Player Matchup

Cthulhu
Cthulhu
KingHelaman
Cthulhu
Level 18
God Stats
10W - 13L
1,490 SR
Queue Stats
10W - 17L
1,346 Elo+
Party 3
Mercury
Mercury
PrinceJoJoT
Mercury
Level 22
God Stats
2W - 1L
1,821 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 3
Artemis
Artemis
TheMormonChick
Artemis
Level 18
God Stats
6W - 6L
1,511 SR
Queue Stats
10W - 13L
1,395 Elo+
Party 3
Artio
Artio
Timotheus1517
Artio
Level 17
God Stats
3W - 2L
1,615 SR
Queue Stats
11W - 16L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
stimothy95
Gilgamesh
Level 20
God Stats
7W - 7L
1,499 SR
Queue Stats
11W - 16L
1,353 Elo+
Party 3
Team Averages
Level 19
1,587 SR
1,359 Elo+

VS

Team Averages
Level 20
1,520 SR
1,485 Elo+
Ao Kuang
Ao Kuang
CoopDaGlizzy
Ao Kuang
Level 29
God Stats
4W - 3L
1,585 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 2
Neith
Neith
Jeetster96
Neith
Level 18
God Stats
2W - 1L
1,585 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Marcie_Da_Homie
Gilgamesh
Level 14
God Stats
1W - 3L
1,260 SR
Queue Stats
13W - 11L
1,491 Elo+
Party 1
Bellona
Bellona
f1remaster
Bellona
Level 13
God Stats
9W - 10L
1,683 SR
Queue Stats
152W - 151L
1,435 Elo+
Party 1
Zeus
Zeus
sjparks93
Zeus
Level 27
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 2L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingHelaman
Cthulhu
20
8 / 4 / 12
13,510
483
16,738
26,511
20,566
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
PrinceJoJoT
Mercury
20
9 / 5 / 8
13,091
468
13,427
21,064
13,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 6 / 5
12,780
456
11,888
18,367
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 5 / 6
12,070
431
2,427
22,679
21,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
stimothy95
Gilgamesh
20
11 / 5 / 6
13,274
474
17,305
25,332
19,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CoopDaGlizzy
Ao Kuang
20
8 / 4 / 5
13,470
481
20,921
18,747
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
4 / 5 / 4
12,347
441
9,847
15,806
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Marcie_Da_Homie
Gilgamesh
20
3 / 7 / 9
13,655
488
14,377
25,926
15,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
f1remaster
Bellona
16
1 / 11 / 2
10,611
379
10,124
20,785
15,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
20
9 / 7 / 4
13,849
495
31,608
15,946
6,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
34
Kills
25
25
Deaths
34
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CoopDaGlizzy
Ao Kuang
8
4
5
2.63
L
Neith
4
5
4
1.2
W
Cthulhu
KingHelaman
Cthulhu
8
4
12
3.5
L
Gilgamesh
Marcie_Da_Homie
Gilgamesh
3
7
9
1.07
W
Mercury
PrinceJoJoT
Mercury
9
5
8
2.6
W
5
6
5
1.25
W
1
5
6
0.8
L
Bellona
f1remaster
Bellona
1
11
2
0.18
L
Zeus
9
7
4
1.57
W
Gilgamesh
stimothy95
Gilgamesh
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,785
Damage
86,877
113,953
Taken
97,210
83,218
Mitigated
51,159
19,339
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CoopDaGlizzy
Ao Kuang
20,921
4,538
267
7,296
18,747
7,892
0
4,358
14,066
87,139
0
L
Neith
9,847
5,762
0
2,987
15,806
6,536
726
3,421
12,385
0
70,383
W
Cthulhu
KingHelaman
Cthulhu
16,738
1,706
1,030
3,964
26,511
20,566
338
10,080
16,431
74,781
0
L
Gilgamesh
Marcie_Da_Homie
Gilgamesh
14,377
3,993
0
5,039
25,926
15,128
1,275
6,502
19,424
0
106,269
W
Mercury
PrinceJoJoT
Mercury
13,427
3,504
219
1,311
21,064
13,773
478
8,874
12,190
15,643
49,269
W
11,888
4,915
1,131
5,790
18,367
7,337
1,612
11,598
6,769
0
82,722
W
2,427
335
284
2,543
22,679
21,669
927
12,520
10,159
43,096
0
L
Bellona
f1remaster
Bellona
10,124
4,390
0
2,371
20,785
15,582
240
6,208
14,577
0
49,107
L
Zeus
31,608
1,446
561
1,689
15,946
6,021
2,190
2,325
13,413
88,771
0
W
Gilgamesh
stimothy95
Gilgamesh
17,305
5,237
0
3,067
25,332
19,873
317
13,257
12,075
0
78,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
63,932
504
Minions Killed
547
0
Camps Cleared
0
2,627,609
Distance Traveled
2,483,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,470
481
106
4
0
552,638
0
L
Neith
12,347
441
107
4
0
468,401
0
W
Cthulhu
13,510
483
85
3
0
547,671
0
L
Gilgamesh
13,655
488
145
5
0
514,779
0
W
Mercury
13,091
468
115
4
0
597,014
0
W
Artemis
12,780
456
129
5
0
463,286
1
W
Artio
12,070
431
81
3
0
456,870
0
L
Bellona
10,611
379
69
2
0
453,875
0
L
Zeus
13,849
495
120
4
0
494,070
0
W
Gilgamesh
13,274
474
94
3
0
562,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role