Player Matchup

Eset
Eset
DC_BEAST92
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Da-L1NK
Gilgamesh
Level 22
God Stats
3W - 1L
1,405 SR
Queue Stats
66W - 54L
1,647 Elo+
Solo
Ymir
Ymir
HUsoldier714
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,571 Elo+
Solo
Bellona
Bellona
alcooligan
Bellona
Level 26
God Stats
3W - 1L
1,918 SR
Queue Stats
51W - 62L
1,512 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 5
God Stats
37W - 30L
1,813 SR
Queue Stats
107W - 92L
1,564 Elo+
Solo
Team Averages
Level 19
1,627 SR
1,574 Elo+

VS

Team Averages
Level 14
1,464 SR
1,578 Elo+
Danzaburou
Danzaburou
Demon-King4555
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Gamergirlnat99
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 5L
1,789 Elo+
Solo
Olorun
Olorun
Maximes_Flamel
Olorun
Level 28
God Stats
1W - 3L
1,600 SR
Queue Stats
199W - 217L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
SlimeJames007
Gilgamesh
Level 15
God Stats
9W - 2L
1,500 SR
Queue Stats
29W - 31L
1,524 Elo+
Solo
Kukulkan
Kukulkan
alessandrao_14
Kukulkan
Level 12
God Stats
0W - 3L
1,222 SR
Queue Stats
9W - 12L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,234
549
4,713
5,900
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Da-L1NK
Gilgamesh
15
6 / 2 / 3
8,701
580
8,265
12,023
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 6
7,978
532
5,680
9,308
5,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
alcooligan
Bellona
15
6 / 1 / 3
9,221
615
9,581
10,836
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
nViolence
Danzaburou
14
7 / 1 / 5
9,295
620
11,223
10,085
3,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demon-King4555
Danzaburou
11
0 / 7 / 0
6,449
430
3,477
10,750
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Gamergirlnat99
Cernunnos
10
2 / 8 / 0
6,653
444
7,306
13,233
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
7,643
510
4,450
8,461
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SlimeJames007
Gilgamesh
12
3 / 7 / 0
7,577
505
4,936
13,660
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
12
0 / 2 / 0
7,021
468
3,789
7,705
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
26
Kills
7
7
Deaths
27
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Gilgamesh
Da-L1NK
Gilgamesh
6
2
3
3.75
L
Danzaburou
Demon-King4555
Danzaburou
0
7
0
0
L
Cernunnos
Gamergirlnat99
Cernunnos
2
8
0
0.25
W
5
2
6
4
L
2
3
2
1
L
Gilgamesh
SlimeJames007
Gilgamesh
3
7
0
0.43
W
Bellona
alcooligan
Bellona
6
1
3
7.5
L
Kukulkan
0
2
0
0
W
Danzaburou
nViolence
Danzaburou
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,462
Damage
23,958
48,152
Taken
53,809
25,673
Mitigated
18,253
19,872
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,713
372
139
2,099
5,900
2,049
891
1,781
4,119
45,808
0
W
Gilgamesh
Da-L1NK
Gilgamesh
8,265
3,099
0
5,015
12,023
5,605
0
1,128
10,895
0
60,650
L
Danzaburou
Demon-King4555
Danzaburou
3,477
1,067
0
353
10,750
3,977
162
3,055
7,695
0
27,924
L
Cernunnos
Gamergirlnat99
Cernunnos
7,306
2,803
0
1,996
13,233
3,484
591
2,498
10,735
0
31,578
W
5,680
288
0
997
9,308
5,467
172
2,375
6,761
28,136
0
L
4,450
1,678
590
3,771
8,461
2,801
290
2,046
6,415
42,568
0
L
Gilgamesh
SlimeJames007
Gilgamesh
4,936
2,172
0
1,101
13,660
4,907
0
456
13,204
0
34,811
W
Bellona
alcooligan
Bellona
9,581
3,183
0
4,858
10,836
8,976
134
826
10,010
142
55,284
L
Kukulkan
3,789
590
0
1,692
7,705
3,084
0
2,480
5,225
43,039
0
W
Danzaburou
nViolence
Danzaburou
11,223
4,529
0
6,764
10,085
3,576
1,044
1,817
8,128
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
35,343
447
Minions Killed
331
0
Camps Cleared
0
1,421,819
Distance Traveled
1,326,104
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,234
549
100
7
0
233,424
1
W
Gilgamesh
8,701
580
103
7
0
301,017
2
L
Danzaburou
6,449
430
62
4
0
264,639
0
L
Cernunnos
6,653
444
55
4
0
251,966
1
W
Ymir
7,978
532
36
2
0
309,574
0
L
Olorun
7,643
510
80
5
0
246,171
5
L
Gilgamesh
7,577
505
62
4
0
265,191
0
W
Bellona
9,221
615
122
8
0
298,140
2
L
Kukulkan
7,021
468
72
5
0
298,137
4
W
Danzaburou
9,295
620
86
6
0
279,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role