Player Matchup

Danzaburou
Danzaburou
El_Massatruli
Danzaburou
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 39L
1,326 Elo+
Party 1
Ymir
Ymir
Guede3105
Ymir
Level 26
God Stats
1W - 9L
1,136 SR
Queue Stats
103W - 178L
1,322 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Han1709
Cu Chulainn
Level 56
God Stats
27W - 35L
1,377 SR
Queue Stats
352W - 462L
1,360 Elo+
Party 1
Scylla
Scylla
SuperPancitoUwU
Scylla
Level 29
God Stats
7W - 10L
1,457 SR
Queue Stats
85W - 127L
1,354 Elo+
Party 1
Fenrir
Fenrir
XxNexpelsxX
Fenrir
Level 51
God Stats
20W - 36L
1,382 SR
Queue Stats
299W - 447L
1,326 Elo+
Party 1
Team Averages
Level 34
1,370 SR
1,338 Elo+

VS

Team Averages
Level 55
1,503 SR
1,452 Elo+
Hou Yi
Hou Yi
AnCiEnTxWarrior
Hou Yi
Level 28
God Stats
67W - 58L
1,472 SR
Queue Stats
216W - 279L
1,401 Elo+
Party 2
Geb
Geb
Edward Bae
Geb
Level 60
God Stats
13W - 8L
1,529 SR
Queue Stats
383W - 473L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
Seyfert69
Gilgamesh
Level 46
God Stats
18W - 14L
1,731 SR
Queue Stats
405W - 344L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
dreamziswaifu
Kukulkan
Level 11
God Stats
1W - 2L
1,233 SR
Queue Stats
9W - 11L
1,381 Elo+
Party 3
Ymir
Ymir
iKowareta-
Ymir
Level 129
God Stats
12W - 11L
1,548 SR
Queue Stats
920W - 840L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Massatruli
Danzaburou
13
0 / 5 / 1
8,157
453
6,447
11,154
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 4 / 2
7,150
397
3,589
12,410
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Han1709
Cu Chulainn
16
5 / 5 / 1
9,395
522
11,506
14,611
9,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 0
8,405
467
3,037
6,389
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
2 / 3 / 1
8,007
445
2,230
9,172
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,730
541
8,393
8,364
3,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 12
9,064
504
4,718
20,155
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Seyfert69
Gilgamesh
16
4 / 2 / 4
9,734
541
14,566
16,550
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
dreamziswaifu
Kukulkan
15
2 / 0 / 2
9,088
505
3,729
2,876
2,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
4 / 4 / 6
9,624
535
5,813
12,425
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
18
18
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
2
2
12
4
L
Danzaburou
El_Massatruli
Danzaburou
0
5
1
0.1
L
Ymir
0
4
2
0.25
L
Cu Chulainn
Han1709
Cu Chulainn
5
5
1
1.1
W
Gilgamesh
Seyfert69
Gilgamesh
4
2
4
3
L
0
1
0
0
L
Fenrir
2
3
1
0.83
W
Kukulkan
dreamziswaifu
Kukulkan
2
0
2
3
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
37,219
53,736
Taken
60,370
26,997
Mitigated
36,375
10,475
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
2,516
453
727
8,364
3,076
2,967
483
7,881
0
67,866
W
4,718
368
0
7,231
20,155
15,296
1,427
2,888
17,267
24,943
0
L
Danzaburou
El_Massatruli
Danzaburou
6,447
3,100
0
2,993
11,154
3,512
0
1,946
9,208
0
55,121
L
Ymir
3,589
293
0
2,057
12,410
6,227
0
4,410
8,000
22,225
0
L
Cu Chulainn
Han1709
Cu Chulainn
11,506
1,875
0
1,580
14,611
9,775
707
3,642
10,969
5,923
49,451
W
Gilgamesh
Seyfert69
Gilgamesh
14,566
4,762
0
4,574
16,550
9,504
0
1,701
14,849
202
55,419
L
3,037
54
0
2,325
6,389
2,322
0
2,421
3,968
57,532
0
L
Fenrir
2,230
485
0
1,520
9,172
5,161
0
2,043
7,129
0
48,631
W
Kukulkan
dreamziswaifu
Kukulkan
3,729
592
255
354
2,876
2,152
1,369
759
2,117
49,561
0
W
5,813
823
0
3,212
12,425
6,347
0
2,256
10,169
78,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
47,240
426
Minions Killed
503
0
Camps Cleared
0
1,577,119
Distance Traveled
1,653,612
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,730
541
126
7
0
323,426
1
W
Geb
9,064
504
41
2
0
334,575
3
L
Danzaburou
8,157
453
102
6
0
299,582
1
L
Ymir
7,150
397
30
2
0
291,708
0
L
Cu Chulainn
9,395
522
93
5
0
324,784
4
W
Gilgamesh
9,734
541
94
5
0
361,738
6
L
Scylla
8,405
467
106
6
0
320,380
8
L
Fenrir
8,007
445
95
5
0
340,665
0
W
Kukulkan
9,088
505
118
7
0
318,294
4
W
Ymir
9,624
535
124
7
0
315,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role