Player Matchup

Kuzenbo
Kuzenbo
TheSheik45
Kuzenbo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Zayku
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
kyori92
Chaac
Level 101
God Stats
6W - 0L
1,470 SR
Queue Stats
18W - 16L
1,506 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,502 Elo+

VS

Team Averages
Level 89
1,420 SR
1,501 Elo+
King Arthur
King Arthur
LilBoodha
King Arthur
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,540 Elo+
Party 2
Set
Set
Rimachi
Set
Level 114
God Stats
0W - 3L
1,200 SR
Queue Stats
79W - 92L
1,484 Elo+
Solo
Discordia
Discordia
W0rshipper0fg0ds
Discordia
Level 63
God Stats
2W - 2L
1,561 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TheSheik45
Kuzenbo
16
2 / 1 / 10
12,689
634
9,744
19,732
32,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zeus
Zayku
Zeus
17
9 / 5 / 6
14,091
705
25,688
13,905
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
kyori92
Chaac
16
6 / 4 / 9
13,165
658
11,898
21,204
23,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilBoodha
King Arthur
16
4 / 7 / 5
13,113
656
8,301
22,085
27,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
17
4 / 4 / 4
13,413
671
10,761
19,979
8,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
15
1 / 6 / 4
11,130
557
14,196
14,194
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
9
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LilBoodha
King Arthur
4
7
5
0.93
L
Set
4
4
4
1.5
W
Kuzenbo
TheSheik45
Kuzenbo
2
1
10
7
L
Discordia
1
6
4
0.5
W
Zeus
Zayku
Zeus
9
5
6
2.4
W
Chaac
kyori92
Chaac
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,330
Damage
33,258
54,841
Taken
56,258
59,836
Mitigated
42,159
18,085
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LilBoodha
King Arthur
8,301
2,251
0
2,130
22,085
27,906
0
11,077
11,008
314
32,792
L
Set
10,761
3,853
0
5,087
19,979
8,497
0
13,532
6,447
0
82,039
W
Kuzenbo
TheSheik45
Kuzenbo
9,744
4,361
1,038
2,356
19,732
32,187
1,107
5,109
14,004
37,911
0
L
Discordia
14,196
754
0
2,805
14,194
5,756
216
10,884
3,310
46,550
0
W
Zeus
Zayku
Zeus
25,688
1,484
505
3,838
13,905
4,476
353
3,391
10,150
94,570
0
W
Chaac
kyori92
Chaac
11,898
1,956
2,060
8,288
21,204
23,173
1,721
4,636
16,105
0
60,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
37,656
226
Minions Killed
229
0
Camps Cleared
0
1,084,283
Distance Traveled
987,906
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,113
656
45
2
0
294,019
2
L
Set
13,413
671
128
6
0
392,985
2
W
Kuzenbo
12,689
634
41
2
0
383,437
2
L
Discordia
11,130
557
56
3
0
300,902
1
W
Zeus
14,091
705
117
6
0
323,213
2
W
Chaac
13,165
658
68
3
0
377,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role