Player Matchup

Pele
Pele
AzureApollo13
Pele
Level 87
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 17L
1,340 Elo+
Party 1
Cerberus
Cerberus
BIK3RGAM3R1
Cerberus
Level 5
God Stats
2W - 7L
1,279 SR
Queue Stats
8W - 25L
1,358 Elo+
Party 1
Tiamat
Tiamat
Bobtoronja007
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
Chillax619
Cthulhu
Level 49
God Stats
0W - 2L
1,585 SR
Queue Stats
17W - 23L
1,394 Elo+
Party 1
Cupid
Cupid
JosueRamires11
Cupid
Level 109
God Stats
10W - 5L
1,748 SR
Queue Stats
112W - 97L
1,547 Elo+
Party 3
Team Averages
Level 55
1,560 SR
1,437 Elo+

VS

Team Averages
Level 97
1,596 SR
1,723 Elo+
Arachne
Arachne
DarkAltBanana
Arachne
Level 22
God Stats
20W - 4L
1,572 SR
Queue Stats
278W - 42L
1,880 Elo+
Party 2
Scylla
Scylla
Kliberated
Scylla
Level 128
God Stats
24W - 10L
1,696 SR
Queue Stats
195W - 74L
1,666 Elo+
Party 2
Ganesha
Ganesha
ShadowRyuTTV
Ganesha
Level 159
God Stats
9W - 7L
1,636 SR
Queue Stats
358W - 174L
1,783 Elo+
Party 2
Danzaburou
Danzaburou
Staydead22
Danzaburou
Level 127
God Stats
41W - 16L
1,511 SR
Queue Stats
311W - 128L
1,728 Elo+
Party 2
Achilles
Achilles
uwu Aurum
Achilles
Level 47
God Stats
26W - 19L
1,564 SR
Queue Stats
131W - 108L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 7
11,901
1,082
15,259
25,918
9,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
BIK3RGAM3R1
Cerberus
16
2 / 13 / 7
10,067
915
5,333
25,992
24,221
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 9 / 7
11,049
1,004
13,248
19,402
9,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Chillax619
Cthulhu
18
4 / 9 / 9
12,159
1,105
15,067
28,219
26,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 6 / 5
10,398
945
8,779
13,682
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 5 / 29
13,133
1,194
16,577
15,395
6,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Kliberated
Scylla
20
20 / 1 / 21
15,397
1,400
34,627
11,474
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
ShadowRyuTTV
Ganesha
19
0 / 5 / 38
11,800
1,073
13,741
13,906
11,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Staydead22
Danzaburou
20
9 / 1 / 24
14,228
1,293
25,314
8,099
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
uwu Aurum
Achilles
19
8 / 2 / 26
12,504
1,137
16,593
16,921
13,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
186
14
Kills
48
48
Deaths
14
35
Assists
138
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
L
Cerberus
BIK3RGAM3R1
Cerberus
2
13
7
0.42
L
3
9
7
0.72
L
Cthulhu
Chillax619
Cthulhu
4
9
9
0.94
W
Arachne
11
5
29
5.1
L
1
6
5
0.58
W
Scylla
Kliberated
Scylla
20
1
21
30.5
W
Ganesha
ShadowRyuTTV
Ganesha
0
5
38
3.8
W
Danzaburou
Staydead22
Danzaburou
9
1
24
21
W
Achilles
uwu Aurum
Achilles
8
2
26
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,686
Damage
106,852
113,213
Taken
65,795
74,488
Mitigated
38,323
10,000
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,259
2,675
0
1,153
25,918
9,713
0
11,865
13,686
0
42,054
L
Cerberus
BIK3RGAM3R1
Cerberus
5,333
533
0
790
25,992
24,221
0
9,653
15,995
14,122
0
L
13,248
754
164
1,477
19,402
9,585
0
9,456
9,762
28,459
0
L
Cthulhu
Chillax619
Cthulhu
15,067
151
315
4,058
28,219
26,013
0
10,237
17,658
31,808
0
W
Arachne
16,577
12,438
0
3,464
15,395
6,604
0
6,991
8,079
0
27,596
L
8,779
4,565
684
1,359
13,682
4,956
0
5,975
7,617
0
43,981
W
Scylla
Kliberated
Scylla
34,627
4,412
0
398
11,474
4,067
0
6,032
5,226
54,073
0
W
Ganesha
ShadowRyuTTV
Ganesha
13,741
625
0
0
13,906
11,494
0
7,410
6,083
31,398
0
W
Danzaburou
Staydead22
Danzaburou
25,314
16,347
0
1,847
8,099
3,112
0
3,699
4,229
0
58,400
W
Achilles
uwu Aurum
Achilles
16,593
4,011
0
3,211
16,921
13,046
0
7,900
8,421
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,574
Gold Earned
67,062
270
Minions Killed
212
5
Camps Cleared
12
1,003,058
Distance Traveled
1,124,680
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,901
1,082
58
5
1
230,274
0
L
Cerberus
10,067
915
20
2
0
163,968
0
L
Tiamat
11,049
1,004
47
4
3
213,251
0
L
Cthulhu
12,159
1,105
53
5
1
225,997
0
W
Arachne
13,133
1,194
40
4
1
215,108
0
L
Cupid
10,398
945
92
8
0
169,568
0
W
Scylla
15,397
1,400
66
6
1
240,548
0
W
Ganesha
11,800
1,073
3
0
3
192,593
1
W
Danzaburou
14,228
1,293
65
6
4
218,019
0
W
Achilles
12,504
1,137
38
3
3
258,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role