR
Queue Stats
32W - 48L
1,309 Elo+
Party 1
Apollo
Apollo
KingZoomz
Apollo
Level 26
God Stats
8W - 11L
1,354 SR
Queue Stats
35W - 49L
1,325 Elo+
Party 1
Thor
Thor
TheENJOY123
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Viairy
Cthulhu
Level 16
God Stats
4W - 7L
1,336 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 1
Ra
Ra
randomkyle
Ra
Level 17
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 19L
1,211 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,334 Elo+

VS

Team Averages
Level 16
1,566 SR
1,440 Elo+
Artemis
Artemis
AyooAlexx
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
CringeN
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Dankjitsu
Kukulkan
Level 22
God Stats
15W - 18L
1,636 SR
Queue Stats
84W - 90L
1,418 Elo+
Solo
Medusa
Medusa
Dr3Kxtic
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Hackhaddock4
Arachne
Level 26
God Stats
6W - 6L
1,692 SR
Queue Stats
295W - 311L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duderrs
Sun Wukong
13
2 / 0 / 2
7,453
621
2,723
5,948
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
KingZoomz
Apollo
10
2 / 1 / 1
6,581
548
1,874
6,927
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,604
467
3,263
5,102
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Viairy
Cthulhu
9
0 / 1 / 1
5,410
451
2,195
4,346
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
5,996
500
3,342
6,718
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AyooAlexx
Artemis
5
0 / 3 / 1
4,972
414
161
3,142
744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
CringeN
Ares
10
3 / 1 / 2
5,762
480
3,029
7,779
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Dankjitsu
Kukulkan
6
0 / 1 / 0
4,726
394
1,206
2,011
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Dr3Kxtic
Medusa
6
2 / 2 / 1
4,882
407
1,839
3,414
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Hackhaddock4
Arachne
10
4 / 2 / 0
6,244
520
4,332
8,144
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
9
10
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AyooAlexx
Artemis
0
3
1
0.17
L
Ares
CringeN
Ares
3
1
2
4
L
Kukulkan
Dankjitsu
Kukulkan
0
1
0
0
L
Medusa
Dr3Kxtic
Medusa
2
2
1
1.25
W
Sun Wukong
Duderrs
Sun Wukong
2
0
2
3
L
Arachne
Hackhaddock4
Arachne
4
2
0
2
W
Apollo
KingZoomz
Apollo
2
1
1
2.5
W
2
3
0
0.67
W
Cthulhu
Viairy
Cthulhu
0
1
1
0.5
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,397
Damage
10,567
29,041
Taken
24,490
11,015
Mitigated
9,425
7,491
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AyooAlexx
Artemis
161
98
0
0
3,142
744
36
502
2,546
0
6,163
L
Ares
CringeN
Ares
3,029
420
0
2,624
7,779
4,006
0
1,649
5,780
17,119
0
L
Kukulkan
Dankjitsu
Kukulkan
1,206
250
0
690
2,011
519
515
265
1,706
13,074
0
L
Medusa
Dr3Kxtic
Medusa
1,839
749
0
0
3,414
908
94
608
2,674
0
7,462
W
Sun Wukong
Duderrs
Sun Wukong
2,723
668
0
2,664
5,948
2,441
1,002
370
5,510
0
38,923
L
Arachne
Hackhaddock4
Arachne
4,332
3,079
0
2,566
8,144
3,248
0
1,815
6,247
0
28,167
W
Apollo
KingZoomz
Apollo
1,874
986
0
3,594
6,927
2,064
802
325
6,602
0
35,634
W
3,263
945
0
69
5,102
1,605
52
2,153
2,949
0
18,187
W
Cthulhu
Viairy
Cthulhu
2,195
162
0
528
4,346
2,867
86
551
3,795
19,774
0
W
3,342
634
26
610
6,718
2,038
918
682
5,950
29,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
26,586
306
Minions Killed
119
0
Camps Cleared
0
1,123,872
Distance Traveled
865,098
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,972
414
13
1
0
147,579
0
L
Ares
5,762
480
17
1
0
220,404
1
L
Kukulkan
4,726
394
24
2
0
117,851
2
L
Medusa
4,882
407
11
1
0
160,956
1
W
Sun Wukong
7,453
621
98
8
0
209,668
2
L
Arachne
6,244
520
54
5
0
218,308
0
W
Apollo
6,581
548
72
6
0
211,581
0
W
Thor
5,604
467
46
4
0
247,988
1
W
Cthulhu
5,410
451
34
3
0
262,157
3
W
Ra
5,996
500
56
5
0
192,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role