Player Matchup

Ymir
Ymir
BigSmoketraidor1
Ymir
Level 21
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
CrazyMagus
Tiamat
Level 29
God Stats
1W - 1L
1,783 SR
Queue Stats
9W - 15L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
rydertraidor2
Sun Wukong
Level 29
God Stats
1W - 0L
1,536 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Team Averages
Level 26
1,568 SR
1,430 Elo+

VS

Team Averages
Level 35
1,500 SR
1,530 Elo+
Jormungandr
Jormungandr
ANGELDARK345
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,371 Elo+
Solo
Ymir
Ymir
HJuancote
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,719 Elo+
Solo
Tsukuyomi
Tsukuyomi
IAnubis1
Tsukuyomi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 14
18,193
606
13,443
40,746
33,659
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
CrazyMagus
Tiamat
20
6 / 11 / 5
18,596
620
18,570
25,739
14,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
rydertraidor2
Sun Wukong
20
11 / 5 / 8
20,657
689
31,130
45,746
45,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANGELDARK345
Jormungandr
20
4 / 6 / 12
17,546
585
21,357
34,785
44,450
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
7
2 / 2 / 1
13,497
450
2,123
6,071
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
IAnubis1
Tsukuyomi
20
17 / 12 / 3
20,929
698
61,241
36,668
17,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
20
Kills
23
24
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANGELDARK345
Jormungandr
4
6
12
1.67
W
3
8
14
1.25
W
Tiamat
CrazyMagus
Tiamat
6
11
5
0.77
L
Ymir
2
2
1
1.25
L
Tsukuyomi
IAnubis1
Tsukuyomi
17
12
3
1.54
W
Sun Wukong
rydertraidor2
Sun Wukong
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,143
Damage
84,721
112,231
Taken
77,524
92,778
Mitigated
63,891
29,053
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANGELDARK345
Jormungandr
21,357
4,622
0
1,064
34,785
44,450
253
14,689
19,486
80,959
0
W
13,443
3,056
0
6,159
40,746
33,659
664
6,842
33,904
46,133
0
W
Tiamat
CrazyMagus
Tiamat
18,570
1,285
862
5,224
25,739
14,111
1,017
4,386
21,353
81,501
0
L
Ymir
2,123
548
0
500
6,071
2,136
0
3,185
2,795
4,976
0
L
Tsukuyomi
IAnubis1
Tsukuyomi
61,241
18,974
0
13,385
36,668
17,305
1,151
13,743
22,462
0
178,414
W
Sun Wukong
rydertraidor2
Sun Wukong
31,130
6,997
0
16,808
45,746
45,008
1,826
12,548
32,541
0
125,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,446
Gold Earned
51,972
274
Minions Killed
209
0
Camps Cleared
0
1,310,868
Distance Traveled
990,116
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,546
585
81
3
0
416,906
1
W
Ymir
18,193
606
41
1
0
428,141
4
W
Tiamat
18,596
620
99
3
0
434,195
1
L
Ymir
13,497
450
8
0
0
62,187
0
L
Tsukuyomi
20,929
698
120
4
0
511,023
1
W
Sun Wukong
20,657
689
134
4
0
448,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role