Player Matchup

Chang'e
Chang'e
M4SHED POTATOES
Chang'e
Level 101
God Stats
9W - 2L
1,664 SR
Queue Stats
102W - 57L
1,690 Elo+
Party 2
Thanatos
Thanatos
Spooglemachine
Thanatos
Level 101
God Stats
4W - 7L
1,445 SR
Queue Stats
177W - 115L
1,639 Elo+
Party 2
Thoth
Thoth
x Immel x
Thoth
Level 69
God Stats
3W - 1L
1,694 SR
Queue Stats
118W - 89L
1,596 Elo+
Party 2
Team Averages
Level 90
1,601 SR
1,642 Elo+

VS

Team Averages
Level 99
1,624 SR
1,542 Elo+
Chaac
Chaac
Marcenivo
Chaac
Level 147
God Stats
24W - 23L
1,561 SR
Queue Stats
208W - 192L
1,548 Elo+
Party 1
Tiamat
Tiamat
sinchau
Tiamat
Level 143
God Stats
17W - 6L
1,811 SR
Queue Stats
172W - 157L
1,577 Elo+
Party 1
Neith
Neith
辰兮Chenxi
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 10
16,277
678
17,952
29,700
11,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
19
10 / 5 / 12
16,267
678
28,742
33,667
13,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
x Immel x
Thoth
19
4 / 3 / 16
15,970
665
25,067
14,330
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Marcenivo
Chaac
19
7 / 2 / 7
15,555
648
23,767
36,381
35,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
sinchau
Tiamat
17
4 / 8 / 5
14,517
605
22,700
30,526
23,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 13 / 5
14,373
599
13,586
18,234
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
23
Kills
14
14
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
6
10
2.33
L
Chaac
Marcenivo
Chaac
7
2
7
5.25
W
Thanatos
10
5
12
3.2
L
Tiamat
sinchau
Tiamat
4
8
5
0.81
W
Thoth
x Immel x
Thoth
4
3
16
4
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,761
Damage
60,053
77,697
Taken
85,141
30,740
Mitigated
63,332
55,258
Healing
29,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,952
2,290
8,751
15,532
29,700
11,518
1,356
7,413
22,287
79,250
0
L
Chaac
Marcenivo
Chaac
23,767
5,270
1,321
15,591
36,381
35,355
192
15,211
21,170
0
64,746
W
Thanatos
28,742
9,200
1,052
25,480
33,667
13,896
977
10,794
22,873
0
59,035
L
Tiamat
sinchau
Tiamat
22,700
527
159
11,392
30,526
23,720
197
16,519
14,007
89,537
0
W
Thoth
x Immel x
Thoth
25,067
845
1,764
2,679
14,330
5,326
1,252
5,009
9,321
112,677
0
L
13,586
5,870
0
1,319
18,234
4,257
716
11,463
6,771
0
50,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
44,445
261
Minions Killed
219
0
Camps Cleared
0
1,314,921
Distance Traveled
1,242,520
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,277
678
85
4
0
395,090
1
L
Chaac
15,555
648
55
2
0
475,236
1
W
Thanatos
16,267
678
42
2
0
479,450
2
L
Tiamat
14,517
605
98
4
0
429,876
2
W
Thoth
15,970
665
134
6
0
440,381
1
L
Neith
14,373
599
66
3
0
337,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role