Player Matchup

Fenrir
Fenrir
GameMoon9873782
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,361 Elo+
Solo
Ah Puch
Ah Puch
LondonLobsters
Ah Puch
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 61L
1,159 Elo+
Solo
Arachne
Arachne
OpeningSole
Arachne
Level 28
God Stats
42W - 46L
1,517 SR
Queue Stats
92W - 117L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
RiccoCox74BDG
Sun Wukong
Level 22
God Stats
1W - 3L
984 SR
Queue Stats
56W - 65L
1,171 Elo+
Solo
Cabrakan
Cabrakan
xxbotchixx
Cabrakan
Level 14
God Stats
5W - 9L
1,517 SR
Queue Stats
15W - 30L
1,275 Elo+
Party 2
Team Averages
Level 24
1,403 SR
1,252 Elo+

VS

Team Averages
Level 19
1,507 SR
1,344 Elo+
Ares
Ares
Echegaray4
Ares
Level 20
God Stats
9W - 8L
1,191 SR
Queue Stats
182W - 183L
1,323 Elo+
Solo
Ullr
Ullr
Hikosen
Ullr
Level 26
God Stats
4W - 2L
1,709 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 1
Olorun
Olorun
ZPKing3
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
sensei_mazter
Izanami
Level 18
God Stats
4W - 2L
1,690 SR
Queue Stats
21W - 38L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
zDuckie
Sun Wukong
Level 27
God Stats
4W - 4L
1,445 SR
Queue Stats
12W - 18L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
13,744
474
12,747
20,759
10,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 11
15,352
529
14,724
10,934
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
OpeningSole
Arachne
20
9 / 9 / 8
14,667
506
18,716
23,903
10,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
RiccoCox74BDG
Sun Wukong
18
4 / 3 / 10
13,280
458
9,308
21,695
18,943
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
xxbotchixx
Cabrakan
18
2 / 6 / 7
12,894
445
5,492
20,502
24,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
15,004
517
24,515
24,922
40,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Hikosen
Ullr
7
3 / 4 / 1
8,661
299
2,191
5,085
1,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
ZPKing3
Olorun
17
2 / 17 / 7
11,373
392
6,939
25,553
11,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
20
6 / 7 / 4
13,987
482
16,659
23,666
10,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
zDuckie
Sun Wukong
6
1 / 2 / 1
8,054
278
3,531
5,794
2,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
29
Kills
24
25
Deaths
33
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
12
3
4
4.67
W
7
5
5
1.9
L
Ullr
Hikosen
Ullr
3
4
1
0.88
W
7
2
11
6.25
W
Arachne
OpeningSole
Arachne
9
9
8
1.44
W
Sun Wukong
RiccoCox74BDG
Sun Wukong
4
3
10
3
L
Olorun
ZPKing3
Olorun
2
17
7
0.32
L
Izanami
6
7
4
1.14
W
Cabrakan
xxbotchixx
Cabrakan
2
6
7
0.92
L
Sun Wukong
zDuckie
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,987
Damage
53,835
97,793
Taken
85,020
69,823
Mitigated
65,587
20,855
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,515
748
0
1,259
24,922
40,103
221
6,646
18,276
83,646
0
W
12,747
3,075
0
3,654
20,759
10,461
692
7,419
13,340
0
83,234
L
Ullr
Hikosen
Ullr
2,191
1,526
0
4
5,085
1,372
728
526
4,559
0
14,419
W
14,724
701
740
4,619
10,934
4,859
1,641
4,246
6,688
53,032
0
W
Arachne
OpeningSole
Arachne
18,716
14,622
0
5,576
23,903
10,852
1,585
6,881
17,022
0
89,755
W
Sun Wukong
RiccoCox74BDG
Sun Wukong
9,308
3,443
0
2,982
21,695
18,943
5,812
8,850
12,845
0
63,936
L
Olorun
ZPKing3
Olorun
6,939
4,058
383
6,662
25,553
11,072
305
4,594
20,959
52,980
0
L
Izanami
16,659
13,922
0
4,074
23,666
10,712
679
6,443
17,223
0
105,368
W
Cabrakan
xxbotchixx
Cabrakan
5,492
1,043
705
2,579
20,502
24,708
510
4,231
16,271
71,191
0
L
Sun Wukong
zDuckie
Sun Wukong
3,531
645
0
1,327
5,794
2,328
0
2,007
3,787
0
15,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,937
Gold Earned
57,079
562
Minions Killed
414
0
Camps Cleared
0
2,542,837
Distance Traveled
1,544,418
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,004
517
98
3
0
513,160
3
W
Fenrir
13,744
474
145
5
0
523,194
5
L
Ullr
8,661
299
22
1
0
111,099
0
W
Ah Puch
15,352
529
74
3
0
569,367
2
W
Arachne
14,667
506
134
5
0
486,787
0
W
Sun Wukong
13,280
458
102
4
0
499,014
0
L
Olorun
11,373
392
80
3
0
348,916
2
L
Izanami
13,987
482
196
7
0
424,495
1
W
Cabrakan
12,894
445
107
4
0
464,475
1
L
Sun Wukong
8,054
278
18
1
0
146,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role