Player Matchup

Poseidon
Poseidon
Ch1kENbuTt
Poseidon
Level 7
God Stats
8W - 5L
1,558 SR
Queue Stats
21W - 19L
1,438 Elo+
Party 1
Medusa
Medusa
Mumpkey
Medusa
Level 21
God Stats
2W - 0L
1,727 SR
Queue Stats
22W - 23L
1,397 Elo+
Solo
Ah Puch
Ah Puch
SlothRiots
Ah Puch
Level 63
God Stats
15W - 7L
1,510 SR
Queue Stats
67W - 60L
1,501 Elo+
Party 1
Thor
Thor
soultaker321
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,382 Elo+
Solo
Achilles
Achilles
wcochran3361
Achilles
Level 14
God Stats
4W - 4L
1,390 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,442 Elo+

VS

Team Averages
Level 16
1,487 SR
1,437 Elo+
Bellona
Bellona
FadingRocket12
Bellona
Level 4
God Stats
8W - 9L
1,561 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Tiamat
Tiamat
KennyTho
Tiamat
Level 26
God Stats
27W - 21L
1,473 SR
Queue Stats
135W - 127L
1,515 Elo+
Party 2
Zeus
Zeus
KooterDuster5000
Zeus
Level 7
God Stats
1W - 1L
1,496 SR
Queue Stats
9W - 17L
1,461 Elo+
Solo
Pele
Pele
MonkeyUwu
Pele
Level 18
God Stats
8W - 13L
1,400 SR
Queue Stats
96W - 93L
1,415 Elo+
Party 2
Chang'e
Chang'e
violetreaper82
Chang'e
Level 23
God Stats
1W - 3L
1,504 SR
Queue Stats
145W - 134L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ch1kENbuTt
Poseidon
20
8 / 5 / 23
13,182
1,099
19,344
11,311
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mumpkey
Medusa
20
10 / 1 / 23
13,117
1,093
22,524
18,067
6,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
SlothRiots
Ah Puch
20
10 / 1 / 25
13,488
1,124
26,872
10,636
3,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
7 / 5 / 22
12,827
1,069
15,861
20,486
7,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
wcochran3361
Achilles
20
11 / 5 / 25
13,872
1,156
16,713
22,335
26,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 13
10,817
901
13,779
30,833
25,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
KennyTho
Tiamat
18
6 / 2 / 7
12,803
1,067
18,468
12,097
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 9 / 6
12,334
1,028
15,114
17,992
7,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
4 / 16 / 6
11,586
966
16,727
30,042
11,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 10
10,998
917
12,813
18,955
14,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
59
46
Kills
17
17
Deaths
46
118
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Ch1kENbuTt
Poseidon
8
5
23
3.9
L
0
11
13
0.59
L
Tiamat
KennyTho
Tiamat
6
2
7
4.75
L
6
9
6
1
L
Pele
4
16
6
0.44
W
Medusa
Mumpkey
Medusa
10
1
23
21.5
W
Ah Puch
SlothRiots
Ah Puch
10
1
25
22.5
W
7
5
22
3.6
L
1
8
10
0.75
W
Achilles
wcochran3361
Achilles
11
5
25
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,314
Damage
76,901
82,835
Taken
109,919
49,181
Mitigated
66,769
6,677
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Ch1kENbuTt
Poseidon
19,344
2,612
0
930
11,311
3,860
0
5,460
5,851
43,484
0
L
13,779
4,282
0
1,298
30,833
25,145
0
10,856
19,018
182
35,231
L
Tiamat
KennyTho
Tiamat
18,468
1,489
331
4,370
12,097
8,337
0
4,431
7,483
46,169
0
L
15,114
2,489
0
531
17,992
7,262
0
5,635
12,169
34,775
0
L
Pele
16,727
2,346
0
564
30,042
11,094
0
14,700
14,717
0
36,104
W
Medusa
Mumpkey
Medusa
22,524
10,580
0
3,375
18,067
6,969
0
10,573
7,494
0
37,414
W
Ah Puch
SlothRiots
Ah Puch
26,872
1,113
0
1,620
10,636
3,871
0
4,106
6,530
60,680
0
W
15,861
4,015
0
0
20,486
7,950
0
12,720
7,766
0
35,874
L
12,813
1,012
4,750
3,879
18,955
14,931
0
9,487
9,258
31,990
0
W
Achilles
wcochran3361
Achilles
16,713
4,309
0
752
22,335
26,531
0
13,679
8,656
0
22,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,486
Gold Earned
58,538
223
Minions Killed
232
5
Camps Cleared
6
1,156,334
Distance Traveled
1,055,902
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,182
1,099
62
5
0
215,401
0
L
Bellona
10,817
901
34
3
2
225,774
0
L
Tiamat
12,803
1,067
65
5
1
230,370
0
L
Zeus
12,334
1,028
46
4
1
203,167
0
L
Pele
11,586
966
32
3
0
219,644
0
W
Medusa
13,117
1,093
43
4
0
223,630
0
W
Ah Puch
13,488
1,124
70
6
1
236,388
0
W
Thor
12,827
1,069
35
3
2
233,091
0
L
Chang'e
10,998
917
55
5
2
176,947
1
W
Achilles
13,872
1,156
13
1
2
247,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role