Player Matchup

Artemis
Artemis
AlvaRøck
Artemis
Level 28
God Stats
1W - 1L
1,680 SR
Queue Stats
371W - 412L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Avorzy
Gilgamesh
Level 28
God Stats
24W - 21L
1,443 SR
Queue Stats
703W - 762L
1,338 Elo+
Solo
Jormungandr
Jormungandr
IanMordo
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,388 Elo+
Party 2
Poseidon
Poseidon
TonyMorris
Poseidon
Level 27
God Stats
7W - 8L
1,580 SR
Queue Stats
29W - 31L
1,339 Elo+
Solo
Bellona
Bellona
joaquin gamer07
Bellona
Level 14
God Stats
21W - 28L
1,440 SR
Queue Stats
40W - 60L
1,371 Elo+
Party 2
Team Averages
Level 22
1,529 SR
1,366 Elo+

VS

Team Averages
Level 19
1,606 SR
1,453 Elo+
Kukulkan
Kukulkan
SkeldaR1
Kukulkan
Level 6
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SocMaDicPlis
Artemis
Level 6
God Stats
8W - 6L
1,709 SR
Queue Stats
148W - 133L
1,713 Elo+
Solo
Chaac
Chaac
cabexeas_Rbl
Chaac
Level 60
God Stats
26W - 17L
1,593 SR
Queue Stats
426W - 585L
1,392 Elo+
Party 1
Nemesis
Nemesis
galaxysarrador
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,285 Elo+
Party 1
Yemoja
Yemoja
iBrenito
Yemoja
Level 15
God Stats
5W - 3L
1,494 SR
Queue Stats
10W - 10L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlvaRøck
Artemis
16
2 / 6 / 5
11,343
436
11,211
18,336
6,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Avorzy
Gilgamesh
20
7 / 6 / 3
12,553
483
14,687
22,370
9,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
IanMordo
Jormungandr
15
0 / 10 / 4
9,409
362
9,990
22,495
17,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TonyMorris
Poseidon
19
3 / 4 / 6
12,515
481
13,167
16,369
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 1
12,984
499
11,241
15,991
12,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SkeldaR1
Kukulkan
20
8 / 6 / 8
13,243
509
21,720
14,678
7,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
SocMaDicPlis
Artemis
20
14 / 5 / 7
14,426
555
23,145
21,632
10,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 9
13,011
500
12,277
30,409
35,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 3 / 7
11,445
440
2,803
14,192
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
iBrenito
Yemoja
16
4 / 2 / 15
12,399
477
6,916
13,996
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
19
Kills
29
29
Deaths
20
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlvaRøck
Artemis
2
6
5
0.75
L
Gilgamesh
Avorzy
Gilgamesh
7
6
3
1.42
L
Jormungandr
IanMordo
Jormungandr
0
10
4
0.2
W
Kukulkan
SkeldaR1
Kukulkan
8
6
8
2
W
Artemis
SocMaDicPlis
Artemis
14
5
7
3.5
L
Poseidon
TonyMorris
Poseidon
3
4
6
1.5
W
3
4
9
1.88
W
0
3
7
1.17
W
Yemoja
iBrenito
Yemoja
4
2
15
5.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,296
Damage
66,861
95,561
Taken
94,907
53,115
Mitigated
76,874
15,674
Healing
35,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlvaRøck
Artemis
11,211
6,009
0
1,340
18,336
6,412
480
4,885
13,141
0
70,027
L
Gilgamesh
Avorzy
Gilgamesh
14,687
4,192
0
6,855
22,370
9,561
0
8,258
13,531
0
95,988
L
Jormungandr
IanMordo
Jormungandr
9,990
1,221
320
893
22,495
17,938
0
5,854
16,443
52,773
0
W
Kukulkan
SkeldaR1
Kukulkan
21,720
1,068
0
2,206
14,678
7,138
936
4,125
10,553
74,949
0
W
Artemis
SocMaDicPlis
Artemis
23,145
13,552
0
7,868
21,632
10,578
4,703
7,662
13,970
0
92,534
L
Poseidon
TonyMorris
Poseidon
13,167
912
114
5,403
16,369
6,448
1,492
5,272
10,775
79,917
0
W
12,277
1,472
0
11,796
30,409
35,550
969
5,239
25,170
0
82,745
W
2,803
1,264
335
6,242
14,192
7,147
1,096
593
13,599
0
71,543
W
Yemoja
iBrenito
Yemoja
6,916
1,797
4,624
2,184
13,996
16,461
162
6,110
7,886
19,445
0
L
11,241
3,131
0
749
15,991
12,756
944
2,735
13,035
0
63,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,804
Gold Earned
64,524
568
Minions Killed
561
0
Camps Cleared
0
2,289,694
Distance Traveled
2,306,943
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,343
436
102
4
0
418,625
2
L
Gilgamesh
12,553
483
144
6
0
480,840
0
L
Jormungandr
9,409
362
65
3
0
415,287
0
W
Kukulkan
13,243
509
126
5
0
452,111
1
W
Artemis
14,426
555
139
5
0
398,429
2
L
Poseidon
12,515
481
141
5
0
452,943
4
W
Chaac
13,011
500
159
6
0
453,548
1
W
Nemesis
11,445
440
122
5
0
525,114
6
W
Yemoja
12,399
477
15
1
0
477,741
1
L
Bellona
12,984
499
116
4
0
521,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role