Player Matchup

Gilgamesh
Gilgamesh
HappyChillMore30
Gilgamesh
Level 90
God Stats
2W - 9L
1,433 SR
Queue Stats
14W - 32L
1,376 Elo+
Party 1
Merlin
Merlin
HappySkillmore60
Merlin
Level 121
God Stats
2W - 3L
1,583 SR
Queue Stats
25W - 48L
1,369 Elo+
Party 1
Fenrir
Fenrir
SL1CK_RIC
Fenrir
Level 64
God Stats
0W - 2L
1,494 SR
Queue Stats
12W - 27L
1,357 Elo+
Party 1
Sobek
Sobek
TheRealGangst3r
Sobek
Level 107
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,338 Elo+

VS

Team Averages
Level 98
1,524 SR
1,447 Elo+
King Arthur
King Arthur
FullTimeVillain
King Arthur
Level 125
God Stats
1W - 0L
1,508 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Athena
Athena
MrRunAndHide
Athena
Level 126
God Stats
1W - 0L
1,805 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Piezirr
Danzaburou
Level 16
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
RayKillaLewis52
Discordia
Level 126
God Stats
5W - 7L
1,379 SR
Queue Stats
33W - 60L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 5 / 1
7,600
691
6,834
11,281
7,008
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 2
8,479
771
7,726
5,949
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SL1CK_RIC
Fenrir
13
1 / 4 / 1
7,948
723
3,982
7,139
2,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
7,569
688
6,709
13,088
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FullTimeVillain
King Arthur
15
9 / 1 / 3
9,629
875
10,952
15,669
12,562
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
15
2 / 1 / 6
9,712
883
5,841
11,503
9,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Piezirr
Danzaburou
14
3 / 1 / 2
9,076
825
4,299
6,117
2,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
RayKillaLewis52
Discordia
15
3 / 1 / 6
9,287
844
6,473
5,761
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FullTimeVillain
King Arthur
9
1
3
10.5
L
Gilgamesh
1
5
1
0.3
L
1
3
2
0.67
W
Athena
2
1
6
5
W
Danzaburou
Piezirr
Danzaburou
3
1
2
4
W
Discordia
RayKillaLewis52
Discordia
3
1
6
6
L
Fenrir
SL1CK_RIC
Fenrir
1
4
1
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
27,565
37,457
Taken
39,050
24,365
Mitigated
26,855
5,384
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FullTimeVillain
King Arthur
10,952
2,292
0
4,806
15,669
12,562
289
4,682
10,987
0
26,918
L
Gilgamesh
6,834
2,275
0
783
11,281
7,008
104
3,401
7,818
0
24,644
L
7,726
392
877
635
5,949
2,515
301
2,294
3,539
27,732
0
W
Athena
5,841
2,267
0
420
11,503
9,682
539
3,496
8,007
16,130
0
W
Danzaburou
Piezirr
Danzaburou
4,299
2,030
0
507
6,117
2,453
2,085
3,707
2,410
0
29,124
W
Discordia
RayKillaLewis52
Discordia
6,473
486
282
1,596
5,761
2,158
744
3,028
2,733
28,194
0
L
Fenrir
SL1CK_RIC
Fenrir
3,982
1,044
0
48
7,139
2,989
0
2,081
4,928
0
16,489
L
6,709
647
0
3,041
13,088
11,853
0
4,279
8,487
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
37,704
129
Minions Killed
189
5
Camps Cleared
10
713,410
Distance Traveled
887,358
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,629
875
38
3
3
238,320
0
L
Gilgamesh
7,600
691
28
3
1
162,117
0
L
Merlin
8,479
771
51
5
1
172,800
1
W
Athena
9,712
883
23
2
0
221,786
2
W
Danzaburou
9,076
825
66
6
6
200,803
3
W
Discordia
9,287
844
62
6
1
226,449
3
L
Fenrir
7,948
723
26
2
1
201,298
0
L
Sobek
7,569
688
24
2
2
177,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role