Player Matchup

Sylvanus
Sylvanus
Brayanlok312
Sylvanus
Level 126
God Stats
0W - 1L
1,858 SR
Queue Stats
62W - 61L
1,454 Elo+
Party 1
Scylla
Scylla
MrPunk0811
Scylla
Level 8
God Stats
0W - 1L
1,821 SR
Queue Stats
38W - 39L
1,413 Elo+
Party 1
Neith
Neith
ya_se_lecre_true
Neith
Level 33
God Stats
40W - 39L
1,471 SR
Queue Stats
78W - 76L
1,424 Elo+
Party 1
Team Averages
Level 56
1,717 SR
1,430 Elo+

VS

Team Averages
Level 83
1,588 SR
1,568 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SxpremeIV
Merlin
Level 111
God Stats
4W - 1L
1,765 SR
Queue Stats
259W - 172L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
stop_and_look
Sun Wukong
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 64L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brayanlok312
Sylvanus
11
2 / 5 / 2
8,831
679
6,638
14,488
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
MrPunk0811
Scylla
12
2 / 4 / 3
8,578
660
8,126
8,320
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
7,360
566
2,367
8,476
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
4 / 1 / 9
9,890
761
9,059
11,333
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
SxpremeIV
Merlin
14
6 / 2 / 7
9,679
745
10,468
7,143
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
stop_and_look
Sun Wukong
11
4 / 2 / 7
8,894
684
5,257
10,067
6,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
9
8.5
L
Sylvanus
Brayanlok312
Sylvanus
2
5
2
0.6
L
Scylla
MrPunk0811
Scylla
2
4
3
0.88
W
Merlin
SxpremeIV
Merlin
6
2
7
4.75
W
Sun Wukong
stop_and_look
Sun Wukong
4
2
7
3.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
24,784
31,284
Taken
28,543
15,991
Mitigated
23,179
5,569
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,059
3,613
0
1,114
11,333
13,545
631
5,375
5,730
21,444
0
L
Sylvanus
Brayanlok312
Sylvanus
6,638
2,694
689
3,140
14,488
10,274
0
7,867
6,271
30,487
0
L
Scylla
MrPunk0811
Scylla
8,126
1,226
0
1,356
8,320
2,764
0
6,169
1,976
41,207
0
W
Merlin
SxpremeIV
Merlin
10,468
485
0
1,622
7,143
3,402
1,032
3,183
3,842
52,623
0
W
Sun Wukong
stop_and_look
Sun Wukong
5,257
697
0
1,174
10,067
6,232
0
5,740
4,099
0
19,225
L
2,367
1,241
0
384
8,476
2,953
0
4,868
3,406
0
12,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
28,463
126
Minions Killed
143
0
Camps Cleared
0
624,962
Distance Traveled
721,038
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,890
761
20
2
0
254,901
1
L
Sylvanus
8,831
679
41
3
0
203,545
2
L
Scylla
8,578
660
67
5
0
205,383
2
W
Merlin
9,679
745
101
8
0
226,098
4
W
Sun Wukong
8,894
684
22
2
0
240,039
1
L
Neith
7,360
566
18
1
0
216,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role