Player Matchup

Sobek
Sobek
Gold I
CosmicMemory
Sobek
Gold I
Level 160
God Stats
17W - 14L
1,571 SR
Queue Stats
168W - 174L
1,694 MMR
Solo
Rama
Rama
Silver I
Flameryan64
Rama
Silver I
Level 109
God Stats
21W - 12L
1,626 SR
Queue Stats
182W - 182L
1,234 MMR
Solo
Kukulkan
Kukulkan
Silver I
Fr4nkanox
Kukulkan
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,282 MMR
Solo
Pele
Pele
Platinum V
Roytom11
Pele
Platinum V
Level 126
God Stats
3W - 3L
1,285 SR
Queue Stats
433W - 440L
1,574 MMR
Solo
Tyr
Tyr
Gold II
iM4rks
Tyr
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,496 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,495 SR
1,368 MMR
Bacchus
Bacchus
Bronze IV
IIDarkLord
Bacchus
Bronze IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold I
Smokrs
Anhur
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
enzaogrelao
Cthulhu
Gold V
Level 108
God Stats
21W - 28L
1,385 SR
Queue Stats
241W - 255L
1,322 MMR
Solo
Chernobog
Chernobog
Silver III
wilzip
Chernobog
Silver III
Level 42
God Stats
2W - 3L
1,591 SR
Queue Stats
571W - 616L
1,017 MMR
Party 2
Scylla
Scylla
Gold II
Đaиº
Scylla
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
8,098
578
4,803
10,406
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 3
9,769
698
7,177
8,286
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Fr4nkanox
Kukulkan
14
2 / 0 / 5
8,604
615
5,197
4,182
1,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
14
4 / 4 / 3
8,582
613
5,988
11,723
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
iM4rks
Tyr
15
4 / 0 / 5
9,357
668
5,403
8,289
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaTiamatApolloSet

VS

Bans
JanusTsukuyomiThothKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIDarkLord
Bacchus
10
2 / 3 / 2
6,471
462
3,676
7,754
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Smokrs
Anhur
15
3 / 3 / 1
8,425
602
6,600
9,878
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
enzaogrelao
Cthulhu
8
0 / 1 / 1
5,338
381
3,355
4,685
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
wilzip
Chernobog
11
1 / 7 / 2
6,557
468
3,600
10,331
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Đaиº
Scylla
12
1 / 5 / 1
6,740
481
2,658
7,974
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
7
2
3
4.25
W
Kukulkan
Fr4nkanox
Kukulkan
2
0
5
4.5
L
Bacchus
IIDarkLord
Bacchus
2
3
2
1
W
Pele
4
4
3
1.38
L
Anhur
Smokrs
Anhur
3
3
1
1.17
L
Cthulhu
enzaogrelao
Cthulhu
0
1
1
0.5
W
Tyr
iM4rks
Tyr
4
0
5
6.5
L
Chernobog
wilzip
Chernobog
1
7
2
0.29
L
Scylla
Đaиº
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
19,889
42,886
Taken
40,622
19,811
Mitigated
15,056
13,612
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,803
531
0
3,185
10,406
7,544
0
2,672
7,694
14,722
0
W
7,177
5,138
0
4,579
8,286
2,713
1,875
819
7,427
0
54,785
W
Kukulkan
Fr4nkanox
Kukulkan
5,197
380
0
1,102
4,182
1,563
246
1,066
3,072
50,375
0
L
Bacchus
IIDarkLord
Bacchus
3,676
284
0
2,502
7,754
4,352
0
2,394
5,360
14,811
0
W
Pele
5,988
1,556
0
808
11,723
3,669
921
1,804
9,885
0
67,046
L
Anhur
Smokrs
Anhur
6,600
3,416
0
546
9,878
2,980
0
2,661
7,217
0
63,340
L
Cthulhu
enzaogrelao
Cthulhu
3,355
365
0
1,205
4,685
2,281
68
447
4,238
17,434
0
W
Tyr
iM4rks
Tyr
5,403
376
0
3,938
8,289
4,322
424
3,146
5,119
0
49,729
L
Chernobog
wilzip
Chernobog
3,600
2,260
0
2,213
10,331
2,820
100
1,743
8,588
0
33,994
L
Scylla
Đaиº
Scylla
2,658
81
0
720
7,974
2,623
0
2,755
5,219
42,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,410
Gold Earned
33,531
453
Minions Killed
340
0
Camps Cleared
0
1,437,850
Distance Traveled
1,227,928
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,098
578
12
1
0
304,778
5
W
Rama
9,769
698
99
7
0
232,471
5
W
Kukulkan
8,604
615
117
8
0
284,058
3
L
Bacchus
6,471
462
25
2
0
293,592
1
W
Pele
8,582
613
105
8
0
284,500
5
L
Anhur
8,425
602
124
9
0
264,195
2
L
Cthulhu
5,338
381
38
3
0
191,738
1
W
Tyr
9,357
668
120
9
0
332,043
6
L
Chernobog
6,557
468
67
5
0
240,493
1
L
Scylla
6,740
481
86
6
0
237,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role