Player Matchup

Fenrir
Fenrir
AmbiguosYhg
Fenrir
Level 21
God Stats
0W - 1L
1,172 SR
Queue Stats
48W - 33L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JXarias
Ah Muzen Cab
Level 26
God Stats
4W - 3L
1,861 SR
Queue Stats
124W - 107L
1,549 Elo+
Solo
Tiamat
Tiamat
Kohanskis
Tiamat
Level 28
God Stats
2W - 1L
1,914 SR
Queue Stats
38W - 32L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
LikeABradLowery
Cu Chulainn
Level 27
God Stats
4W - 2L
1,819 SR
Queue Stats
118W - 69L
1,726 Elo+
Party 1
Chaac
Chaac
endershadowxx
Chaac
Level 28
God Stats
4W - 6L
1,590 SR
Queue Stats
155W - 99L
1,741 Elo+
Party 1
Team Averages
Level 26
1,671 SR
1,655 Elo+

VS

Team Averages
Level 14
1,761 SR
1,655 Elo+
Heimdallr
Heimdallr
JTisBald
Heimdallr
Level 13
God Stats
11W - 4L
1,869 SR
Queue Stats
293W - 155L
1,695 Elo+
Solo
Nemesis
Nemesis
RevibalTV
Nemesis
Level 7
God Stats
34W - 21L
1,535 SR
Queue Stats
35W - 26L
1,488 Elo+
Solo
Jormungandr
Jormungandr
UnholyAmbush
Jormungandr
Level 28
God Stats
6W - 0L
1,997 SR
Queue Stats
165W - 97L
1,658 Elo+
Solo
Tyr
Tyr
lazysquash01
Tyr
Level 5
God Stats
4W - 0L
1,901 SR
Queue Stats
6W - 1L
1,833 Elo+
Solo
Thanatos
Thanatos
solsy91
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 42L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 8 / 2
8,779
399
6,876
16,086
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JXarias
Ah Muzen Cab
15
1 / 9 / 1
9,343
425
4,266
13,120
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Kohanskis
Tiamat
18
3 / 7 / 4
11,155
507
14,984
17,546
13,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
LikeABradLowery
Cu Chulainn
17
5 / 5 / 4
10,815
492
10,169
21,305
19,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 3
11,350
516
23,573
25,096
24,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JTisBald
Heimdallr
20
14 / 1 / 9
15,861
721
23,847
18,351
10,883
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
RevibalTV
Nemesis
20
5 / 1 / 8
13,381
608
9,822
16,361
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
UnholyAmbush
Jormungandr
19
5 / 0 / 12
14,328
651
16,161
23,154
26,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 6 / 5
13,844
629
15,633
25,529
23,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
solsy91
Thanatos
19
5 / 8 / 5
13,228
601
8,392
19,473
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
16
Kills
33
33
Deaths
16
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
2
0.5
W
Heimdallr
JTisBald
Heimdallr
14
1
9
18.5
L
Ah Muzen Cab
JXarias
Ah Muzen Cab
1
9
1
0.17
L
Tiamat
Kohanskis
Tiamat
3
7
4
0.71
L
Cu Chulainn
LikeABradLowery
Cu Chulainn
5
5
4
1.4
W
Nemesis
RevibalTV
Nemesis
5
1
8
9
W
Jormungandr
UnholyAmbush
Jormungandr
5
0
12
11
L
4
4
3
1.38
W
4
6
5
1.08
W
Thanatos
solsy91
Thanatos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,868
Damage
73,855
93,153
Taken
102,868
67,252
Mitigated
77,693
19,785
Healing
41,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,876
1,946
0
1,015
16,086
5,328
0
2,767
13,316
0
17,258
W
Heimdallr
JTisBald
Heimdallr
23,847
17,844
0
10,099
18,351
10,883
5,412
2,630
15,721
0
141,762
L
Ah Muzen Cab
JXarias
Ah Muzen Cab
4,266
1,395
0
2,729
13,120
3,843
0
2,496
10,621
0
47,866
L
Tiamat
Kohanskis
Tiamat
14,984
2,387
0
3,604
17,546
13,947
136
3,300
14,246
73,710
0
L
Cu Chulainn
LikeABradLowery
Cu Chulainn
10,169
3,051
0
3,116
21,305
19,905
19
3,787
17,518
0
73,610
W
Nemesis
RevibalTV
Nemesis
9,822
6,182
0
5,196
16,361
8,499
2,493
4,850
11,511
0
102,617
W
Jormungandr
UnholyAmbush
Jormungandr
16,161
2,634
0
1,868
23,154
26,156
468
3,278
19,876
59,422
0
L
23,573
5,909
0
9,321
25,096
24,229
84
3,811
21,285
0
93,160
W
15,633
3,583
0
10,950
25,529
23,360
1,051
2,075
23,454
0
90,209
W
Thanatos
solsy91
Thanatos
8,392
3,024
0
13,156
19,473
8,795
722
3,190
16,283
0
79,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,442
Gold Earned
70,642
528
Minions Killed
797
0
Camps Cleared
0
2,036,991
Distance Traveled
2,196,978
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,779
399
29
1
0
448,783
5
W
Heimdallr
15,861
721
229
10
0
392,925
2
L
Ah Muzen Cab
9,343
425
75
3
0
335,319
1
L
Tiamat
11,155
507
130
6
0
360,101
3
L
Cu Chulainn
10,815
492
130
6
0
451,928
1
W
Nemesis
13,381
608
161
7
0
507,282
9
W
Jormungandr
14,328
651
106
5
0
451,956
3
L
Chaac
11,350
516
164
7
0
440,860
2
W
Tyr
13,844
629
165
8
0
441,757
2
W
Thanatos
13,228
601
136
6
0
403,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role