Player Matchup

Heimdallr
Heimdallr
GoalieReflex56
Heimdallr
Level 26
God Stats
8W - 9L
1,484 SR
Queue Stats
146W - 120L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
LegitReflex56
Sylvanus
Level 19
God Stats
32W - 20L
1,677 SR
Queue Stats
46W - 29L
1,660 Elo+
Party 2
Chronos
Chronos
MurciGolon
Chronos
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,449 Elo+
Solo
Neith
Neith
NoToastfoU
Neith
Level 16
God Stats
35W - 30L
1,645 SR
Queue Stats
37W - 32L
1,591 Elo+
Party 2
Ratatoskr
Ratatoskr
Smellyhole12
Ratatoskr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,603 Elo+
Party 2
Team Averages
Level 21
1,561 SR
1,585 Elo+

VS

Team Averages
Level 30
1,572 SR
1,482 Elo+
Anubis
Anubis
BLvd Reloads
Anubis
Level 42
God Stats
6W - 7L
1,298 SR
Queue Stats
57W - 94L
1,419 Elo+
Party 1
Artemis
Artemis
Chokolatestick
Artemis
Level 17
God Stats
9W - 12L
1,517 SR
Queue Stats
32W - 46L
1,376 Elo+
Party 1
Ymir
Ymir
KHraYcoB
Ymir
Level 16
God Stats
12W - 14L
1,773 SR
Queue Stats
35W - 51L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowFlashX703
Tsukuyomi
Level 66
God Stats
17W - 14L
1,773 SR
Queue Stats
68W - 85L
1,485 Elo+
Party 1
Horus
Horus
slippyOSH
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoalieReflex56
Heimdallr
18
8 / 0 / 5
11,364
710
10,113
12,308
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LegitReflex56
Sylvanus
14
1 / 1 / 8
8,647
540
5,366
10,442
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
MurciGolon
Chronos
14
5 / 2 / 3
8,921
558
7,301
11,215
3,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
5 / 2 / 3
9,858
616
6,695
8,810
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Smellyhole12
Ratatoskr
17
8 / 0 / 5
10,376
649
7,522
9,632
5,380
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 5 / 2
6,466
404
6,982
9,349
4,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 1
6,773
423
5,450
7,211
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 5 / 2
6,518
407
3,893
11,891
4,629
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ShadowFlashX703
Tsukuyomi
11
2 / 5 / 1
7,067
442
8,305
11,226
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
slippyOSH
Horus
11
0 / 8 / 0
6,515
407
2,445
10,053
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
27
Kills
5
5
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
2
0.2
L
2
4
1
0.63
W
Heimdallr
GoalieReflex56
Heimdallr
8
0
5
10.5
L
Ymir
1
5
2
0.4
W
Sylvanus
LegitReflex56
Sylvanus
1
1
8
5
W
Chronos
MurciGolon
Chronos
5
2
3
3.25
W
Neith
5
2
3
3.25
L
Tsukuyomi
ShadowFlashX703
Tsukuyomi
2
5
1
0.5
W
Ratatoskr
Smellyhole12
Ratatoskr
8
0
5
10.5
L
Horus
slippyOSH
Horus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
27,075
52,407
Taken
49,730
23,926
Mitigated
20,624
23,539
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,982
118
54
2,211
9,349
4,062
287
1,007
8,342
30,489
0
L
5,450
2,393
0
170
7,211
2,241
948
4,590
2,621
0
28,353
W
Heimdallr
GoalieReflex56
Heimdallr
10,113
5,858
0
7,546
12,308
4,572
4,794
1,431
10,877
0
65,196
L
Ymir
3,893
375
0
0
11,891
4,629
0
5,499
6,392
16,473
0
W
Sylvanus
LegitReflex56
Sylvanus
5,366
1,593
379
3,468
10,442
7,858
843
1,138
9,304
38,397
8,445
W
Chronos
MurciGolon
Chronos
7,301
4,238
0
4,088
11,215
3,623
1,404
2,936
8,279
42,083
0
W
Neith
6,695
2,892
0
3,294
8,810
2,493
3,579
4,531
4,279
0
54,183
L
Tsukuyomi
ShadowFlashX703
Tsukuyomi
8,305
1,924
0
2,963
11,226
3,446
0
1,330
9,896
0
39,883
W
Ratatoskr
Smellyhole12
Ratatoskr
7,522
2,251
0
4,764
9,632
5,380
0
839
8,793
0
65,670
L
Horus
slippyOSH
Horus
2,445
1,130
37
444
10,053
6,246
0
0
10,053
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
33,339
503
Minions Killed
266
0
Camps Cleared
0
1,505,313
Distance Traveled
1,419,830
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,466
404
51
3
0
223,224
5
L
Artemis
6,773
423
50
3
0
283,281
0
W
Heimdallr
11,364
710
119
7
0
303,322
0
L
Ymir
6,518
407
28
2
0
292,975
1
W
Sylvanus
8,647
540
91
6
0
245,947
1
W
Chronos
8,921
558
58
4
0
313,490
2
W
Neith
9,858
616
105
7
0
274,683
0
L
Tsukuyomi
7,067
442
74
5
0
334,945
0
W
Ratatoskr
10,376
649
130
8
0
367,871
2
L
Horus
6,515
407
63
4
0
285,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role