Player Matchup

Hachiman
Hachiman
LecheEcolac
Hachiman
Level 8
God Stats
1W - 2L
1,127 SR
Queue Stats
23W - 33L
1,171 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SenJu_TOQUIMA
Cu Chulainn
Level 29
God Stats
11W - 16L
1,239 SR
Queue Stats
146W - 202L
1,122 Elo+
Party 1
Neith
Neith
SenJu_Tachito
Neith
Level 22
God Stats
8W - 10L
1,244 SR
Queue Stats
71W - 114L
1,116 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crashsane84
Tsukuyomi
Level 22
God Stats
17W - 30L
1,231 SR
Queue Stats
24W - 48L
1,079 Elo+
Party 1
Poseidon
Poseidon
dross786
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,268 SR
1,198 Elo+

VS

Team Averages
Level 23
1,403 SR
1,284 Elo+
Zeus
Zeus
Buddha_66-40
Zeus
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
52W - 68L
1,345 Elo+
Party 3
Tiamat
Tiamat
TCF_Crook
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,325 Elo+
Party 2
Set
Set
WendigoNDJarvous
Set
Level 25
God Stats
7W - 4L
1,492 SR
Queue Stats
110W - 109L
1,337 Elo+
Solo
Rama
Rama
lesser_cause2
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 77L
1,259 Elo+
Party 3
Ra
Ra
young_drew_22
Ra
Level 12
God Stats
27W - 31L
1,025 SR
Queue Stats
33W - 44L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LecheEcolac
Hachiman
9
0 / 2 / 0
5,119
465
1,070
4,964
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
SenJu_TOQUIMA
Cu Chulainn
8
4 / 3 / 2
5,494
499
3,893
9,090
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 4
5,132
467
2,351
6,606
2,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
crashsane84
Tsukuyomi
8
2 / 1 / 0
5,207
473
1,261
4,587
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
dross786
Poseidon
6
1 / 7 / 0
4,503
409
1,056
5,076
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,333
576
2,159
3,695
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
TCF_Crook
Tiamat
7
1 / 1 / 3
4,774
434
2,025
2,642
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
7 / 1 / 2
6,565
597
5,761
6,812
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 7 / 2
4,970
452
4,398
6,897
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
3 / 0 / 0
5,858
533
2,305
1,467
494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
14
15
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Hachiman
LecheEcolac
Hachiman
0
2
0
0
L
Cu Chulainn
SenJu_TOQUIMA
Cu Chulainn
4
3
2
1.67
L
2
2
4
2
W
Tiamat
TCF_Crook
Tiamat
1
1
3
2.5
W
7
1
2
8
L
Tsukuyomi
crashsane84
Tsukuyomi
2
1
0
2
L
Poseidon
dross786
Poseidon
1
7
0
0.14
W
1
7
2
0.29
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,631
Damage
16,648
30,323
Taken
21,513
10,045
Mitigated
6,464
9,562
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,159
206
0
158
3,695
957
2,892
123
3,562
25,531
0
L
Hachiman
LecheEcolac
Hachiman
1,070
466
0
1,540
4,964
1,529
114
2,673
2,291
0
15,659
L
Cu Chulainn
SenJu_TOQUIMA
Cu Chulainn
3,893
1,391
77
2,687
9,090
3,821
469
1,307
7,783
0
22,958
L
2,351
333
387
2,566
6,606
2,105
339
823
5,783
0
15,045
W
Tiamat
TCF_Crook
Tiamat
2,025
201
0
436
2,642
1,415
0
33
2,587
9,566
0
W
5,761
1,989
0
2,541
6,812
2,092
0
0
6,812
0
27,223
L
Tsukuyomi
crashsane84
Tsukuyomi
1,261
351
0
2,132
4,587
1,352
0
105
4,482
0
19,906
L
Poseidon
dross786
Poseidon
1,056
261
0
173
5,076
1,238
0
1,581
3,495
7,472
0
W
4,398
2,898
200
468
6,897
1,506
132
447
6,388
0
18,012
W
2,305
185
0
413
1,467
494
0
319
1,108
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
28,500
176
Minions Killed
198
0
Camps Cleared
0
888,202
Distance Traveled
882,109
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,333
576
56
5
0
152,141
0
L
Hachiman
5,119
465
33
3
0
142,472
0
L
Cu Chulainn
5,494
499
47
4
0
205,214
1
L
Neith
5,132
467
26
2
0
173,994
1
W
Tiamat
4,774
434
20
2
0
175,920
0
W
Set
6,565
597
59
5
0
200,733
0
L
Tsukuyomi
5,207
473
53
5
0
195,015
1
L
Poseidon
4,503
409
17
2
0
171,507
1
W
Rama
4,970
452
27
2
0
190,128
1
W
Ra
5,858
533
36
3
0
163,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role