Player Matchup

Horus
Horus
BlacautXZ
Horus
Level 154
God Stats
2W - 3L
1,612 SR
Queue Stats
98W - 106L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Net12
Jing Wei
Level 41
God Stats
3W - 4L
1,312 SR
Queue Stats
97W - 125L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
VAIL17
Nu Wa
Level 15
God Stats
0W - 7L
1,226 SR
Queue Stats
5W - 18L
1,201 Elo+
Party 1
Team Averages
Level 70
1,383 SR
1,353 Elo+

VS

Team Averages
Level 56
1,475 SR
1,542 Elo+
Ymir
Ymir
Captainwow007
Ymir
Level 23
God Stats
195W - 120L
1,644 SR
Queue Stats
294W - 198L
1,575 Elo+
Party 2
Osiris
Osiris
KingKnobby
Osiris
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 171L
1,705 Elo+
Party 2
Janus
Janus
X-51--
Janus
Level 84
God Stats
2W - 1L
1,280 SR
Queue Stats
307W - 410L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlacautXZ
Horus
12
3 / 5 / 2
10,022
668
6,087
20,705
17,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Net12
Jing Wei
11
1 / 5 / 2
8,485
566
5,192
10,837
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
VAIL17
Nu Wa
11
1 / 7 / 2
8,533
569
4,380
8,372
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
11,126
742
6,731
9,790
8,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
KingKnobby
Osiris
15
8 / 0 / 8
10,989
733
14,800
11,483
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
X-51--
Janus
14
5 / 2 / 12
10,679
712
12,603
8,084
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
17
17
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
BlacautXZ
Horus
3
5
2
0.8
W
4
3
13
3.5
W
Osiris
KingKnobby
Osiris
8
0
8
12
L
Jing Wei
Net12
Jing Wei
1
5
2
0.4
L
Nu Wa
VAIL17
Nu Wa
1
7
2
0.29
W
Janus
X-51--
Janus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,659
Damage
34,134
39,914
Taken
29,357
24,707
Mitigated
20,546
8,694
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BlacautXZ
Horus
6,087
2,993
685
6,369
20,705
17,530
0
9,148
11,557
0
19,059
W
6,731
1,507
0
602
9,790
8,459
327
1,024
8,505
32,789
0
W
Osiris
KingKnobby
Osiris
14,800
6,287
0
3,026
11,483
9,139
484
1,603
9,675
0
50,713
L
Jing Wei
Net12
Jing Wei
5,192
3,042
0
1,483
10,837
4,246
0
6,134
4,703
0
32,284
L
Nu Wa
VAIL17
Nu Wa
4,380
739
0
157
8,372
2,931
0
4,102
4,270
19,391
0
W
Janus
X-51--
Janus
12,603
739
135
867
8,084
2,948
1,097
1,268
6,611
55,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
32,794
111
Minions Killed
204
0
Camps Cleared
0
673,949
Distance Traveled
802,910
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,022
668
27
2
0
243,038
4
W
Ymir
11,126
742
55
4
0
252,970
0
W
Osiris
10,989
733
63
4
0
276,012
0
L
Jing Wei
8,485
566
52
3
0
252,687
5
L
Nu Wa
8,533
569
32
2
0
178,224
0
W
Janus
10,679
712
86
6
0
273,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role