Player Matchup

Neith
Neith
 
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Drizzt7075
Loki
Level 160
God Stats
22W - 15L
1,586 SR
Queue Stats
292W - 259L
1,538 Elo+
Solo
Mulan
Mulan
SkullCapZ
Mulan
Level 68
God Stats
28W - 23L
1,552 SR
Queue Stats
178W - 174L
1,534 Elo+
Solo
Ymir
Ymir
SyMystic
Ymir
Level 81
God Stats
7W - 3L
1,724 SR
Queue Stats
117W - 100L
1,553 Elo+
Party 1
Team Averages
Level 102
1,573 SR
1,525 Elo+

VS

Team Averages
Level 132
1,612 SR
1,555 Elo+
Ymir
Ymir
DeeSavagee-_-
Ymir
Level 103
God Stats
15W - 10L
1,554 SR
Queue Stats
58W - 50L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
OG Hassuru
Sun Wukong
Level 148
God Stats
3W - 1L
1,863 SR
Queue Stats
154W - 139L
1,597 Elo+
Party 2
Tiamat
Tiamat
Spolerface
Tiamat
Level 148
God Stats
1W - 3L
1,504 SR
Queue Stats
274W - 252L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Th3Waitingon3
Cthulhu
Level 155
God Stats
6W - 14L
1,437 SR
Queue Stats
306W - 279L
1,567 Elo+
Party 2
Ullr
Ullr
XxGSxX HANS9000
Ullr
Level 105
God Stats
0W - 1L
1,701 SR
Queue Stats
7W - 14L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
6 / 1 / 4
6,338
634
6,080
4,195
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
 
Agni
10
2 / 3 / 3
5,743
574
4,505
4,376
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 3
5,993
599
5,148
3,850
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
SkullCapZ
Mulan
11
2 / 1 / 0
6,359
636
3,641
7,572
2,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
2 / 1 / 8
5,781
578
2,924
6,111
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,942
494
1,830
7,495
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
OG Hassuru
Sun Wukong
10
1 / 3 / 1
5,809
581
3,979
7,256
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Spolerface
Tiamat
9
3 / 2 / 1
5,716
572
3,350
4,764
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
7
0 / 6 / 3
4,532
453
4,425
9,268
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 0
4,550
455
1,454
3,781
783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
4
8
W
Agni
 
Agni
2
3
3
1.17
L
1
2
0
0.5
W
4
1
3
5.5
L
Sun Wukong
OG Hassuru
Sun Wukong
1
3
1
0.5
W
Mulan
SkullCapZ
Mulan
2
1
0
2
L
Tiamat
Spolerface
Tiamat
3
2
1
1.75
W
Ymir
2
1
8
6
L
Cthulhu
0
6
3
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
15,038
26,104
Taken
32,564
9,843
Mitigated
12,801
8,880
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,080
3,068
0
709
4,195
1,211
1,739
2,219
1,761
0
35,306
W
Agni
 
Agni
4,505
390
0
1,160
4,376
1,294
336
2,877
1,245
28,076
0
L
1,830
473
0
2,350
7,495
2,637
0
1,541
5,954
22,920
0
W
5,148
1,295
0
1,723
3,850
1,120
0
973
2,819
0
28,189
L
Sun Wukong
OG Hassuru
Sun Wukong
3,979
802
0
1,805
7,256
3,120
49
0
7,256
0
35,800
W
Mulan
SkullCapZ
Mulan
3,641
1,177
0
3,076
7,572
2,944
0
0
7,572
0
35,340
L
Tiamat
Spolerface
Tiamat
3,350
390
0
1,066
4,764
1,975
0
3,153
1,611
20,430
0
W
Ymir
2,924
1,138
0
2,212
6,111
3,274
231
2,820
3,102
12,401
0
L
Cthulhu
4,425
752
74
1,140
9,268
4,286
0
2,562
6,706
15,077
0
L
1,454
871
0
17
3,781
783
0
173
3,608
0
13,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
25,549
316
Minions Killed
241
0
Camps Cleared
0
913,084
Distance Traveled
937,324
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,338
634
70
7
0
169,105
3
W
Agni
5,743
574
53
5
0
195,420
1
L
Ymir
4,942
494
54
5
0
192,152
1
W
Loki
5,993
599
70
7
0
210,823
1
L
Sun Wukong
5,809
581
84
8
0
190,595
2
W
Mulan
6,359
636
94
9
0
154,030
2
L
Tiamat
5,716
572
55
6
0
190,786
4
W
Ymir
5,781
578
29
3
0
183,706
0
L
Cthulhu
4,532
453
23
2
0
171,915
2
L
Ullr
4,550
455
25
3
0
191,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role