Player Matchup

Gilgamesh
Gilgamesh
DNA Phail Ninja
Gilgamesh
Level 121
God Stats
30W - 22L
1,439 SR
Queue Stats
216W - 151L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
ISinnzy
Danzaburou
Level 159
God Stats
4W - 7L
1,554 SR
Queue Stats
267W - 200L
1,577 Elo+
Party 1
Chang'e
Chang'e
Ing_alejotrejo
Chang'e
Level 22
God Stats
1W - 1L
1,253 SR
Queue Stats
4W - 2L
1,512 Elo+
Solo
Team Averages
Level 101
1,415 SR
1,551 Elo+

VS

Team Averages
Level 84
1,540 SR
1,495 Elo+
Medusa
Medusa
LegacyHaze86
Medusa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 195L
1,382 Elo+
Solo
Chronos
Chronos
MegaxLuckyxMonk
Chronos
Level 146
God Stats
8W - 4L
1,609 SR
Queue Stats
149W - 127L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
sterben93
Gilgamesh
Level 78
God Stats
8W - 8L
1,509 SR
Queue Stats
211W - 180L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DNA Phail Ninja
Gilgamesh
16
0 / 3 / 7
12,812
674
10,401
19,686
19,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ISinnzy
Danzaburou
17
7 / 3 / 1
13,361
703
18,031
12,800
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 2
9,367
493
2,634
6,470
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 5 / 5
10,726
565
10,410
12,034
4,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 3
12,785
673
11,621
15,365
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
sterben93
Gilgamesh
17
4 / 1 / 2
12,289
647
8,996
14,714
16,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
10
10
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DNA Phail Ninja
Gilgamesh
0
3
7
1.17
L
Danzaburou
ISinnzy
Danzaburou
7
3
1
2.5
L
1
4
2
0.5
W
Medusa
0
5
5
0.5
W
6
2
3
3.75
W
Gilgamesh
sterben93
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
31,027
38,956
Taken
42,113
27,560
Mitigated
32,401
8,288
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DNA Phail Ninja
Gilgamesh
10,401
1,251
993
2,158
19,686
19,983
0
5,958
13,328
3,870
34,060
L
Danzaburou
ISinnzy
Danzaburou
18,031
9,411
0
3,818
12,800
5,682
0
1,531
11,194
0
98,856
L
2,634
35
352
967
6,470
1,895
50
3,865
2,480
11,155
0
W
Medusa
10,410
3,597
1,209
2,152
12,034
4,702
1,052
979
11,055
0
53,342
W
11,621
1,857
0
2,151
15,365
11,632
1,045
1,028
14,337
84,492
0
W
Gilgamesh
sterben93
Gilgamesh
8,996
2,330
0
348
14,714
16,067
630
1,662
13,052
0
36,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
35,800
204
Minions Killed
241
0
Camps Cleared
0
731,085
Distance Traveled
1,015,169
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,812
674
41
2
0
348,058
0
L
Danzaburou
13,361
703
152
8
0
284,532
7
L
Chang'e
9,367
493
11
1
0
98,495
0
W
Medusa
10,726
565
67
4
0
336,540
2
W
Chronos
12,785
673
126
7
0
349,206
0
W
Gilgamesh
12,289
647
48
3
0
329,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role