Player Matchup

Jormungandr
Jormungandr
BladzeGames
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
CloudHistory0
Kukulkan
Level 29
God Stats
5W - 5L
1,595 SR
Queue Stats
27W - 34L
1,452 Elo+
Party 1
Nemesis
Nemesis
Givememorepie
Nemesis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 2
Neith
Neith
KooolAIDS
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,371 Elo+
Party 2
Cupid
Cupid
WesternRush
Cupid
Level 128
God Stats
3W - 1L
1,635 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 1
Team Averages
Level 72
1,546 SR
1,392 Elo+

VS

Team Averages
Level 73
1,518 SR
1,472 Elo+
Medusa
Medusa
Darkclaus06
Medusa
Level 34
God Stats
7W - 15L
1,288 SR
Queue Stats
152W - 167L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
Ritordinton
Cthulhu
Level 101
God Stats
2W - 0L
1,703 SR
Queue Stats
119W - 103L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDarcker
Cu Chulainn
Level 106
God Stats
18W - 17L
1,615 SR
Queue Stats
77W - 95L
1,434 Elo+
Party 3
Merlin
Merlin
rusian1216
Merlin
Level 27
God Stats
6W - 7L
1,443 SR
Queue Stats
30W - 35L
1,434 Elo+
Party 3
Susano
Susano
xXDrakenGXx6
Susano
Level 97
God Stats
26W - 26L
1,541 SR
Queue Stats
236W - 229L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BladzeGames
Jormungandr
14
0 / 1 / 2
7,536
471
4,247
6,931
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
CloudHistory0
Kukulkan
15
0 / 0 / 3
8,650
541
4,921
4,619
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
16
7 / 2 / 1
9,278
580
8,408
10,664
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KooolAIDS
Neith
11
2 / 5 / 1
7,137
446
5,141
10,929
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 0
7,261
454
5,290
9,185
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 3
8,196
512
6,556
10,136
3,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ritordinton
Cthulhu
12
3 / 3 / 5
7,731
483
10,118
10,268
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
TheDarcker
Cu Chulainn
15
1 / 2 / 0
8,881
555
7,371
12,566
7,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
rusian1216
Merlin
13
1 / 3 / 0
8,065
504
2,410
6,017
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
14
1 / 0 / 2
8,134
508
2,431
8,813
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
11
11
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BladzeGames
Jormungandr
0
1
2
1
L
Kukulkan
CloudHistory0
Kukulkan
0
0
3
1.5
W
Medusa
5
2
3
3.25
L
Nemesis
7
2
1
3.75
L
Neith
KooolAIDS
Neith
2
5
1
0.5
W
Cthulhu
Ritordinton
Cthulhu
3
3
5
1.83
W
Cu Chulainn
TheDarcker
Cu Chulainn
1
2
0
0.5
L
1
3
0
0.33
W
Merlin
rusian1216
Merlin
1
3
0
0.33
W
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
28,886
42,328
Taken
47,800
17,836
Mitigated
24,043
9,767
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BladzeGames
Jormungandr
4,247
881
0
250
6,931
4,872
221
930
6,001
37,518
0
L
Kukulkan
CloudHistory0
Kukulkan
4,921
471
0
696
4,619
1,615
844
1,239
3,112
63,174
0
W
Medusa
6,556
2,719
0
3,664
10,136
3,381
0
0
10,136
0
52,007
L
Nemesis
8,408
4,252
0
1,049
10,664
5,154
0
2,150
8,466
0
66,213
L
Neith
KooolAIDS
Neith
5,141
2,525
0
3,664
10,929
3,298
0
6,248
4,681
0
31,975
W
Cthulhu
Ritordinton
Cthulhu
10,118
318
81
2,750
10,268
8,276
0
667
9,601
33,520
0
W
Cu Chulainn
TheDarcker
Cu Chulainn
7,371
797
0
2,024
12,566
7,605
46
4,545
8,021
8,917
54,557
L
5,290
2,510
28
4,080
9,185
2,897
0
2,998
6,187
0
46,835
W
Merlin
rusian1216
Merlin
2,410
241
0
1,040
6,017
1,844
625
2,184
3,833
47,559
0
W
Susano
2,431
339
0
4,140
8,813
2,937
0
1,772
7,041
0
51,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
41,007
458
Minions Killed
500
0
Camps Cleared
0
1,449,636
Distance Traveled
1,534,002
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,536
471
58
4
0
251,674
0
L
Kukulkan
8,650
541
151
9
0
302,871
4
W
Medusa
8,196
512
84
5
0
291,837
3
L
Nemesis
9,278
580
101
6
0
357,205
2
L
Neith
7,137
446
60
4
0
255,374
0
W
Cthulhu
7,731
483
55
3
0
311,829
2
W
Cu Chulainn
8,881
555
151
9
0
300,602
4
L
Cupid
7,261
454
88
6
0
282,512
1
W
Merlin
8,065
504
100
6
0
258,335
4
W
Susano
8,134
508
110
7
0
371,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role