Player Matchup

Fenrir
Fenrir
DangolangMan
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NG NUN
Kumbhakarna
Level 25
God Stats
9W - 13L
1,446 SR
Queue Stats
70W - 57L
1,595 Elo+
Solo
Hel
Hel
Nietnine
Hel
Level 26
God Stats
1W - 0L
1,660 SR
Queue Stats
14W - 6L
1,675 Elo+
Party 1
Izanami
Izanami
XenoLynch
Izanami
Level 18
God Stats
6W - 9L
1,499 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 1
Mulan
Mulan
pleasebuffmulan
Mulan
Level 24
God Stats
21W - 20L
1,706 SR
Queue Stats
95W - 73L
1,657 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,653 Elo+

VS

Team Averages
Level 18
1,630 SR
1,647 Elo+
Cu Chulainn
Cu Chulainn
DreadfuI__
Cu Chulainn
Level 27
God Stats
15W - 16L
1,845 SR
Queue Stats
321W - 266L
1,639 Elo+
Party 2
Artemis
Artemis
KikxAutomatix
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Solo
Xing Tian
Xing Tian
Maddmagyc
Xing Tian
Level 23
God Stats
1W - 4L
1,719 SR
Queue Stats
100W - 100L
1,703 Elo+
Solo
Nemesis
Nemesis
NewKingArthur0
Nemesis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 15L
1,676 Elo+
Solo
Scylla
Scylla
branisreallysad
Scylla
Level 27
God Stats
21W - 23L
1,584 SR
Queue Stats
94W - 69L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 2
8,196
585
5,248
11,666
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
NG NUN
Kumbhakarna
13
2 / 1 / 4
7,926
566
4,039
8,462
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 4
6,984
499
3,566
7,205
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XenoLynch
Izanami
14
4 / 2 / 1
8,283
592
6,650
9,370
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 0 / 5
8,105
579
11,297
12,595
5,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DreadfuI__
Cu Chulainn
11
0 / 4 / 0
6,498
464
4,060
12,118
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
6
0 / 4 / 3
5,066
362
2,333
4,305
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Maddmagyc
Xing Tian
10
0 / 1 / 2
6,096
435
5,268
9,803
4,962
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 3 / 1
7,556
540
10,271
10,936
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 1 / 1
7,699
550
7,130
4,063
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
2
3
L
Cu Chulainn
DreadfuI__
Cu Chulainn
0
4
0
0
L
Artemis
0
4
3
0.38
L
Xing Tian
Maddmagyc
Xing Tian
0
1
2
1
W
Kumbhakarna
NG NUN
Kumbhakarna
2
1
4
4
L
4
3
1
1.5
W
1
1
4
3
W
Izanami
XenoLynch
Izanami
4
2
1
2.25
L
2
1
1
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
29,062
49,298
Taken
41,225
22,135
Mitigated
20,271
21,313
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,248
772
0
4,452
11,666
5,357
0
2,251
9,304
0
52,415
L
Cu Chulainn
DreadfuI__
Cu Chulainn
4,060
823
0
3,559
12,118
8,304
184
1,673
10,393
0
32,242
L
Artemis
2,333
955
0
30
4,305
1,333
0
1,877
2,400
0
9,952
L
Xing Tian
Maddmagyc
Xing Tian
5,268
419
0
868
9,803
4,962
0
1,370
8,377
21,195
0
W
Kumbhakarna
NG NUN
Kumbhakarna
4,039
768
0
1,430
8,462
5,151
684
1,368
6,977
28,640
0
L
10,271
4,543
0
993
10,936
4,343
0
1,712
9,138
0
55,426
W
3,566
784
1,359
3,622
7,205
2,617
370
3,340
3,685
28,089
0
W
Izanami
XenoLynch
Izanami
6,650
4,207
0
4,632
9,370
3,172
2,029
4,103
5,232
0
50,412
L
7,130
561
0
500
4,063
1,329
0
687
3,312
50,330
0
W
11,297
974
0
5,818
12,595
5,838
116
1,009
11,205
0
49,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
32,915
419
Minions Killed
322
0
Camps Cleared
0
1,399,179
Distance Traveled
1,278,110
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,196
585
106
8
0
312,976
2
L
Cu Chulainn
6,498
464
65
5
0
258,327
3
L
Artemis
5,066
362
14
1
0
161,706
1
L
Xing Tian
6,096
435
32
2
0
287,067
3
W
Kumbhakarna
7,926
566
41
3
0
296,117
2
L
Nemesis
7,556
540
97
7
0
303,073
0
W
Hel
6,984
499
68
5
0
269,345
0
W
Izanami
8,283
592
104
7
0
247,247
0
L
Scylla
7,699
550
114
8
0
267,937
2
W
Mulan
8,105
579
100
7
0
273,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role