Player Matchup

The Morrigan
The Morrigan
Aquiles115
The Morrigan
Level 119
God Stats
6W - 6L
1,675 SR
Queue Stats
719W - 488L
1,634 Elo+
Party 1
Athena
Athena
EJLtheboss
Athena
Level 69
God Stats
51W - 25L
1,737 SR
Queue Stats
724W - 534L
1,714 Elo+
Party 1
Discordia
Discordia
Monk3yPunk
Discordia
Level 142
God Stats
15W - 7L
1,776 SR
Queue Stats
883W - 660L
1,688 Elo+
Party 1
Mercury
Mercury
WockeSlush
Mercury
Level 47
God Stats
3W - 2L
1,539 SR
Queue Stats
64W - 25L
1,793 Elo+
Party 1
Heimdallr
Heimdallr
pcdeloney
Heimdallr
Level 34
God Stats
5W - 13L
1,336 SR
Queue Stats
162W - 160L
1,474 Elo+
Solo
Team Averages
Level 82
1,612 SR
1,660 Elo+

VS

Team Averages
Level 63
1,500 SR
1,531 Elo+
Sun Wukong
Sun Wukong
APupNamedSmokey
Sun Wukong
Level 96
God Stats
13W - 14L
1,583 SR
Queue Stats
622W - 573L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
AngelOfWar13
Ao Kuang
Level 39
God Stats
36W - 29L
1,547 SR
Queue Stats
133W - 128L
1,523 Elo+
Party 3
Hachiman
Hachiman
Khanathan
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
mochi2000
Janus
Level 108
God Stats
3W - 3L
1,372 SR
Queue Stats
157W - 149L
1,582 Elo+
Solo
Nike
Nike
simplemindxd
Nike
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquiles115
The Morrigan
17
4 / 5 / 5
11,308
538
12,825
10,062
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
EJLtheboss
Athena
14
2 / 6 / 6
10,815
515
5,726
17,814
17,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Monk3yPunk
Discordia
18
5 / 6 / 3
11,547
550
12,790
12,717
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
WockeSlush
Mercury
20
6 / 4 / 0
12,678
604
13,351
18,752
9,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
pcdeloney
Heimdallr
18
0 / 8 / 0
10,840
516
1,566
14,713
5,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APupNamedSmokey
Sun Wukong
18
2 / 6 / 6
11,713
558
7,319
18,279
10,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
AngelOfWar13
Ao Kuang
18
8 / 4 / 7
11,837
564
10,589
20,308
8,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Khanathan
Hachiman
20
12 / 0 / 8
14,427
687
12,972
11,195
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
mochi2000
Janus
19
4 / 7 / 6
12,430
592
9,988
11,731
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 16
11,368
541
11,280
15,923
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
17
Kills
29
29
Deaths
17
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APupNamedSmokey
Sun Wukong
2
6
6
0.83
W
Ao Kuang
AngelOfWar13
Ao Kuang
8
4
7
2.88
L
The Morrigan
Aquiles115
The Morrigan
4
5
5
1.3
L
Athena
EJLtheboss
Athena
2
6
6
0.83
W
Hachiman
Khanathan
Hachiman
12
0
8
16
L
Discordia
Monk3yPunk
Discordia
5
6
3
1.08
L
Mercury
WockeSlush
Mercury
6
4
0
1.5
W
Janus
mochi2000
Janus
4
7
6
1
L
Heimdallr
pcdeloney
Heimdallr
0
8
0
0
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
52,148
74,058
Taken
77,436
40,753
Mitigated
43,834
11,919
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APupNamedSmokey
Sun Wukong
7,319
881
0
4,734
18,279
10,774
341
3,945
14,304
0
65,908
W
Ao Kuang
AngelOfWar13
Ao Kuang
10,589
3,656
0
7,141
20,308
8,501
0
10,459
9,687
69,470
0
L
The Morrigan
Aquiles115
The Morrigan
12,825
2,314
0
4,057
10,062
3,759
0
1,939
7,701
69,257
3,216
L
Athena
EJLtheboss
Athena
5,726
1,118
0
810
17,814
17,150
0
6,495
11,082
23,892
0
W
Hachiman
Khanathan
Hachiman
12,972
7,635
0
7,531
11,195
5,315
1,674
1,396
9,757
0
123,888
L
Discordia
Monk3yPunk
Discordia
12,790
647
0
1,643
12,717
4,837
0
5,201
7,322
79,050
0
L
Mercury
WockeSlush
Mercury
13,351
7,559
0
1,939
18,752
9,209
583
4,367
14,345
0
123,771
W
Janus
mochi2000
Janus
9,988
322
421
858
11,731
4,543
850
8,337
3,024
93,370
0
L
Heimdallr
pcdeloney
Heimdallr
1,566
1,148
0
3,470
14,713
5,798
684
1,682
13,031
0
78,087
W
11,280
1,410
0
5,673
15,923
14,701
0
7,249
8,478
0
46,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,188
Gold Earned
61,775
658
Minions Killed
666
0
Camps Cleared
0
2,014,340
Distance Traveled
2,058,772
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,713
558
139
7
0
411,796
8
W
Ao Kuang
11,837
564
103
5
0
401,974
1
L
The Morrigan
11,308
538
128
6
0
404,861
0
L
Athena
10,815
515
36
2
0
429,881
2
W
Hachiman
14,427
687
196
9
0
411,546
0
L
Discordia
11,547
550
160
8
0
360,929
2
L
Mercury
12,678
604
188
9
0
451,067
2
W
Janus
12,430
592
175
8
0
386,066
6
L
Heimdallr
10,840
516
146
7
0
367,602
3
W
Nike
11,368
541
53
3
0
447,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role