Player Matchup

Cthulhu
Cthulhu
FalhanaMatrix
Cthulhu
Level 44
God Stats
2W - 2L
1,526 SR
Queue Stats
102W - 80L
1,592 Elo+
Solo
Ymir
Ymir
Feynrel
Ymir
Level 27
God Stats
16W - 10L
1,625 SR
Queue Stats
334W - 166L
1,669 Elo+
Party 2
Apollo
Apollo
Laito99
Apollo
Level 106
God Stats
7W - 6L
1,782 SR
Queue Stats
371W - 205L
1,588 Elo+
Party 2
Merlin
Merlin
Llnfade
Merlin
Level 26
God Stats
22W - 12L
1,471 SR
Queue Stats
337W - 183L
1,561 Elo+
Party 2
Arachne
Arachne
LuQueOw
Arachne
Level 86
God Stats
8W - 10L
1,675 SR
Queue Stats
413W - 245L
1,632 Elo+
Party 2
Team Averages
Level 58
1,616 SR
1,608 Elo+

VS

Team Averages
Level 78
1,481 SR
1,494 Elo+
Hachiman
Hachiman
CaptSnöw
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GrubkillerX
Gilgamesh
Level 103
God Stats
0W - 3L
1,437 SR
Queue Stats
16W - 15L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
Lil Nathaan
Xing Tian
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 65L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
Pepolaw
Guan Yu
Level 8
God Stats
0W - 2L
1,352 SR
Queue Stats
3W - 6L
1,526 Elo+
Party 1
Janus
Janus
valentin12345261
Janus
Level 47
God Stats
5W - 7L
1,614 SR
Queue Stats
114W - 167L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 2 / 9
13,047
621
15,792
18,168
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Feynrel
Ymir
16
5 / 2 / 14
11,522
549
6,738
16,003
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Laito99
Apollo
19
5 / 5 / 8
13,231
630
11,174
16,197
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Llnfade
Merlin
20
5 / 3 / 8
13,296
633
10,417
11,365
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LuQueOw
Arachne
19
8 / 2 / 8
12,292
585
8,903
16,577
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptSnöw
Hachiman
17
3 / 4 / 5
10,634
506
8,843
15,945
5,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GrubkillerX
Gilgamesh
15
3 / 6 / 6
9,692
462
10,977
16,905
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Lil Nathaan
Xing Tian
13
2 / 5 / 6
8,354
398
9,647
15,897
11,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Pepolaw
Guan Yu
17
4 / 6 / 0
11,074
527
7,990
18,488
12,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 3
8,764
417
8,719
13,421
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
28
Kills
14
14
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CaptSnöw
Hachiman
3
4
5
1.38
W
Cthulhu
5
2
9
4.75
W
Ymir
Feynrel
Ymir
5
2
14
6
L
Gilgamesh
GrubkillerX
Gilgamesh
3
6
6
1
W
Apollo
Laito99
Apollo
5
5
8
1.8
L
Xing Tian
Lil Nathaan
Xing Tian
2
5
6
1
W
Merlin
Llnfade
Merlin
5
3
8
3
W
Arachne
LuQueOw
Arachne
8
2
8
6
L
Guan Yu
Pepolaw
Guan Yu
4
6
0
0.67
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
46,176
78,310
Taken
80,656
45,863
Mitigated
42,955
29,601
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CaptSnöw
Hachiman
8,843
5,151
0
7,316
15,945
5,453
47
3,045
12,760
0
76,715
W
Cthulhu
15,792
1,832
1,460
5,752
18,168
15,757
162
2,711
15,395
81,324
0
W
Ymir
Feynrel
Ymir
6,738
1,069
0
4,364
16,003
12,157
194
5,341
10,598
27,250
0
L
Gilgamesh
GrubkillerX
Gilgamesh
10,977
2,111
0
4,602
16,905
9,475
642
5,426
11,311
0
66,444
W
Apollo
Laito99
Apollo
11,174
6,177
0
6,938
16,197
6,020
5,696
4,601
11,464
0
102,310
L
Xing Tian
Lil Nathaan
Xing Tian
9,647
992
505
2,241
15,897
11,572
0
8,414
7,183
35,422
0
W
Merlin
Llnfade
Merlin
10,417
306
942
3,069
11,365
4,304
1,756
3,775
7,434
87,620
0
W
Arachne
LuQueOw
Arachne
8,903
5,295
0
7,076
16,577
7,625
808
5,407
11,053
0
91,466
L
Guan Yu
Pepolaw
Guan Yu
7,990
1,645
300
4,180
18,488
12,002
0
11,746
6,090
88
50,184
L
8,719
368
0
1,766
13,421
4,453
109
4,323
8,864
55,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,388
Gold Earned
48,518
663
Minions Killed
539
0
Camps Cleared
0
2,092,779
Distance Traveled
1,930,090
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,634
506
150
7
0
385,835
2
W
Cthulhu
13,047
621
158
8
0
350,981
5
W
Ymir
11,522
549
29
1
0
425,721
10
L
Gilgamesh
9,692
462
113
5
0
398,140
4
W
Apollo
13,231
630
173
8
0
419,770
2
L
Xing Tian
8,354
398
55
3
0
416,526
8
W
Merlin
13,296
633
171
8
0
401,417
1
W
Arachne
12,292
585
132
6
0
494,890
3
L
Guan Yu
11,074
527
109
5
0
369,402
1
L
Janus
8,764
417
112
5
0
360,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role