Player Matchup

Sun Wukong
Sun Wukong
LargeJigglybear
Sun Wukong
Level 18
God Stats
37W - 29L
1,485 SR
Queue Stats
45W - 47L
1,421 Elo+
Party 1
Loki
Loki
Makfour25
Loki
Level 17
God Stats
5W - 10L
1,405 SR
Queue Stats
57W - 72L
1,403 Elo+
Party 1
Hachiman
Hachiman
Robinhood903958
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,229 Elo+
Solo
Cerberus
Cerberus
WaTTsEMG
Cerberus
Level 159
God Stats
2W - 2L
1,523 SR
Queue Stats
170W - 198L
1,477 Elo+
Party 1
Vulcan
Vulcan
kingchance6011
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,394 Elo+
Solo
Team Averages
Level 46
1,483 SR
1,385 Elo+

VS

Team Averages
Level 15
1,448 SR
1,396 Elo+
Arachne
Arachne
GhostlySammy
Arachne
Level 28
God Stats
173W - 140L
1,620 SR
Queue Stats
349W - 331L
1,559 Elo+
Solo
Tiamat
Tiamat
Spyros Fire4422
Tiamat
Level 18
God Stats
35W - 45L
1,348 SR
Queue Stats
96W - 93L
1,421 Elo+
Party 2
Da Ji
Da Ji
Yodiyo
Da Ji
Level 17
God Stats
11W - 6L
1,597 SR
Queue Stats
24W - 27L
1,375 Elo+
Party 2
Poseidon
Poseidon
the_303reverse
Poseidon
Level 5
God Stats
1W - 2L
1,176 SR
Queue Stats
3W - 9L
1,125 Elo+
Solo
Neith
Neith
xSlimSimba
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LargeJigglybear
Sun Wukong
20
10 / 9 / 12
16,939
1,059
16,197
29,230
36,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
4 / 11 / 8
14,523
908
8,549
21,330
7,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
20
3 / 16 / 13
15,036
940
15,064
27,934
11,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
WaTTsEMG
Cerberus
20
7 / 8 / 17
16,382
1,024
19,606
27,978
37,550
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 10
16,553
1,035
12,884
15,425
7,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GhostlySammy
Arachne
20
29 / 9 / 14
22,016
1,376
59,285
30,657
12,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 26
17,946
1,122
20,964
13,913
6,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Yodiyo
Da Ji
20
13 / 16 / 23
18,940
1,184
34,163
29,270
12,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
16
0 / 0 / 1
11,566
723
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
17
1 / 4 / 6
12,586
787
1,563
3,787
1,160

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
121
29
Kills
51
51
Deaths
29
60
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Arachne
GhostlySammy
Arachne
29
9
14
4
L
Sun Wukong
LargeJigglybear
Sun Wukong
10
9
12
1.78
L
Loki
4
11
8
0.73
L
Hachiman
3
16
13
0.59
W
8
0
26
21
L
Cerberus
WaTTsEMG
Cerberus
7
8
17
1.94
W
Da Ji
Yodiyo
Da Ji
13
16
23
1.53
L
5
7
10
1.43
W
Poseidon
0
0
1
0.5
W
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
115,975
121,897
Taken
77,627
100,848
Mitigated
32,698
9,069
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GhostlySammy
Arachne
59,285
35,991
0
10,270
30,657
12,566
0
12,005
18,652
0
108,340
L
Sun Wukong
LargeJigglybear
Sun Wukong
16,197
3,308
0
2,157
29,230
36,530
0
3,955
25,275
0
29,799
L
Loki
8,549
2,905
0
0
21,330
7,788
0
3,924
17,406
0
31,240
L
Hachiman
15,064
7,904
0
1,463
27,934
11,298
0
2,979
24,955
0
48,285
W
20,964
1,782
0
4,445
13,913
6,677
0
7,957
5,956
54,842
0
L
Cerberus
WaTTsEMG
Cerberus
19,606
1,167
0
5,449
27,978
37,550
0
9,259
18,719
37,156
0
W
Da Ji
Yodiyo
Da Ji
34,163
9,774
0
826
29,270
12,295
0
11,782
17,488
0
49,135
L
12,884
4,032
0
0
15,425
7,682
0
847
14,578
58,363
0
W
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,563
630
0
104
3,787
1,160
0
746
3,041
0
3,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,433
Gold Earned
83,054
337
Minions Killed
209
4
Camps Cleared
4
1,362,390
Distance Traveled
1,014,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
22,016
1,376
99
6
2
337,497
1
L
Sun Wukong
16,939
1,059
36
2
1
301,414
0
L
Loki
14,523
908
56
4
0
251,915
0
L
Hachiman
15,036
940
66
4
1
233,586
0
W
Tiamat
17,946
1,122
73
5
0
302,089
0
L
Cerberus
16,382
1,024
52
3
0
284,385
0
W
Da Ji
18,940
1,184
34
2
2
305,309
0
L
Vulcan
16,553
1,035
127
8
2
291,090
0
W
Poseidon
11,566
723
0
0
0
4,158
0
W
Neith
12,586
787
3
0
0
65,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role