Player Matchup

Danzaburou
Danzaburou
AshIsLit
Danzaburou
Level 29
God Stats
14W - 8L
1,642 SR
Queue Stats
23W - 15L
1,431 Elo+
Party 2
Bellona
Bellona
BarrioVanNuys
Bellona
Level 26
God Stats
1W - 1L
1,178 SR
Queue Stats
20W - 21L
1,257 Elo+
Party 2
Ymir
Ymir
Gnawpurpz
Ymir
Level 27
God Stats
2W - 2L
1,706 SR
Queue Stats
53W - 41L
1,482 Elo+
Party 2
Hel
Hel
Solaryck
Hel
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
dgafff
Ratatoskr
Level 29
God Stats
13W - 19L
1,589 SR
Queue Stats
28W - 31L
1,440 Elo+
Party 2
Team Averages
Level 23
1,523 SR
1,422 Elo+

VS

Team Averages
Level 20
1,427 SR
1,312 Elo+
Izanami
Izanami
ChickenLit64
Izanami
Level 18
God Stats
8W - 6L
1,464 SR
Queue Stats
16W - 17L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Duderrs
Sun Wukong
Level 25
God Stats
23W - 25L
1,448 SR
Queue Stats
32W - 48L
1,317 Elo+
Party 1
Fenrir
Fenrir
KingZoomz
Fenrir
Level 26
God Stats
5W - 10L
1,340 SR
Queue Stats
35W - 49L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Viairy
Cthulhu
Level 16
God Stats
4W - 7L
1,385 SR
Queue Stats
8W - 14L
1,345 Elo+
Party 1
Osiris
Osiris
randomkyle
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshIsLit
Danzaburou
17
4 / 4 / 14
11,847
539
15,398
14,036
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
16
2 / 8 / 8
10,475
476
6,988
17,331
13,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
7 / 2 / 14
11,894
541
7,379
14,428
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 9
11,472
521
11,271
9,652
8,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
dgafff
Ratatoskr
19
12 / 5 / 6
13,425
610
16,255
15,847
10,744
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChickenLit64
Izanami
15
2 / 7 / 2
9,838
447
4,799
15,124
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Duderrs
Sun Wukong
19
8 / 3 / 5
12,468
567
12,927
19,461
14,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
KingZoomz
Fenrir
18
9 / 6 / 7
12,110
550
13,093
19,377
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Viairy
Cthulhu
14
0 / 7 / 3
8,417
383
6,697
16,185
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
randomkyle
Osiris
16
2 / 10 / 5
10,261
466
6,783
17,386
12,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
32
Kills
21
21
Deaths
33
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AshIsLit
Danzaburou
4
4
14
2.75
W
Bellona
2
8
8
0.75
L
Izanami
ChickenLit64
Izanami
2
7
2
0.43
L
Sun Wukong
Duderrs
Sun Wukong
8
3
5
3.5
W
Ymir
7
2
14
7
L
Fenrir
KingZoomz
Fenrir
9
6
7
2.08
W
7
2
9
5.75
L
Cthulhu
Viairy
Cthulhu
0
7
3
0.21
W
Ratatoskr
dgafff
Ratatoskr
12
5
6
3
L
Osiris
randomkyle
Osiris
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,291
Damage
44,299
71,294
Taken
87,533
56,908
Mitigated
56,043
22,319
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AshIsLit
Danzaburou
15,398
7,988
0
5,354
14,036
6,023
5,362
2,479
11,286
0
78,225
W
Bellona
6,988
2,762
0
1,030
17,331
13,907
1,767
1,152
16,079
0
43,594
L
Izanami
ChickenLit64
Izanami
4,799
3,617
0
2,821
15,124
6,846
2,061
3,316
11,808
0
69,950
L
Sun Wukong
Duderrs
Sun Wukong
12,927
2,701
106
7,760
19,461
14,419
2,670
5,706
13,755
0
80,122
W
Ymir
7,379
1,153
0
2,190
14,428
17,451
1,219
1,528
12,704
32,914
0
L
Fenrir
KingZoomz
Fenrir
13,093
2,173
0
5,483
19,377
8,867
974
2,319
17,058
0
71,552
W
11,271
1,705
5,594
4,656
9,652
8,783
1,722
592
9,060
39,074
0
L
Cthulhu
Viairy
Cthulhu
6,697
291
0
1,329
16,185
13,647
296
4,130
12,055
31,457
0
W
Ratatoskr
dgafff
Ratatoskr
16,255
4,767
0
3,495
15,847
10,744
1,339
304
15,468
0
82,369
L
Osiris
randomkyle
Osiris
6,783
2,601
0
0
17,386
12,264
1,426
3,179
14,207
0
51,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,113
Gold Earned
53,094
443
Minions Killed
507
0
Camps Cleared
0
2,056,679
Distance Traveled
1,931,959
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,847
539
132
6
0
402,337
1
W
Bellona
10,475
476
75
3
0
362,979
0
L
Izanami
9,838
447
114
5
0
361,393
0
L
Sun Wukong
12,468
567
134
6
0
398,266
1
W
Ymir
11,894
541
58
3
0
438,632
6
L
Fenrir
12,110
550
121
6
0
379,677
2
W
Hel
11,472
521
64
3
0
418,923
3
L
Cthulhu
8,417
383
44
2
0
422,782
2
W
Ratatoskr
13,425
610
114
5
0
433,808
0
L
Osiris
10,261
466
94
4
0
369,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role