Player Matchup

Medusa
Medusa
AlphaMazze
Medusa
Level 70
God Stats
1W - 2L
1,480 SR
Queue Stats
6W - 8L
1,455 Elo+
Party 2
Raijin
Raijin
GrimGHoSt501
Raijin
Level 85
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 8L
1,438 Elo+
Party 2
Bacchus
Bacchus
MasonJar60nar
Bacchus
Level 108
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 12L
1,451 Elo+
Party 2
Ra
Ra
PM89
Ra
Level 3
God Stats
2W - 4L
1,531 SR
Queue Stats
3W - 12L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
PhatNutDaddy
Gilgamesh
Level 59
God Stats
2W - 3L
1,530 SR
Queue Stats
6W - 16L
1,503 Elo+
Party 2
Team Averages
Level 65
1,535 SR
1,468 Elo+

VS

Team Averages
Level 87
1,493 SR
1,460 Elo+
Anhur
Anhur
EvasiveStorm779
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kreeth
Baron Samedi
Level 52
God Stats
2W - 4L
1,394 SR
Queue Stats
19W - 34L
1,377 Elo+
Party 1
Athena
Athena
Strategic
Athena
Level 128
God Stats
3W - 0L
1,465 SR
Queue Stats
71W - 69L
1,567 Elo+
Party 1
Odin
Odin
Ta
Odin
Level 117
God Stats
4W - 0L
1,555 SR
Queue Stats
208W - 179L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
Uncompressed
Ah Puch
Level 115
God Stats
10W - 5L
1,549 SR
Queue Stats
118W - 132L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlphaMazze
Medusa
14
0 / 3 / 6
8,473
847
6,542
9,765
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
15
4 / 5 / 2
9,943
994
10,673
11,531
3,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
3 / 5 / 4
9,468
947
11,120
20,160
15,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
PM89
Ra
14
0 / 4 / 4
8,412
841
2,762
7,647
2,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PhatNutDaddy
Gilgamesh
15
0 / 10 / 7
8,957
896
12,969
20,460
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

137

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 12
12,683
1,268
15,487
12,441
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Kreeth
Baron Samedi
17
4 / 2 / 17
10,171
1,017
16,329
7,280
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Strategic
Athena
16
5 / 1 / 14
10,167
1,017
10,300
13,413
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Ta
Odin
16
3 / 2 / 21
9,680
968
6,584
10,741
9,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Uncompressed
Ah Puch
17
3 / 0 / 17
9,879
988
16,570
3,678
1,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
7
Kills
27
27
Deaths
7
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlphaMazze
Medusa
0
3
6
1
W
12
2
12
9
L
Raijin
4
5
2
1
W
Baron Samedi
Kreeth
Baron Samedi
4
2
17
6.25
L
Bacchus
3
5
4
1
L
Ra
PM89
Ra
0
4
4
0.5
L
Gilgamesh
PhatNutDaddy
Gilgamesh
0
10
7
0.35
W
Athena
Strategic
Athena
5
1
14
12
W
Odin
Ta
Odin
3
2
21
6.75
W
Ah Puch
Uncompressed
Ah Puch
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,066
Damage
65,270
69,563
Taken
47,553
33,209
Mitigated
32,691
5,267
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlphaMazze
Medusa
6,542
3,174
259
1,023
9,765
3,692
0
5,449
4,266
0
17,447
W
15,487
10,089
0
3,408
12,441
4,854
0
5,687
6,754
0
44,602
L
Raijin
10,673
887
277
22
11,531
3,697
0
5,198
6,288
49,038
0
W
Baron Samedi
Kreeth
Baron Samedi
16,329
274
2,562
2,513
7,280
3,360
0
2,966
4,314
28,682
0
L
Bacchus
11,120
771
549
411
20,160
15,725
0
14,666
5,333
18,241
0
L
Ra
PM89
Ra
2,762
257
2,538
85
7,647
2,899
0
5,879
1,743
13,748
0
L
Gilgamesh
PhatNutDaddy
Gilgamesh
12,969
2,033
0
103
20,460
7,196
0
11,675
8,635
0
22,222
W
Athena
Strategic
Athena
10,300
1,996
615
2,039
13,413
13,879
0
7,211
6,202
18,504
0
W
Odin
Ta
Odin
6,584
534
0
881
10,741
9,170
0
5,727
5,014
99
13,049
W
Ah Puch
Uncompressed
Ah Puch
16,570
177
0
1,780
3,678
1,428
0
2,964
714
38,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
52,580
184
Minions Killed
188
3
Camps Cleared
10
827,098
Distance Traveled
873,823
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,473
847
19
2
0
147,422
0
W
Anhur
12,683
1,268
79
8
6
167,073
1
L
Raijin
9,943
994
97
10
1
154,211
0
W
Baron Samedi
10,171
1,017
21
2
0
179,689
1
L
Bacchus
9,468
947
14
1
1
202,175
0
L
Ra
8,412
841
27
3
0
148,481
0
L
Gilgamesh
8,957
896
27
3
1
174,809
0
W
Athena
10,167
1,017
30
3
0
177,928
0
W
Odin
9,680
968
12
1
3
164,255
0
W
Ah Puch
9,879
988
46
5
1
184,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role