Player Matchup

Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AL4WK__
Sun Wukong
Level 28
God Stats
4W - 1L
1,572 SR
Queue Stats
150W - 150L
1,435 Elo+
Party 1
Janus
Janus
Melancon7717
Janus
Level 37
God Stats
5W - 6L
1,395 SR
Queue Stats
34W - 40L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Mellow10110
Amaterasu
Level 49
God Stats
2W - 3L
1,407 SR
Queue Stats
130W - 146L
1,383 Elo+
Party 1
Izanami
Izanami
xiBeaStly
Izanami
Level 65
God Stats
7W - 5L
1,671 SR
Queue Stats
191W - 179L
1,492 Elo+
Party 1
Team Averages
Level 41
1,509 SR
1,452 Elo+

VS

Team Averages
Level 90
1,449 SR
1,338 Elo+
Ne Zha
Ne Zha
BigBadWasHere
Ne Zha
Level 137
God Stats
13W - 22L
1,465 SR
Queue Stats
420W - 477L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
Da painterr
Gilgamesh
Level 100
God Stats
38W - 28L
1,545 SR
Queue Stats
505W - 472L
1,502 Elo+
Party 3
Ra
Ra
Kung jonatan759
Ra
Level 29
God Stats
0W - 5L
1,171 SR
Queue Stats
13W - 29L
1,148 Elo+
Party 2
Tiamat
Tiamat
RelaxedFaze
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,183 Elo+
Party 2
Neith
Neith
shonsnow
Neith
Level 135
God Stats
4W - 8L
1,563 SR
Queue Stats
282W - 329L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 2 / 14
10,411
496
3,839
10,349
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
AL4WK__
Sun Wukong
18
4 / 3 / 5
11,697
557
7,721
16,097
8,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 6
11,787
561
10,079
7,578
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Mellow10110
Amaterasu
17
2 / 5 / 1
10,867
517
3,037
13,275
10,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
xiBeaStly
Izanami
20
16 / 2 / 7
13,431
640
26,550
18,512
8,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,693
509
10,716
15,588
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Da painterr
Gilgamesh
20
7 / 3 / 4
12,365
589
13,343
17,873
14,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 11 / 2
8,025
382
4,224
14,234
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
0 / 6 / 1
7,765
370
4,396
12,623
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
shonsnow
Neith
16
5 / 4 / 4
10,607
505
8,979
11,819
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
28
Kills
16
16
Deaths
29
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
14
5
W
Sun Wukong
AL4WK__
Sun Wukong
4
3
5
2.17
L
4
5
2
1
L
Gilgamesh
Da painterr
Gilgamesh
7
3
4
3
L
0
11
2
0.09
W
3
4
6
1.5
W
Amaterasu
Mellow10110
Amaterasu
2
5
1
0.5
L
Tiamat
0
6
1
0.08
L
Neith
shonsnow
Neith
5
4
4
1.75
W
Izanami
xiBeaStly
Izanami
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,226
Damage
41,658
65,811
Taken
72,137
41,821
Mitigated
39,578
16,783
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,839
343
0
1,514
10,349
11,786
149
2,067
8,282
18,973
0
W
Sun Wukong
AL4WK__
Sun Wukong
7,721
1,862
0
1,317
16,097
8,600
0
513
15,584
0
70,945
L
10,716
2,825
0
5,736
15,588
6,522
283
2,003
13,475
0
82,740
L
Gilgamesh
Da painterr
Gilgamesh
13,343
3,517
0
1,880
17,873
14,665
690
4,277
13,111
0
95,199
L
4,224
600
458
2,362
14,234
4,097
1,286
2,834
11,318
33,576
0
W
10,079
836
0
753
7,578
2,521
344
389
7,189
64,599
0
W
Amaterasu
Mellow10110
Amaterasu
3,037
915
0
4,300
13,275
10,371
0
0
13,275
0
43,773
L
Tiamat
4,396
648
0
1,321
12,623
9,347
368
1,774
10,845
22,027
0
L
Neith
shonsnow
Neith
8,979
4,035
0
2,520
11,819
4,947
778
2,438
9,195
0
58,633
W
Izanami
xiBeaStly
Izanami
26,550
15,921
0
8,899
18,512
8,543
7,163
5,651
12,861
0
130,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
49,455
579
Minions Killed
495
0
Camps Cleared
0
1,980,228
Distance Traveled
1,877,415
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,411
496
26
1
0
414,578
6
W
Sun Wukong
11,697
557
113
5
0
448,608
3
L
Ne Zha
10,693
509
140
7
0
436,748
0
L
Gilgamesh
12,365
589
164
8
0
400,545
2
L
Ra
8,025
382
51
2
0
328,621
0
W
Janus
11,787
561
133
6
0
408,895
3
W
Amaterasu
10,867
517
99
5
0
339,726
0
L
Tiamat
7,765
370
34
2
0
352,259
0
L
Neith
10,607
505
106
5
0
359,242
0
W
Izanami
13,431
640
208
10
0
368,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role