Player Matchup

Loki
Loki
Black3vampire
Loki
Level 4
God Stats
4W - 2L
1,245 SR
Queue Stats
6W - 3L
1,381 Elo+
Party 2
Chaac
Chaac
Luisinpls
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Santiska
Heimdallr
Level 24
God Stats
2W - 2L
1,419 SR
Queue Stats
75W - 64L
1,507 Elo+
Party 2
Ares
Ares
SoLveRk
Ares
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 33L
1,448 Elo+
Party 2
Vulcan
Vulcan
XanXus11
Vulcan
Level 22
God Stats
9W - 11L
1,654 SR
Queue Stats
69W - 69L
1,527 Elo+
Party 2
Team Averages
Level 27
1,464 SR
1,467 Elo+

VS

Team Averages
Level 12
1,463 SR
1,361 Elo+
Ao Kuang
Ao Kuang
B4zy
Ao Kuang
Level 17
God Stats
1W - 2L
1,548 SR
Queue Stats
14W - 12L
1,383 Elo+
Party 3
Skadi
Skadi
ExteriorPeak
Skadi
Level 17
God Stats
1W - 3L
1,643 SR
Queue Stats
13W - 17L
1,301 Elo+
Party 3
Poseidon
Poseidon
Morli5
Poseidon
Level 8
God Stats
0W - 2L
1,201 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 1
Bacchus
Bacchus
rokefeler11
Bacchus
Level 8
God Stats
5W - 8L
1,206 SR
Queue Stats
24W - 23L
1,344 Elo+
Party 1
Tyr
Tyr
xSKAVENGERx
Tyr
Level 10
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 5L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,601
506
2,211
6,457
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Luisinpls
Chaac
15
3 / 2 / 6
9,287
546
7,826
12,282
8,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Santiska
Heimdallr
14
7 / 0 / 5
8,932
525
8,308
6,462
2,854
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
SoLveRk
Ares
12
1 / 2 / 6
8,556
503
3,565
8,779
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
XanXus11
Vulcan
16
10 / 4 / 7
10,593
623
16,830
9,558
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B4zy
Ao Kuang
14
6 / 2 / 0
8,930
525
7,267
15,331
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
7,846
462
4,948
9,683
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Morli5
Poseidon
13
1 / 5 / 0
7,990
470
4,091
9,111
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
rokefeler11
Bacchus
11
1 / 7 / 2
6,976
410
4,918
13,906
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 1
8,043
473
4,298
12,621
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
10
10
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
B4zy
Ao Kuang
6
2
0
3
W
0
2
0
0
L
0
4
3
0.38
W
Chaac
Luisinpls
Chaac
3
2
6
3
L
Poseidon
Morli5
Poseidon
1
5
0
0.2
W
Heimdallr
Santiska
Heimdallr
7
0
5
9.5
W
Ares
SoLveRk
Ares
1
2
6
2
W
Vulcan
XanXus11
Vulcan
10
4
7
3.38
L
Bacchus
rokefeler11
Bacchus
1
7
2
0.29
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
25,522
43,538
Taken
60,652
23,898
Mitigated
29,135
10,451
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
B4zy
Ao Kuang
7,267
1,812
0
5,575
15,331
5,117
0
3,417
11,882
54,558
0
W
2,211
741
0
1,950
6,457
2,200
928
950
5,507
0
38,484
L
4,948
2,518
0
714
9,683
4,026
0
2,730
6,861
0
39,892
W
Chaac
Luisinpls
Chaac
7,826
2,345
0
4,629
12,282
8,778
894
2,313
9,849
0
54,755
L
Poseidon
Morli5
Poseidon
4,091
370
0
0
9,111
2,571
0
5,141
3,725
48,266
0
W
Heimdallr
Santiska
Heimdallr
8,308
3,332
354
3,028
6,462
2,854
3,440
2,655
3,735
0
39,341
W
Ares
SoLveRk
Ares
3,565
222
0
0
8,779
6,276
94
4,264
4,385
19,313
0
W
Vulcan
XanXus11
Vulcan
16,830
4,491
0
490
9,558
3,790
1,191
5,606
3,786
63,216
0
L
Bacchus
rokefeler11
Bacchus
4,918
354
0
2,613
13,906
9,845
0
5,580
8,147
19,800
0
L
4,298
1,738
207
2,404
12,621
7,576
572
2,893
9,642
0
42,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
39,785
381
Minions Killed
403
0
Camps Cleared
0
1,666,154
Distance Traveled
1,715,228
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,930
525
85
5
0
380,827
0
W
Loki
8,601
506
71
4
0
333,088
0
L
Skadi
7,846
462
88
5
0
290,362
0
W
Chaac
9,287
546
101
6
0
343,742
0
L
Poseidon
7,990
470
109
6
0
369,959
1
W
Heimdallr
8,932
525
83
5
0
308,244
2
W
Ares
8,556
503
21
1
0
345,588
0
W
Vulcan
10,593
623
105
6
0
335,492
0
L
Bacchus
6,976
410
30
2
0
341,212
3
L
Tyr
8,043
473
91
5
0
332,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role