Player Matchup

Hercules
Hercules
CebollaChan
Hercules
Level 159
God Stats
199W - 232L
1,538 SR
Queue Stats
265W - 299L
1,473 Elo+
Solo
Janus
Janus
CrazyBlonde
Janus
Level 63
God Stats
60W - 74L
1,531 SR
Queue Stats
125W - 119L
1,572 Elo+
Party 2
Neith
Neith
Estrada_Lilibel
Neith
Level 109
God Stats
4W - 2L
1,807 SR
Queue Stats
109W - 97L
1,492 Elo+
Solo
Ymir
Ymir
Missing_TileSet
Ymir
Level 64
God Stats
3W - 1L
1,627 SR
Queue Stats
27W - 20L
1,495 Elo+
Solo
Bastet
Bastet
Wyverness
Bastet
Level 108
God Stats
9W - 5L
1,822 SR
Queue Stats
112W - 108L
1,592 Elo+
Party 2
Team Averages
Level 101
1,665 SR
1,525 Elo+

VS

Team Averages
Level 128
1,514 SR
1,488 Elo+
Nike
Nike
AlexB1710
Nike
Level 130
God Stats
31W - 20L
1,706 SR
Queue Stats
95W - 85L
1,514 Elo+
Party 1
Ullr
Ullr
Dakar Black
Ullr
Level 157
God Stats
0W - 2L
1,441 SR
Queue Stats
54W - 58L
1,545 Elo+
Party 1
Agni
Agni
DrM Viggo
Agni
Level 84
God Stats
0W - 4L
1,379 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
Loviele
Nu Wa
Level 127
God Stats
2W - 3L
1,741 SR
Queue Stats
126W - 95L
1,650 Elo+
Party 1
Cerberus
Cerberus
SpecialKebb
Cerberus
Level 140
God Stats
3W - 7L
1,304 SR
Queue Stats
311W - 292L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CebollaChan
Hercules
19
8 / 3 / 18
12,990
866
13,529
14,572
11,530
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 0 / 12
14,693
980
23,780
12,175
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 5 / 14
12,147
810
14,884
17,434
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 21
11,843
790
10,087
20,500
21,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Wyverness
Bastet
17
6 / 3 / 17
11,739
783
16,061
14,948
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 5 / 6
11,024
735
11,492
18,108
15,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 10 / 2
9,064
604
4,433
15,442
6,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
15
1 / 10 / 4
8,908
594
5,899
13,299
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Loviele
Nu Wa
17
5 / 6 / 6
11,376
758
17,860
16,816
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SpecialKebb
Cerberus
15
1 / 8 / 6
9,337
622
9,908
26,056
25,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
39
Kills
12
14
Deaths
39
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
4
5
6
1.4
W
Hercules
CebollaChan
Hercules
8
3
18
5.67
W
17
0
12
23
L
1
10
2
0.2
L
Agni
1
10
4
0.3
W
6
5
14
2.6
L
Nu Wa
Loviele
Nu Wa
5
6
6
1.33
W
2
3
21
4.17
L
Cerberus
SpecialKebb
Cerberus
1
8
6
0.5
W
Bastet
Wyverness
Bastet
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,341
Damage
49,592
79,629
Taken
89,721
50,325
Mitigated
58,869
23,307
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
11,492
1,331
0
750
18,108
15,053
0
6,574
11,314
0
29,941
W
Hercules
CebollaChan
Hercules
13,529
3,140
0
6,005
14,572
11,530
280
6,417
8,155
0
38,436
W
23,780
1,812
462
5,742
12,175
4,301
1,100
5,567
5,649
81,528
0
L
4,433
2,281
0
318
15,442
6,106
2
5,458
9,777
0
29,291
L
Agni
5,899
598
474
1,684
13,299
5,232
0
5,492
7,735
19,695
0
W
14,884
5,007
0
7,275
17,434
7,214
5,441
8,316
9,118
0
62,350
L
Nu Wa
Loviele
Nu Wa
17,860
3,852
0
2,303
16,816
6,547
2
5,582
11,040
45,585
0
W
10,087
1,974
0
503
20,500
21,476
105
7,392
13,108
28,545
0
L
Cerberus
SpecialKebb
Cerberus
9,908
796
0
2,291
26,056
25,931
0
9,784
15,988
23,551
0
W
Bastet
Wyverness
Bastet
16,061
4,064
0
3,320
14,948
5,804
191
6,247
8,701
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,412
Gold Earned
49,709
381
Minions Killed
261
10
Camps Cleared
4
1,454,755
Distance Traveled
1,162,129
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,024
735
46
3
0
269,513
1
W
Hercules
12,990
866
59
4
1
318,300
4
W
Janus
14,693
980
155
10
5
320,583
3
L
Ullr
9,064
604
57
4
0
194,192
2
L
Agni
8,908
594
32
2
2
224,041
0
W
Neith
12,147
810
109
7
1
222,181
1
L
Nu Wa
11,376
758
77
5
1
231,292
3
W
Ymir
11,843
790
36
2
2
264,038
0
L
Cerberus
9,337
622
49
3
1
243,091
0
W
Bastet
11,739
783
22
1
1
329,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role