Player Matchup

King Arthur
King Arthur
Alkwix
King Arthur
Level 114
God Stats
42W - 40L
1,504 SR
Queue Stats
447W - 447L
1,481 Elo+
Party 2
Ravana
Ravana
DarkWraxp
Ravana
Level 105
God Stats
5W - 6L
1,669 SR
Queue Stats
511W - 507L
1,572 Elo+
Solo
Poseidon
Poseidon
NoOrdinaryBeast
Poseidon
Level 62
God Stats
6W - 5L
1,665 SR
Queue Stats
122W - 136L
1,459 Elo+
Party 2
Artemis
Artemis
NoOrdinaryFusion
Artemis
Level 119
God Stats
18W - 19L
1,524 SR
Queue Stats
375W - 345L
1,561 Elo+
Party 2
Ymir
Ymir
SILV3RBCK_
Ymir
Level 106
God Stats
61W - 48L
1,562 SR
Queue Stats
316W - 296L
1,516 Elo+
Party 2
Team Averages
Level 101
1,585 SR
1,518 Elo+

VS

Team Averages
Level 106
1,607 SR
1,531 Elo+
Hun Batz
Hun Batz
JustAnotherH
Hun Batz
Level 109
God Stats
2W - 1L
1,841 SR
Queue Stats
272W - 252L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
KrazyPshyko
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 252L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
RobTheRobot23
Jing Wei
Level 87
God Stats
0W - 2L
1,435 SR
Queue Stats
273W - 263L
1,518 Elo+
Party 1
Ra
Ra
RoundFeline
Ra
Level 125
God Stats
2W - 1L
1,727 SR
Queue Stats
16W - 20L
1,519 Elo+
Solo
Tyr
Tyr
krayond
Tyr
Level 51
God Stats
7W - 7L
1,534 SR
Queue Stats
326W - 338L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkwix
King Arthur
17
6 / 1 / 3
10,583
588
15,050
17,573
13,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
DarkWraxp
Ravana
15
3 / 0 / 6
9,348
519
5,722
6,243
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
17
2 / 3 / 7
10,079
560
6,884
7,939
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 2 / 3
11,300
628
14,072
10,127
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 3
7,878
438
3,715
10,606
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JustAnotherH
Hun Batz
13
1 / 6 / 2
7,898
439
3,332
12,802
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
KrazyPshyko
Kuzenbo
12
3 / 5 / 7
7,743
430
7,815
15,531
13,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
RobTheRobot23
Jing Wei
14
3 / 5 / 4
8,784
488
4,850
11,966
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 3
10,204
567
8,571
7,214
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
1 / 5 / 0
9,131
507
5,946
16,029
15,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
11
11
Deaths
22
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alkwix
King Arthur
6
1
3
7.5
W
Ravana
DarkWraxp
Ravana
3
0
6
6
L
Hun Batz
JustAnotherH
Hun Batz
1
6
2
0.33
L
Kuzenbo
KrazyPshyko
Kuzenbo
3
5
7
1.3
W
Poseidon
2
3
7
1.83
W
9
2
3
5.25
L
Jing Wei
RobTheRobot23
Jing Wei
3
5
4
1
L
3
1
3
4.5
W
2
5
3
0.7
L
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
30,514
52,488
Taken
63,542
28,848
Mitigated
39,356
18,958
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alkwix
King Arthur
15,050
1,904
0
7,096
17,573
13,570
111
2,592
14,981
0
75,951
W
Ravana
DarkWraxp
Ravana
5,722
2,123
0
3,246
6,243
2,673
149
1,915
4,328
0
67,549
L
Hun Batz
JustAnotherH
Hun Batz
3,332
1,066
0
517
12,802
3,977
0
142
12,660
0
58,347
L
Kuzenbo
KrazyPshyko
Kuzenbo
7,815
2,503
378
540
15,531
13,668
122
5,705
9,826
23,410
0
W
Poseidon
6,884
453
0
1,784
7,939
2,822
0
4,102
3,837
78,610
0
W
14,072
7,128
0
5,559
10,127
3,745
418
2,336
7,791
0
78,844
L
Jing Wei
RobTheRobot23
Jing Wei
4,850
3,158
0
3,310
11,966
3,276
567
1,130
10,836
0
49,987
L
8,571
496
2,188
2,830
7,214
3,302
0
1,938
5,276
79,699
0
W
3,715
519
0
1,273
10,606
6,038
0
5,441
5,165
21,373
0
L
Tyr
5,946
1,501
0
3,930
16,029
15,133
0
1,684
14,345
0
49,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
43,760
609
Minions Killed
477
0
Camps Cleared
0
1,775,508
Distance Traveled
1,751,745
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,583
588
143
8
0
363,003
3
W
Ravana
9,348
519
139
8
0
389,013
3
L
Hun Batz
7,898
439
99
6
0
365,884
2
L
Kuzenbo
7,743
430
23
1
0
347,272
2
W
Poseidon
10,079
560
167
9
0
348,678
6
W
Artemis
11,300
628
134
7
0
323,952
2
L
Jing Wei
8,784
488
100
6
0
345,941
1
L
Ra
10,204
567
158
9
0
362,264
5
W
Ymir
7,878
438
26
1
0
350,862
5
L
Tyr
9,131
507
97
5
0
330,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role