Player Matchup

Fenrir
Fenrir
Arodn
Fenrir
Level 5
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo
Bellona
Bellona
Gangalf07
Bellona
Level 25
God Stats
1W - 2L
1,540 SR
Queue Stats
68W - 66L
1,516 Elo+
Solo
Chang'e
Chang'e
Hemigidius
Chang'e
Level 26
God Stats
5W - 4L
1,595 SR
Queue Stats
18W - 19L
1,540 Elo+
Party 1
Izanami
Izanami
Kirbish
Izanami
Level 13
God Stats
7W - 7L
1,480 SR
Queue Stats
16W - 18L
1,299 Elo+
Party 1
Anubis
Anubis
XeroPrime
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,484 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,427 Elo+

VS

Team Averages
Level 35
1,443 SR
1,458 Elo+
Sobek
Sobek
LOCNESS Spartan
Sobek
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 337L
1,495 Elo+
Party 2
Tyr
Tyr
Xeon2442
Tyr
Level 25
God Stats
48W - 66L
1,456 SR
Queue Stats
143W - 163L
1,437 Elo+
Party 2
Medusa
Medusa
blvntman
Medusa
Level 18
God Stats
6W - 4L
1,599 SR
Queue Stats
25W - 30L
1,499 Elo+
Party 2
Anubis
Anubis
fghj240
Anubis
Level 17
God Stats
19W - 30L
1,383 SR
Queue Stats
38W - 61L
1,379 Elo+
Solo
Fenrir
Fenrir
synesterr666
Fenrir
Level 29
God Stats
1W - 0L
1,280 SR
Queue Stats
49W - 65L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arodn
Fenrir
4
0 / 4 / 0
3,594
359
175
3,040
667
Bellona
Gangalf07
Bellona
9
2 / 3 / 2
5,975
598
3,427
7,636
4,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Hemigidius
Chang'e
8
3 / 5 / 3
5,073
507
4,456
6,189
1,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kirbish
Izanami
10
3 / 4 / 3
5,771
577
3,456
7,218
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
XeroPrime
Anubis
8
1 / 3 / 0
4,756
476
1,852
5,246
1,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 6
6,098
610
3,170
7,235
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
5,967
597
3,948
6,546
2,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
blvntman
Medusa
9
2 / 3 / 3
5,286
529
3,388
4,274
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
fghj240
Anubis
10
4 / 1 / 1
6,043
604
4,788
3,660
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
7 / 1 / 1
6,715
672
4,742
8,188
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
19
19
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arodn
Fenrir
0
4
0
0
L
Bellona
Gangalf07
Bellona
2
3
2
1
L
Chang'e
Hemigidius
Chang'e
3
5
3
0.9
L
Izanami
Kirbish
Izanami
3
4
3
1.13
W
4
3
6
2.33
W
2
1
1
2.5
L
Anubis
XeroPrime
Anubis
1
3
0
0.33
W
Medusa
blvntman
Medusa
2
3
3
1.17
W
Anubis
fghj240
Anubis
4
1
1
4.5
W
Fenrir
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,366
Damage
20,036
29,329
Taken
29,903
9,255
Mitigated
12,697
6,482
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arodn
Fenrir
175
55
0
49
3,040
667
0
1,230
1,810
0
5,333
L
Bellona
Gangalf07
Bellona
3,427
1,256
0
2,423
7,636
4,107
37
457
7,179
0
15,206
L
Chang'e
Hemigidius
Chang'e
4,456
673
560
852
6,189
1,173
0
1,279
4,910
11,941
0
L
Izanami
Kirbish
Izanami
3,456
2,457
0
1,380
7,218
1,677
0
1,274
5,944
0
29,664
W
3,170
521
0
2,398
7,235
4,351
87
2,292
4,943
14,050
0
W
3,948
192
0
2,217
6,546
2,600
222
0
6,546
0
27,527
L
Anubis
XeroPrime
Anubis
1,852
319
0
1,218
5,246
1,631
24
3,718
1,528
13,482
0
W
Medusa
blvntman
Medusa
3,388
1,425
0
0
4,274
1,184
687
1,009
3,265
0
15,686
W
Anubis
fghj240
Anubis
4,788
239
0
1,468
3,660
1,675
467
1,314
2,346
28,426
0
W
Fenrir
4,742
1,250
0
2,762
8,188
2,887
0
1,693
6,495
0
33,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
30,109
131
Minions Killed
212
0
Camps Cleared
0
731,423
Distance Traveled
883,028
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,594
359
6
1
0
107,626
0
L
Bellona
5,975
598
32
3
0
157,711
1
L
Chang'e
5,073
507
18
2
0
177,206
1
L
Izanami
5,771
577
58
6
0
154,271
2
W
Sobek
6,098
610
20
2
0
193,152
2
W
Tyr
5,967
597
46
5
0
203,765
1
L
Anubis
4,756
476
17
2
0
134,609
0
W
Medusa
5,286
529
25
3
0
166,928
0
W
Anubis
6,043
604
53
5
0
145,308
1
W
Fenrir
6,715
672
68
7
0
173,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role