Player Matchup

Apollo
Apollo
Alsterman18
Apollo
Level 32
God Stats
52W - 40L
1,597 SR
Queue Stats
97W - 111L
1,405 Elo+
Party 3
Hercules
Hercules
HAMINATOR XXX
Hercules
Level 104
God Stats
27W - 25L
1,429 SR
Queue Stats
388W - 386L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
M39_Cross
Cthulhu
Level 34
God Stats
10W - 13L
1,449 SR
Queue Stats
68W - 71L
1,409 Elo+
Party 2
Izanami
Izanami
Nekflame646
Izanami
Level 51
God Stats
11W - 10L
1,553 SR
Queue Stats
52W - 59L
1,447 Elo+
Party 2
Eset
Eset
nekonic
Eset
Level 128
God Stats
5W - 3L
1,920 SR
Queue Stats
250W - 241L
1,468 Elo+
Party 2
Team Averages
Level 70
1,590 SR
1,435 Elo+

VS

Team Averages
Level 42
1,553 SR
1,414 Elo+
Loki
Loki
AL4WK__
Loki
Level 28
God Stats
13W - 12L
1,728 SR
Queue Stats
150W - 150L
1,442 Elo+
Party 1
Achilles
Achilles
BabyMyers97
Achilles
Level 49
God Stats
3W - 5L
1,435 SR
Queue Stats
160W - 198L
1,401 Elo+
Solo
Ymir
Ymir
GreghpA1XD
Ymir
Level 46
God Stats
1W - 3L
1,511 SR
Queue Stats
128W - 161L
1,375 Elo+
Solo
Sol
Sol
Melancon7717
Sol
Level 37
God Stats
6W - 12L
1,366 SR
Queue Stats
34W - 40L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Mellow10110
Heimdallr
Level 49
God Stats
2W - 2L
1,724 SR
Queue Stats
130W - 146L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
1 / 3 / 2
15,331
548
3,783
21,176
9,379
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
HAMINATOR XXX
Hercules
20
6 / 5 / 8
15,924
569
20,819
41,460
42,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
M39_Cross
Cthulhu
19
3 / 2 / 18
14,235
508
10,133
19,919
22,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Nekflame646
Izanami
20
1 / 3 / 9
14,762
527
11,538
19,698
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
nekonic
Eset
20
18 / 1 / 4
17,941
641
35,759
16,562
10,280
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AL4WK__
Loki
20
6 / 4 / 1
13,354
477
10,041
20,702
8,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
BabyMyers97
Achilles
18
1 / 10 / 2
11,670
417
17,990
32,370
34,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 6
10,160
363
3,819
25,375
13,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 4 / 2
12,128
433
17,057
17,616
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mellow10110
Heimdallr
20
4 / 4 / 3
12,670
453
18,101
16,401
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
29
Kills
14
14
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
AL4WK__
Loki
6
4
1
1.63
W
Apollo
1
3
2
0.67
L
Achilles
BabyMyers97
Achilles
1
10
2
0.2
L
0
7
6
0.43
W
Hercules
HAMINATOR XXX
Hercules
6
5
8
2
W
Cthulhu
M39_Cross
Cthulhu
3
2
18
6
L
3
4
2
1
L
Heimdallr
Mellow10110
Heimdallr
4
4
3
1.38
W
Izanami
Nekflame646
Izanami
1
3
9
1.83
W
Eset
nekonic
Eset
18
1
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,032
Damage
67,008
118,815
Taken
112,464
94,107
Mitigated
71,379
47,526
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AL4WK__
Loki
10,041
1,904
0
1,200
20,702
8,505
0
5,877
14,825
0
107,140
W
Apollo
3,783
2,850
315
8,524
21,176
9,379
313
3,726
17,144
0
111,160
L
Achilles
BabyMyers97
Achilles
17,990
4,729
0
7,071
32,370
34,531
0
8,075
24,295
0
77,328
L
3,819
367
439
3,435
25,375
13,746
374
14,036
11,339
47,468
0
W
Hercules
HAMINATOR XXX
Hercules
20,819
8,315
0
16,726
41,460
42,000
4,128
4,331
36,718
0
121,773
W
Cthulhu
M39_Cross
Cthulhu
10,133
638
849
4,018
19,919
22,433
1,423
4,548
15,371
34,428
0
L
17,057
4,648
0
6,389
17,616
7,771
0
10,645
6,971
76,555
2,449
L
Heimdallr
Mellow10110
Heimdallr
18,101
14,030
0
5,743
16,401
6,826
616
7,259
9,142
0
101,547
W
Izanami
Nekflame646
Izanami
11,538
8,449
0
9,051
19,698
10,015
6,327
2,407
17,291
0
134,279
W
Eset
nekonic
Eset
35,759
4,356
2,522
5,521
16,562
10,280
3,314
5,438
11,124
163,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,193
Gold Earned
59,982
859
Minions Killed
615
0
Camps Cleared
0
2,780,215
Distance Traveled
2,483,049
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,354
477
154
6
0
590,521
6
W
Apollo
15,331
548
177
6
0
593,541
0
L
Achilles
11,670
417
129
5
0
503,211
5
L
Ymir
10,160
363
74
3
0
496,352
3
W
Hercules
15,924
569
196
7
0
497,577
0
W
Cthulhu
14,235
508
42
2
0
607,052
1
L
Sol
12,128
433
123
4
0
520,291
3
L
Heimdallr
12,670
453
135
5
0
372,674
0
W
Izanami
14,762
527
214
8
0
520,483
2
W
Eset
17,941
641
230
8
0
561,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role