Player Matchup

Sylvanus
Sylvanus
Cherokeejack738
Sylvanus
Level 86
God Stats
16W - 10L
1,573 SR
Queue Stats
293W - 288L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
RictusCrack
Danzaburou
Level 106
God Stats
14W - 7L
1,557 SR
Queue Stats
379W - 328L
1,606 Elo+
Solo
Bellona
Bellona
Simpatron9000
Bellona
Level 68
God Stats
1W - 1L
1,345 SR
Queue Stats
143W - 146L
1,546 Elo+
Party 2
Team Averages
Level 87
1,492 SR
1,555 Elo+

VS

Team Averages
Level 71
1,578 SR
1,644 Elo+
Bacchus
Bacchus
Bonfiggy
Bacchus
Level 35
God Stats
22W - 6L
1,751 SR
Queue Stats
75W - 28L
1,761 Elo+
Party 1
Agni
Agni
Mightymexican23
Agni
Level 68
God Stats
5W - 4L
1,482 SR
Queue Stats
82W - 43L
1,672 Elo+
Party 1
Medusa
Medusa
NarwhalP0acher
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 5
7,261
726
7,015
8,317
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
RictusCrack
Danzaburou
11
2 / 2 / 6
7,864
786
5,113
4,961
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
12
5 / 1 / 4
8,022
802
7,806
10,460
7,716
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonfiggy
Bacchus
9
0 / 2 / 4
7,157
716
3,392
9,743
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 1
6,962
696
3,658
5,295
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 1
6,977
698
7,688
9,381
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bonfiggy
Bacchus
0
2
4
1
W
Sylvanus
2
1
5
4.5
L
2
3
1
0.83
L
2
4
1
0.63
W
Danzaburou
RictusCrack
Danzaburou
2
2
6
2.5
W
Bellona
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
14,738
23,738
Taken
24,419
12,915
Mitigated
14,244
8,554
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bonfiggy
Bacchus
3,392
614
644
1,735
9,743
9,114
0
2,657
7,086
8,485
0
W
Sylvanus
7,015
1,435
2,371
4,249
8,317
3,724
304
2,443
5,582
16,447
0
L
3,658
406
0
437
5,295
1,840
0
1,941
3,354
16,296
0
L
7,688
3,554
0
2,358
9,381
3,290
0
2,457
6,924
0
37,932
W
Danzaburou
RictusCrack
Danzaburou
5,113
1,655
0
1,572
4,961
1,475
789
1,422
3,317
0
37,301
W
Bellona
7,806
1,748
0
362
10,460
7,716
312
2,482
7,702
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
21,096
124
Minions Killed
119
0
Camps Cleared
0
590,922
Distance Traveled
586,850
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,157
716
13
1
0
218,702
3
W
Sylvanus
7,261
726
14
1
0
185,679
0
L
Agni
6,962
696
34
3
0
191,284
2
L
Medusa
6,977
698
72
7
0
176,864
2
W
Danzaburou
7,864
786
75
8
0
189,877
3
W
Bellona
8,022
802
35
4
0
215,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role