Player Matchup

Anhur
Anhur
Dmoney4464
Anhur
Level 17
God Stats
9W - 12L
1,500 SR
Queue Stats
66W - 88L
1,180 Elo+
Party 1
Ah Puch
Ah Puch
SlawderUall
Ah Puch
Level 107
God Stats
6W - 5L
1,558 SR
Queue Stats
281W - 248L
1,531 Elo+
Party 1
Ares
Ares
flame2191
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,519 SR
1,404 Elo+

VS

Team Averages
Level 39
1,475 SR
1,361 Elo+
Ah Puch
Ah Puch
RobertdaGangsta2
Ah Puch
Level 86
God Stats
28W - 22L
1,500 SR
Queue Stats
78W - 91L
1,271 Elo+
Party 2
Neith
Neith
TTVdirtyHippo
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheFredoCH
Fenrir
Level 23
God Stats
4W - 6L
1,426 SR
Queue Stats
121W - 157L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 11 / 1
10,340
689
5,941
14,631
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
SlawderUall
Ah Puch
13
4 / 7 / 2
9,685
646
15,423
13,005
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
11
2 / 10 / 6
9,308
621
3,917
15,823
13,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
11,948
797
14,312
10,675
3,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 8
9,045
603
3,090
8,956
2,942
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
TheFredoCH
Fenrir
16
19 / 2 / 6
13,292
886
18,024
15,899
10,258
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
27
28
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
11
1
0.5
W
8
2
14
7.5
L
Ah Puch
SlawderUall
Ah Puch
4
7
2
0.71
W
0
7
8
0.57
W
Fenrir
TheFredoCH
Fenrir
19
2
6
11
L
Ares
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
35,426
43,459
Taken
35,530
23,862
Mitigated
16,734
2,342
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,941
2,353
0
309
14,631
5,768
35
4,479
10,152
0
18,605
W
14,312
580
908
1,345
10,675
3,534
905
5,408
4,937
54,886
0
L
Ah Puch
SlawderUall
Ah Puch
15,423
0
0
1,783
13,005
4,614
0
3,733
9,272
50,709
0
W
3,090
1,262
0
487
8,956
2,942
416
5,358
3,330
0
11,367
W
Fenrir
TheFredoCH
Fenrir
18,024
5,480
0
1,541
15,899
10,258
1,507
7,590
7,891
0
37,153
L
Ares
3,917
663
0
250
15,823
13,480
0
6,116
9,707
9,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
34,285
135
Minions Killed
145
0
Camps Cleared
0
625,142
Distance Traveled
775,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,340
689
47
3
0
193,689
0
W
Ah Puch
11,948
797
101
7
0
280,395
1
L
Ah Puch
9,685
646
77
5
0
243,012
2
W
Neith
9,045
603
15
1
0
198,531
1
W
Fenrir
13,292
886
29
2
0
296,476
0
L
Ares
9,308
621
11
1
0
188,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role