Player Matchup

Cerberus
Cerberus
FlashRogers
Cerberus
Level 69
God Stats
1W - 3L
1,132 SR
Queue Stats
7W - 9L
1,338 Elo+
Solo
Chaac
Chaac
IFeedMyDogXanax
Chaac
Level 29
God Stats
5W - 2L
1,227 SR
Queue Stats
61W - 72L
1,250 Elo+
Party 2
Anubis
Anubis
Trapboyoziel
Anubis
Level 32
God Stats
18W - 15L
1,451 SR
Queue Stats
69W - 91L
1,276 Elo+
Party 2
Team Averages
Level 43
1,270 SR
1,288 Elo+

VS

Team Averages
Level 37
1,415 SR
1,275 Elo+
Thanatos
Thanatos
Baby Jesus5284
Thanatos
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
45W - 90L
1,101 Elo+
Solo
Sol
Sol
Sleepagen
Sol
Level 36
God Stats
35W - 31L
1,567 SR
Queue Stats
92W - 124L
1,371 Elo+
Party 1
Artemis
Artemis
ZIGGY-_-STARZ-_-
Artemis
Level 68
God Stats
1W - 3L
1,351 SR
Queue Stats
129W - 170L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlashRogers
Cerberus
12
4 / 4 / 14
8,934
745
5,122
9,458
7,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 1 / 9
9,784
815
7,401
11,091
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
13
8 / 2 / 12
9,661
805
9,125
8,415
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 7 / 5
8,368
697
1,556
8,484
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 7 / 3
9,005
750
7,988
10,434
2,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 3
7,659
638
6,846
9,004
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
7
7
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
7
5
0.5
W
Cerberus
FlashRogers
Cerberus
4
4
14
2.75
W
9
1
9
13.5
L
4
7
3
0.79
W
Anubis
8
2
12
7
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
16,390
28,964
Taken
27,922
23,611
Mitigated
8,116
8,969
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,556
174
0
2,133
8,484
2,449
0
4,924
3,435
0
17,460
W
Cerberus
FlashRogers
Cerberus
5,122
116
624
1,015
9,458
7,671
906
2,585
6,873
24,254
0
W
7,401
1,246
0
4,232
11,091
12,314
995
1,976
9,115
0
26,621
L
7,988
1,671
0
623
10,434
2,567
0
5,763
4,596
38,878
0
W
Anubis
9,125
1,713
0
3,098
8,415
3,626
1,373
3,487
4,928
29,968
0
L
6,846
3,304
0
351
9,004
3,100
0
3,620
5,209
0
24,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
25,032
107
Minions Killed
114
0
Camps Cleared
0
570,202
Distance Traveled
512,538
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,368
697
27
2
0
179,530
0
W
Cerberus
8,934
745
29
2
0
173,861
0
W
Chaac
9,784
815
34
3
0
221,793
4
L
Sol
9,005
750
52
4
0
173,948
0
W
Anubis
9,661
805
44
4
0
174,548
0
L
Artemis
7,659
638
35
3
0
159,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role