Player Matchup

Gilgamesh
Gilgamesh
NACHO L1BRE52
Gilgamesh
Level 25
God Stats
18W - 16L
1,619 SR
Queue Stats
35W - 41L
1,499 Elo+
Party 1
Anubis
Anubis
Saxonified
Anubis
Level 49
God Stats
42W - 33L
1,608 SR
Queue Stats
57W - 58L
1,499 Elo+
Party 1
Bellona
Bellona
SmudgyCabbage97
Bellona
Level 28
God Stats
21W - 16L
1,537 SR
Queue Stats
69W - 53L
1,558 Elo+
Party 1
Team Averages
Level 34
1,588 SR
1,519 Elo+

VS

Team Averages
Level 18
1,444 SR
1,375 Elo+
Ra
Ra
Bot_Rj_Rekts_you
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Pele
Pele
DarkmoonLogarius
Pele
Level 20
God Stats
8W - 8L
1,639 SR
Queue Stats
46W - 45L
1,467 Elo+
Solo
Tiamat
Tiamat
STshogun
Tiamat
Level 27
God Stats
19W - 20L
1,192 SR
Queue Stats
41W - 29L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NACHO L1BRE52
Gilgamesh
15
7 / 7 / 10
15,350
667
13,579
29,012
23,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Saxonified
Anubis
20
7 / 6 / 10
16,102
700
17,831
18,128
9,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 5 / 9
15,359
668
11,823
24,087
27,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
16,934
736
11,158
14,721
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 7 / 10
15,426
671
17,620
20,684
14,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
STshogun
Tiamat
19
5 / 6 / 13
15,617
679
20,127
17,412
12,772
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
19
Kills
18
18
Deaths
19
29
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
W
4
7
10
1.29
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
7
7
10
1.71
W
Tiamat
STshogun
Tiamat
5
6
13
1.92
L
Anubis
Saxonified
Anubis
7
6
10
2
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,233
Damage
48,905
71,227
Taken
52,817
61,778
Mitigated
32,870
23,650
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,158
1,025
4,514
5,397
14,721
5,851
1,470
6,066
8,605
73,512
0
W
17,620
4,807
0
6,837
20,684
14,247
743
7,905
12,504
0
79,668
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
13,579
2,230
0
6,193
29,012
23,952
1,512
13,802
15,210
258
53,160
W
Tiamat
STshogun
Tiamat
20,127
2,366
263
3,782
17,412
12,772
1,365
5,218
12,117
64,860
0
L
Anubis
Saxonified
Anubis
17,831
843
0
8,610
18,128
9,891
1,115
6,856
11,272
134,185
0
L
11,823
4,539
695
8,152
24,087
27,935
904
12,000
12,087
1,027
73,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
47,977
337
Minions Killed
277
0
Camps Cleared
0
1,160,334
Distance Traveled
1,221,052
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,934
736
101
4
0
428,911
0
W
Pele
15,426
671
77
3
0
388,860
8
L
Gilgamesh
15,350
667
35
2
0
379,299
8
W
Tiamat
15,617
679
99
4
0
403,281
4
L
Anubis
16,102
700
170
7
0
350,940
4
L
Bellona
15,359
668
132
6
0
430,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role