Player Matchup

Chang'e
Chang'e
DomStraub
Chang'e
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,755 Elo+
Solo
Ares
Ares
PickleRick3889
Ares
Level 62
God Stats
6W - 6L
1,544 SR
Queue Stats
66W - 78L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
kiddthuggish
Cernunnos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 173L
1,591 Elo+
Solo
Fenrir
Fenrir
swizzathan
Fenrir
Level 126
God Stats
1W - 2L
1,720 SR
Queue Stats
142W - 110L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
xI Kel Ix
Gilgamesh
Level 128
God Stats
15W - 16L
1,457 SR
Queue Stats
273W - 264L
1,547 Elo+
Party 2
Team Averages
Level 118
1,544 SR
1,607 Elo+

VS

Team Averages
Level 124
1,566 SR
1,570 Elo+
Bacchus
Bacchus
Goo-kenheimer
Bacchus
Level 66
God Stats
39W - 16L
1,851 SR
Queue Stats
188W - 176L
1,603 Elo+
Solo
Merlin
Merlin
MoistyToweIette
Merlin
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 38L
1,505 Elo+
Party 1
Chernobog
Chernobog
darioavo
Chernobog
Level 144
God Stats
3W - 4L
1,413 SR
Queue Stats
120W - 107L
1,573 Elo+
Party 1
Thanatos
Thanatos
death wish1010
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,590 Elo+
Party 1
Achilles
Achilles
steelrider
Achilles
Level 137
God Stats
3W - 4L
1,565 SR
Queue Stats
49W - 44L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DomStraub
Chang'e
19
4 / 8 / 9
13,680
472
14,875
22,557
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 7 / 7
11,052
381
7,686
24,841
25,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
kiddthuggish
Cernunnos
20
7 / 9 / 4
14,971
516
26,376
31,599
12,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
swizzathan
Fenrir
20
5 / 6 / 7
14,304
493
17,276
30,266
26,859
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
xI Kel Ix
Gilgamesh
20
10 / 6 / 6
15,947
550
25,628
32,652
36,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
4 / 5 / 21
15,573
537
16,934
30,841
50,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
5 / 4 / 10
15,870
547
21,133
16,381
8,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
darioavo
Chernobog
20
13 / 5 / 12
18,364
633
33,929
33,343
17,552
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
11 / 8 / 10
16,107
555
18,659
25,667
12,631
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
steelrider
Achilles
20
3 / 6 / 16
15,428
532
17,348
32,206
41,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
27
Kills
36
36
Deaths
28
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DomStraub
Chang'e
4
8
9
1.06
W
Bacchus
4
5
21
2.9
W
5
4
10
2.5
L
1
7
7
0.64
W
Chernobog
darioavo
Chernobog
13
5
12
3.8
W
Thanatos
11
8
10
2
L
Cernunnos
kiddthuggish
Cernunnos
7
9
4
1
W
Achilles
steelrider
Achilles
3
6
16
1.83
L
Fenrir
swizzathan
Fenrir
5
6
7
1.42
L
Gilgamesh
xI Kel Ix
Gilgamesh
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,841
Damage
108,003
141,915
Taken
138,438
108,103
Mitigated
130,981
34,475
Healing
57,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DomStraub
Chang'e
14,875
556
3,323
7,600
22,557
6,645
1,646
9,108
12,979
69,504
0
W
Bacchus
16,934
1,878
0
8,127
30,841
50,556
631
7,322
23,097
48,125
0
W
21,133
535
0
2,324
16,381
8,762
1,491
2,330
14,003
128,774
0
L
7,686
267
752
701
24,841
25,446
466
7,763
16,698
25,104
0
W
Chernobog
darioavo
Chernobog
33,929
26,217
0
14,401
33,343
17,552
6,152
3,222
30,121
0
154,673
W
Thanatos
18,659
5,323
0
21,489
25,667
12,631
1,620
4,959
20,488
0
109,427
L
Cernunnos
kiddthuggish
Cernunnos
26,376
13,552
0
8,594
31,599
12,808
5,133
3,182
28,359
0
133,457
W
Achilles
steelrider
Achilles
17,348
4,478
0
10,955
32,206
41,480
1,421
6,283
25,689
0
79,942
L
Fenrir
swizzathan
Fenrir
17,276
7,374
0
7,736
30,266
26,859
876
8,408
21,310
0
105,182
L
Gilgamesh
xI Kel Ix
Gilgamesh
25,628
5,142
0
5,769
32,652
36,345
759
8,066
24,102
0
105,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,954
Gold Earned
81,342
620
Minions Killed
684
0
Camps Cleared
0
2,588,432
Distance Traveled
2,745,343
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,680
472
130
4
0
469,896
2
W
Bacchus
15,573
537
42
1
0
564,088
11
W
Merlin
15,870
547
197
7
0
520,929
6
L
Ares
11,052
381
32
1
0
501,516
1
W
Chernobog
18,364
633
186
6
0
520,559
3
W
Thanatos
16,107
555
145
5
0
566,417
9
L
Cernunnos
14,971
516
160
6
0
446,675
7
W
Achilles
15,428
532
114
4
0
573,350
5
L
Fenrir
14,304
493
128
4
0
600,913
6
L
Gilgamesh
15,947
550
170
6
0
569,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role