Player Matchup

Cernunnos
Cernunnos
Beardicus2
Cernunnos
Level 17
God Stats
5W - 3L
1,701 SR
Queue Stats
178W - 186L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Mattressmaker
Guan Yu
Level 4
God Stats
3W - 3L
1,614 SR
Queue Stats
4W - 8L
1,646 Elo+
Party 1
Hel
Hel
Peps101
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RedHeadAsian
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TakuKori17
Cthulhu
Level 7
God Stats
1W - 2L
1,781 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 2
Team Averages
Level 10
1,619 SR
1,547 Elo+

VS

Team Averages
Level 22
1,519 SR
1,501 Elo+
Cthulhu
Cthulhu
Batornado983
Cthulhu
Level 26
God Stats
18W - 29L
1,477 SR
Queue Stats
905W - 1,047L
1,352 Elo+
Solo
Cernunnos
Cernunnos
Jofem
Cernunnos
Level 29
God Stats
3W - 2L
1,691 SR
Queue Stats
36W - 32L
1,502 Elo+
Solo
Ra
Ra
Swindlette
Ra
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 71L
1,543 Elo+
Solo
Cerberus
Cerberus
Tundror
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,604 Elo+
Solo
Izanami
Izanami
celinal
Izanami
Level 18
God Stats
6W - 4L
1,428 SR
Queue Stats
9W - 7L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beardicus2
Cernunnos
15
0 / 5 / 3
8,738
971
13,754
14,194
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
15
2 / 10 / 2
9,339
1,038
7,539
20,577
18,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
14
2 / 6 / 0
8,763
974
8,142
14,803
9,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
RedHeadAsian
Achilles
14
0 / 14 / 2
8,223
914
4,586
25,710
24,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TakuKori17
Cthulhu
14
0 / 10 / 0
8,143
905
5,345
19,026
12,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batornado983
Cthulhu
17
3 / 2 / 31
10,134
1,126
9,463
9,540
7,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Jofem
Cernunnos
19
17 / 0 / 19
11,578
1,286
23,003
7,868
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 1 / 21
11,646
1,294
19,612
7,409
3,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Tundror
Cerberus
18
2 / 0 / 35
10,401
1,156
10,652
11,039
11,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
celinal
Izanami
17
12 / 1 / 26
11,216
1,246
22,872
7,403
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
177
4
Kills
45
45
Deaths
4
7
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Batornado983
Cthulhu
3
2
31
9.25
L
Cernunnos
Beardicus2
Cernunnos
0
5
3
0.3
W
Cernunnos
Jofem
Cernunnos
17
0
19
26.5
L
Guan Yu
2
10
2
0.3
L
Hel
2
6
0
0.33
L
Achilles
RedHeadAsian
Achilles
0
14
2
0.07
W
11
1
21
21.5
L
Cthulhu
TakuKori17
Cthulhu
0
10
0
0
W
Cerberus
Tundror
Cerberus
2
0
35
19.5
W
Izanami
celinal
Izanami
12
1
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
85,602
94,310
Taken
43,259
70,663
Mitigated
27,906
11,450
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Batornado983
Cthulhu
9,463
2,490
0
665
9,540
7,436
0
2,764
6,776
20,092
0
L
Cernunnos
Beardicus2
Cernunnos
13,754
5,255
0
1,217
14,194
5,422
0
5,824
8,370
0
41,091
W
Cernunnos
Jofem
Cernunnos
23,003
15,265
0
3,228
7,868
3,190
0
2,203
5,665
0
33,868
L
Guan Yu
7,539
1,083
988
1,761
20,577
18,424
0
9,329
11,248
0
31,535
L
Hel
8,142
590
3,953
3,152
14,803
9,689
0
7,331
7,217
14,884
0
L
Achilles
RedHeadAsian
Achilles
4,586
2,199
0
71
25,710
24,706
0
9,326
16,384
0
13,194
W
19,612
1,888
2,984
1,747
7,409
3,146
0
2,039
5,370
43,714
0
L
Cthulhu
TakuKori17
Cthulhu
5,345
709
0
308
19,026
12,422
0
7,662
11,364
22,707
0
W
Cerberus
Tundror
Cerberus
10,652
611
0
2,332
11,039
11,227
0
3,570
7,469
18,388
0
W
Izanami
celinal
Izanami
22,872
19,069
342
26
7,403
2,907
0
2,911
4,492
0
40,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
54,975
172
Minions Killed
194
6
Camps Cleared
3
756,811
Distance Traveled
896,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,134
1,126
16
2
1
152,028
2
L
Cernunnos
8,738
971
49
5
2
154,404
0
W
Cernunnos
11,578
1,286
17
2
0
192,323
1
L
Guan Yu
9,339
1,038
57
6
1
151,497
2
L
Hel
8,763
974
7
1
1
186,782
0
L
Achilles
8,223
914
16
2
1
106,957
2
W
Ra
11,646
1,294
76
8
0
188,120
0
L
Cthulhu
8,143
905
43
5
1
157,171
0
W
Cerberus
10,401
1,156
33
4
0
190,788
0
W
Izanami
11,216
1,246
52
6
2
172,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role